Player Matchup

Apollo
Apollo
 
Apollo
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
AoYoyo_Wx9
Cu Chulainn
Level 61
God Stats
8W - 0L
1,602 SR
Queue Stats
57W - 28L
1,622 Elo+
Party 3
Fenrir
Fenrir
Siwui925
Fenrir
Level 40
God Stats
1W - 0L
1,723 SR
Queue Stats
11W - 21L
1,283 Elo+
Party 3
Ah Puch
Ah Puch
lexbator
Ah Puch
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,655 Elo+
Party 3
Maui
Maui
oWhiteAndBlacko
Maui
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,504 Elo+
Party 3
Team Averages
Level 56
1,565 SR
1,513 Elo+

VS

Team Averages
Level 39
1,507 SR
1,302 Elo+
Danzaburou
Danzaburou
RandomPhant0m
Danzaburou
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,291 Elo+
Party 1
Lancelot
Lancelot
RealYardie
Lancelot
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,399 Elo+
Party 2
Maui
Maui
SMITEisSOwack
Maui
Level 27
God Stats
1W - 4L
1,328 SR
Queue Stats
5W - 22L
1,154 Elo+
Party 2
Cliodhna
Cliodhna
Tuplett
Cliodhna
Level 28
God Stats
0W - 1L
1,747 SR
Queue Stats
5W - 8L
1,291 Elo+
Party 1
Kukulkan
Kukulkan
xKleo
Kukulkan
Level 44
God Stats
0W - 2L
1,460 SR
Queue Stats
3W - 7L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
8 / 1 / 1
10,988
610
18,392
18,286
7,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
AoYoyo_Wx9
Cu Chulainn
16
2 / 6 / 5
10,869
604
16,551
18,435
20,056
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fenrir
Siwui925
Fenrir
15
2 / 2 / 0
9,035
502
3,538
16,043
7,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Puch
lexbator
Ah Puch
15
2 / 1 / 0
8,799
489
6,234
6,307
2,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 0 / 3
8,903
495
2,721
9,166
8,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RandomPhant0m
Danzaburou
12
0 / 4 / 1
7,000
389
5,779
11,810
3,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Lancelot
RealYardie
Lancelot
14
6 / 5 / 1
9,039
502
12,707
21,206
16,173
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 2 / 1
7,272
404
3,643
16,108
13,164
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cliodhna
Tuplett
Cliodhna
13
2 / 1 / 2
8,538
474
7,476
13,319
5,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
xKleo
Kukulkan
13
1 / 2 / 0
8,177
454
6,580
7,507
3,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
14
Kills
10
10
Deaths
14
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
8
1
1
8.5
W
Cu Chulainn
AoYoyo_Wx9
Cu Chulainn
2
6
5
0.75
L
Danzaburou
RandomPhant0m
Danzaburou
0
4
1
0.13
L
Lancelot
RealYardie
Lancelot
6
5
1
1.3
L
1
2
1
0.75
W
Fenrir
Siwui925
Fenrir
2
2
0
1
L
Cliodhna
Tuplett
Cliodhna
2
1
2
3
W
Ah Puch
lexbator
Ah Puch
2
1
0
2
W
0
0
3
1.5
L
Kukulkan
xKleo
Kukulkan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,436
Damage
36,185
68,237
Taken
69,950
46,729
Mitigated
41,725
18,188
Healing
10,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
18,392
13,503
0
11,190
18,286
7,840
2,895
3,758
14,528
0
110,424
W
Cu Chulainn
AoYoyo_Wx9
Cu Chulainn
16,551
3,001
0
1,042
18,435
20,056
1,239
856
17,579
12,332
71,977
L
Danzaburou
RandomPhant0m
Danzaburou
5,779
2,319
0
3,329
11,810
3,608
466
1,070
10,740
0
44,321
L
Lancelot
RealYardie
Lancelot
12,707
3,258
0
2,455
21,206
16,173
0
2,572
18,634
0
63,582
L
3,643
1,266
117
3,093
16,108
13,164
0
2,636
13,472
23,212
0
W
Fenrir
Siwui925
Fenrir
3,538
1,008
0
2,257
16,043
7,127
0
648
15,395
0
86,869
L
Cliodhna
Tuplett
Cliodhna
7,476
1,956
0
965
13,319
5,371
0
929
12,390
0
63,162
W
Ah Puch
lexbator
Ah Puch
6,234
143
0
1,211
6,307
2,942
936
2,039
4,268
55,934
0
W
2,721
455
303
2,185
9,166
8,764
192
3,579
5,587
27,645
0
L
Kukulkan
xKleo
Kukulkan
6,580
968
0
147
7,507
3,409
0
4,338
3,169
61,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,594
Gold Earned
40,026
557
Minions Killed
446
0
Camps Cleared
0
1,767,271
Distance Traveled
1,748,397
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,988
610
158
9
0
342,691
2
W
Cu Chulainn
10,869
604
140
8
0
336,994
4
L
Danzaburou
7,000
389
73
4
0
333,767
5
L
Lancelot
9,039
502
103
6
0
352,563
3
L
Maui
7,272
404
32
2
0
329,422
0
W
Fenrir
9,035
502
113
6
0
414,646
2
L
Cliodhna
8,538
474
98
5
0
397,168
3
W
Ah Puch
8,799
489
112
6
0
329,535
5
W
Maui
8,903
495
34
2
0
343,405
1
L
Kukulkan
8,177
454
140
8
0
335,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role