Player Matchup

Hercules
Hercules
Deusdédérium
Hercules
Level 148
God Stats
7W - 1L
1,527 SR
Queue Stats
57W - 33L
1,585 Elo+
Party 1
Xbalanque
Xbalanque
GreatestCuqkLord
Xbalanque
Level 68
God Stats
30W - 7L
1,790 SR
Queue Stats
50W - 27L
1,567 Elo+
Party 1
Arachne
Arachne
Ira Sancti02
Arachne
Level 158
God Stats
21W - 9L
1,706 SR
Queue Stats
98W - 81L
1,564 Elo+
Party 1
Cthulhu
Cthulhu
Pihuvere
Cthulhu
Level 108
God Stats
5W - 4L
1,487 SR
Queue Stats
129W - 136L
1,473 Elo+
Solo
Zeus
Zeus
SeyiRen
Zeus
Level 160
God Stats
6W - 2L
1,629 SR
Queue Stats
85W - 66L
1,555 Elo+
Party 1
Team Averages
Level 128
1,628 SR
1,549 Elo+

VS

Team Averages
Level 108
1,533 SR
1,470 Elo+
Atlas
Atlas
 
Atlas
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Acquisitive8
Awilix
Level 67
God Stats
1W - 2L
1,534 SR
Queue Stats
171W - 194L
1,455 Elo+
Solo
Sol
Sol
DieOrYouWillDie
Sol
Level 155
God Stats
27W - 17L
1,593 SR
Queue Stats
426W - 424L
1,562 Elo+
Solo
Hou Yi
Hou Yi
XxTripleXxX
Hou Yi
Level 89
God Stats
4W - 6L
1,539 SR
Queue Stats
5W - 16L
1,307 Elo+
Solo
Hercules
Hercules
xkarrarx
Hercules
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
3 / 2 / 3
8,716
513
7,551
13,949
7,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Xbalanque
17
4 / 0 / 4
10,525
619
11,218
10,373
4,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Ira Sancti02
Arachne
15
4 / 0 / 5
9,652
568
6,525
18,472
14,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Pihuvere
Cthulhu
14
0 / 1 / 5
8,956
527
7,678
14,524
10,320
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Zeus
SeyiRen
Zeus
16
2 / 0 / 5
9,518
560
6,024
4,597
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
0 / 7 / 1
5,851
344
3,075
17,031
11,660
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Awilix
10
0 / 1 / 0
7,022
413
1,633
6,496
2,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 2 / 0
7,768
457
5,595
9,748
3,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
14
0 / 3 / 0
7,803
459
3,962
10,868
4,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
xkarrarx
Hercules
14
2 / 1 / 0
8,531
502
11,939
14,002
14,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
13
Kills
3
3
Deaths
14
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
7
1
0.07
L
Awilix
0
1
0
0
W
Hercules
3
2
3
2.25
L
1
2
0
0.5
W
Xbalanque
4
0
4
6
W
Arachne
Ira Sancti02
Arachne
4
0
5
6.5
W
Cthulhu
Pihuvere
Cthulhu
0
1
5
2.5
W
Zeus
SeyiRen
Zeus
2
0
5
4.5
L
Hou Yi
0
3
0
0
L
Hercules
xkarrarx
Hercules
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,996
Damage
26,204
61,915
Taken
58,145
38,693
Mitigated
35,974
31,561
Healing
16,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
3,075
1,050
0
1,670
17,031
11,660
0
2,846
14,185
18,959
0
L
Awilix
1,633
558
0
500
6,496
2,222
0
982
5,514
0
42,510
W
Hercules
7,551
2,373
0
6,990
13,949
7,096
0
3,784
10,036
0
63,033
L
5,595
1,626
0
5,243
9,748
3,400
0
2,048
7,700
62,432
0
W
Xbalanque
11,218
5,891
0
4,988
10,373
4,549
4,014
398
9,975
0
97,577
W
Arachne
Ira Sancti02
Arachne
6,525
3,610
2,533
8,972
18,472
14,578
65
2,504
15,917
0
42,250
W
Cthulhu
Pihuvere
Cthulhu
7,678
733
0
7,464
14,524
10,320
1,209
651
13,133
59,919
0
W
Zeus
SeyiRen
Zeus
6,024
209
0
614
4,597
2,150
681
1,333
3,264
81,501
0
L
Hou Yi
3,962
1,807
0
3,483
10,868
4,050
1,602
156
10,712
0
61,368
L
Hercules
xkarrarx
Hercules
11,939
2,863
0
5,773
14,002
14,642
0
7,670
6,332
0
57,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,367
Gold Earned
36,975
575
Minions Killed
425
0
Camps Cleared
0
1,718,086
Distance Traveled
1,435,477
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,851
344
16
1
0
313,207
0
L
Awilix
7,022
413
91
5
0
221,845
0
W
Hercules
8,716
513
99
6
0
391,415
5
L
Sol
7,768
457
118
7
0
265,411
6
W
Xbalanque
10,525
619
154
9
0
306,912
1
W
Arachne
9,652
568
51
3
0
347,397
5
W
Cthulhu
8,956
527
108
6
0
341,542
1
W
Zeus
9,518
560
163
10
0
330,820
4
L
Hou Yi
7,803
459
100
6
0
300,783
6
L
Hercules
8,531
502
100
6
0
334,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role