Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
Dumblespodora
Bacchus
Level 160
God Stats
2W - 0L
1,540 SR
Queue Stats
68W - 53L
1,596 Elo+
Party 1
Nu Wa
Nu Wa
FlamingMolestres
Nu Wa
Level 124
God Stats
3W - 0L
2,050 SR
Queue Stats
95W - 82L
1,579 Elo+
Party 1
Vulcan
Vulcan
Sneglehorn
Vulcan
Level 123
God Stats
6W - 1L
1,796 SR
Queue Stats
242W - 237L
1,524 Elo+
Solo
Jing Wei
Jing Wei
Teninz
Jing Wei
Level 120
God Stats
1W - 1L
1,237 SR
Queue Stats
276W - 257L
1,493 Elo+
Party 3
Team Averages
Level 130
1,625 SR
1,538 Elo+

VS

Team Averages
Level 124
1,481 SR
1,562 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Bonesy1337
Vulcan
Level 116
God Stats
1W - 1L
1,700 SR
Queue Stats
7W - 9L
1,578 Elo+
Party 2
Sylvanus
Sylvanus
Dren
Sylvanus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,621 Elo+
Party 2
Nox
Nox
Wowhunter
Nox
Level 105
God Stats
1W - 2L
1,518 SR
Queue Stats
25W - 23L
1,547 Elo+
Party 2
Chiron
Chiron
andok
Chiron
Level 156
God Stats
1W - 5L
1,185 SR
Queue Stats
338W - 290L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
2 / 5 / 11
10,588
662
6,251
27,975
33,235
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
20
7 / 2 / 10
12,713
795
14,645
18,968
30,676
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
5 / 3 / 9
11,531
721
18,945
12,875
6,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
Sneglehorn
Vulcan
19
2 / 2 / 13
11,649
728
25,804
12,336
6,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Teninz
Jing Wei
19
1 / 2 / 12
10,981
686
18,776
14,932
8,328
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 1 / 4
8,050
503
3,641
5,469
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
Bonesy1337
Vulcan
19
4 / 4 / 9
11,216
701
19,000
16,949
7,683
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Dren
Sylvanus
17
2 / 6 / 9
10,230
639
8,445
29,499
31,039
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
5 / 2 / 5
11,399
712
11,077
14,602
7,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chiron
andok
Chiron
19
3 / 4 / 7
10,792
675
23,251
23,215
10,333
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
48
17
Kills
14
14
Deaths
17
55
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
5
11
1.5
L
Nu Wa
 
Nu Wa
0
1
4
2
L
Vulcan
Bonesy1337
Vulcan
4
4
9
2.13
L
Sylvanus
Dren
Sylvanus
2
6
9
1.08
W
Bacchus
7
2
10
6
W
5
3
9
3.17
W
Vulcan
Sneglehorn
Vulcan
2
2
13
4.25
W
Jing Wei
Teninz
Jing Wei
1
2
12
3.5
L
5
2
5
3.75
L
Chiron
andok
Chiron
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,421
Damage
65,414
87,086
Taken
89,734
85,507
Mitigated
57,946
38,940
Healing
45,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
6,251
698
11,515
10,544
27,975
33,235
349
13,968
14,007
0
14,882
L
Nu Wa
 
Nu Wa
3,641
323
686
519
5,469
1,830
0
4,026
1,253
12,408
0
L
Vulcan
Bonesy1337
Vulcan
19,000
5,762
1,331
2,269
16,949
7,683
189
11,105
5,552
50,406
0
L
Sylvanus
Dren
Sylvanus
8,445
858
11,604
10,799
29,499
31,039
229
17,916
11,132
15,371
0
W
Bacchus
14,645
719
1,658
3,645
18,968
30,676
790
8,416
10,552
24,848
0
W
18,945
3,293
1,470
2,096
12,875
6,409
1,259
6,671
6,204
35,969
0
W
Vulcan
Sneglehorn
Vulcan
25,804
7,497
2,005
1,065
12,336
6,859
3,088
6,272
6,064
59,214
0
W
Jing Wei
Teninz
Jing Wei
18,776
8,099
1,724
3,218
14,932
8,328
4,303
6,836
8,096
0
51,939
L
11,077
617
2,864
1,010
14,602
7,061
481
9,610
4,735
32,090
0
L
Chiron
andok
Chiron
23,251
7,476
4,639
9,510
23,215
10,333
886
15,175
7,668
0
59,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,462
Gold Earned
51,687
246
Minions Killed
219
0
Camps Cleared
0
1,721,720
Distance Traveled
1,366,758
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,588
662
17
1
0
354,337
5
L
Nu Wa
8,050
503
12
1
0
116,374
3
L
Vulcan
11,216
701
67
4
0
336,069
1
L
Sylvanus
10,230
639
16
1
0
287,495
1
W
Bacchus
12,713
795
23
1
0
373,372
1
W
Nu Wa
11,531
721
37
2
0
306,043
0
W
Vulcan
11,649
728
87
5
0
353,844
0
W
Jing Wei
10,981
686
82
5
0
334,124
5
L
Nox
11,399
712
57
4
0
321,177
1
L
Chiron
10,792
675
67
4
0
305,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role