Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Bradweeb
Izanami
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 26L
1,535 Elo+
Party 1
Chang'e
Chang'e
GhostPanda42
Chang'e
Level 126
God Stats
3W - 2L
1,355 SR
Queue Stats
80W - 67L
1,499 Elo+
Party 1
Chaac
Chaac
Kumbhanana
Chaac
Level 24
God Stats
2W - 0L
1,720 SR
Queue Stats
26W - 10L
1,708 Elo+
Party 1
Heimdallr
Heimdallr
franurbano_
Heimdallr
Level 87
God Stats
7W - 8L
1,372 SR
Queue Stats
290W - 355L
1,452 Elo+
Party 3
Team Averages
Level 82
1,489 SR
1,539 Elo+

VS

Team Averages
Level 31
1,638 SR
1,507 Elo+
Xing Tian
Xing Tian
HazzerBazzer662
Xing Tian
Level 13
God Stats
1W - 4L
1,308 SR
Queue Stats
1W - 4L
1,702 Elo+
Party 2
Bellona
Bellona
LukusPukus
Bellona
Level 12
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Skadi
Skadi
Pitifulcorn2343
Skadi
Level 29
God Stats
5W - 2L
1,954 SR
Queue Stats
35W - 38L
1,451 Elo+
Party 2
Ao Kuang
Ao Kuang
Rebsquit
Ao Kuang
Level 58
God Stats
16W - 8L
1,688 SR
Queue Stats
73W - 69L
1,462 Elo+
Party 2
Scylla
Scylla
aranvic
Scylla
Level 44
God Stats
2W - 2L
1,739 SR
Queue Stats
20W - 28L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
5 / 0 / 2
6,634
663
4,893
6,896
5,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
Bradweeb
Izanami
11
1 / 0 / 1
5,904
590
1,780
5,712
2,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
GhostPanda42
Chang'e
10
0 / 0 / 1
5,820
582
3,899
3,989
1,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
10
3 / 0 / 1
5,948
595
6,489
6,813
3,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
franurbano_
Heimdallr
10
2 / 1 / 4
5,669
567
9,986
6,730
2,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
HazzerBazzer662
Xing Tian
7
0 / 3 / 1
4,848
485
1,794
10,461
5,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
LukusPukus
Bellona
7
0 / 2 / 0
4,373
437
2,251
6,259
3,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 4 / 0
4,304
430
5,070
7,092
2,244
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
Rebsquit
Ao Kuang
7
1 / 2 / 0
4,999
500
5,694
9,059
3,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
aranvic
Scylla
8
0 / 0 / 0
4,430
443
2,023
3,636
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
11
Kills
1
1
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
0
2
6
W
Izanami
Bradweeb
Izanami
1
0
1
1.5
W
Chang'e
GhostPanda42
Chang'e
0
0
1
0.5
L
Xing Tian
HazzerBazzer662
Xing Tian
0
3
1
0.17
W
Chaac
3
0
1
3.5
L
Bellona
LukusPukus
Bellona
0
2
0
0
L
0
4
0
0
L
Ao Kuang
Rebsquit
Ao Kuang
1
2
0
0.5
L
Scylla
aranvic
Scylla
0
0
0
0
W
Heimdallr
franurbano_
Heimdallr
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,047
Damage
16,832
30,140
Taken
36,507
15,750
Mitigated
16,036
16,363
Healing
7,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,893
736
0
2,354
6,896
5,103
0
1,068
5,828
17,506
6,942
W
Izanami
Bradweeb
Izanami
1,780
640
0
3,200
5,712
2,379
637
640
5,072
0
46,305
W
Chang'e
GhostPanda42
Chang'e
3,899
217
574
2,158
3,989
1,588
0
2,536
1,453
40,876
0
L
Xing Tian
HazzerBazzer662
Xing Tian
1,794
378
0
2,165
10,461
5,750
0
2,404
8,057
12,298
0
W
Chaac
6,489
1,102
0
4,294
6,813
3,992
629
3,717
3,096
0
31,126
L
Bellona
LukusPukus
Bellona
2,251
626
0
1,529
6,259
3,689
0
474
5,360
0
13,860
L
5,070
1,732
0
860
7,092
2,244
0
1,704
5,388
0
25,286
L
Ao Kuang
Rebsquit
Ao Kuang
5,694
1,183
0
2,800
9,059
3,067
0
1,383
7,392
27,492
0
L
Scylla
aranvic
Scylla
2,023
324
0
575
3,636
1,286
0
2,042
1,549
21,586
0
W
Heimdallr
franurbano_
Heimdallr
9,986
4,401
0
3,783
6,730
2,688
0
1,550
5,180
0
41,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,975
Gold Earned
22,954
320
Minions Killed
170
0
Camps Cleared
0
944,317
Distance Traveled
1,038,783
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,634
663
51
5
0
200,409
0
W
Izanami
5,904
590
94
9
0
183,784
1
W
Chang'e
5,820
582
81
8
0
186,681
3
L
Xing Tian
4,848
485
22
2
0
233,808
0
W
Chaac
5,948
595
47
5
0
199,530
4
L
Bellona
4,373
437
23
2
0
203,529
0
L
Skadi
4,304
430
41
4
0
221,170
1
L
Ao Kuang
4,999
500
49
5
0
199,642
0
L
Scylla
4,430
443
35
4
0
180,634
0
W
Heimdallr
5,669
567
47
5
0
173,913
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role