Player Matchup

Jing Wei
Jing Wei
Kr1stalliks
Jing Wei
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 191L
1,489 Elo+
Party 2
Ymir
Ymir
Milagrito64
Ymir
Level 13
God Stats
6W - 6L
1,476 SR
Queue Stats
8W - 8L
1,461 Elo+
Party 1
Mercury
Mercury
alejandroMR2003
Mercury
Level 63
God Stats
1W - 0L
1,518 SR
Queue Stats
10W - 11L
1,426 Elo+
Party 1
Cernunnos
Cernunnos
zPio
Cernunnos
Level 84
God Stats
23W - 14L
1,649 SR
Queue Stats
100W - 90L
1,563 Elo+
Party 1
Ravana
Ravana
ННКакойто
Ravana
Level 49
God Stats
2W - 1L
1,449 SR
Queue Stats
113W - 117L
1,507 Elo+
Party 2
Team Averages
Level 63
1,518 SR
1,489 Elo+

VS

Team Averages
Level 68
1,574 SR
1,539 Elo+
Cabrakan
Cabrakan
JARALAN OG
Cabrakan
Level 86
God Stats
12W - 17L
1,476 SR
Queue Stats
98W - 94L
1,456 Elo+
Party 3
Chaac
Chaac
LOVERS CLUB X
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,511 Elo+
Party 3
Danzaburou
Danzaburou
Madtomb145
Danzaburou
Level 87
God Stats
1W - 1L
1,931 SR
Queue Stats
79W - 64L
1,513 Elo+
Party 3
Yu Huang
Yu Huang
SuhDudeBruh
Yu Huang
Level 31
God Stats
0W - 1L
1,776 SR
Queue Stats
19W - 14L
1,743 Elo+
Solo
Hun Batz
Hun Batz
TheSh4rd
Hun Batz
Level 105
God Stats
0W - 3L
1,189 SR
Queue Stats
144W - 123L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Kr1stalliks
Jing Wei
12
1 / 1 / 1
7,151
511
4,820
5,316
1,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
0 / 2 / 3
6,906
493
2,033
9,498
6,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
7 / 0 / 1
9,096
650
10,090
10,113
4,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
zPio
Cernunnos
14
1 / 0 / 4
8,184
585
4,970
10,653
4,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
6 / 1 / 2
9,106
650
12,737
7,534
5,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
JARALAN OG
Cabrakan
9
0 / 3 / 2
6,209
444
3,001
10,852
10,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 4 / 0
6,022
430
1,436
12,183
7,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Madtomb145
Danzaburou
12
2 / 0 / 1
6,820
487
5,795
6,971
2,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
SuhDudeBruh
Yu Huang
11
0 / 4 / 0
6,402
457
3,855
7,594
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
TheSh4rd
Hun Batz
11
2 / 4 / 1
6,607
472
6,067
12,133
4,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
15
Kills
4
4
Deaths
15
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
JARALAN OG
Cabrakan
0
3
2
0.33
W
Jing Wei
Kr1stalliks
Jing Wei
1
1
1
1.5
L
0
4
0
0
L
Danzaburou
Madtomb145
Danzaburou
2
0
1
2.5
W
0
2
3
0.75
L
Yu Huang
SuhDudeBruh
Yu Huang
0
4
0
0
L
Hun Batz
TheSh4rd
Hun Batz
2
4
1
0.63
W
7
0
1
7.5
W
Cernunnos
zPio
Cernunnos
1
0
4
3
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,650
Damage
20,154
43,114
Taken
49,733
22,308
Mitigated
28,192
16,320
Healing
15,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
JARALAN OG
Cabrakan
3,001
561
0
2,068
10,852
10,304
0
1,509
9,343
16,906
2,109
W
Jing Wei
Kr1stalliks
Jing Wei
4,820
2,743
0
3,394
5,316
1,839
324
414
4,902
0
60,697
L
1,436
232
0
5,243
12,183
7,569
0
0
11,407
0
28,842
L
Danzaburou
Madtomb145
Danzaburou
5,795
2,324
0
4,655
6,971
2,904
0
524
6,447
0
50,552
W
2,033
294
0
2,097
9,498
6,641
231
1,236
8,262
17,609
0
L
Yu Huang
SuhDudeBruh
Yu Huang
3,855
446
0
963
7,594
2,745
22
0
7,540
42,407
0
L
Hun Batz
TheSh4rd
Hun Batz
6,067
2,081
0
2,930
12,133
4,670
0
0
11,831
0
47,065
W
10,090
6,116
0
750
10,113
4,065
0
1,929
8,184
0
84,897
W
Cernunnos
zPio
Cernunnos
4,970
2,632
0
7,143
10,653
4,376
1,336
3,010
7,643
0
79,531
W
12,737
4,807
0
2,936
7,534
5,387
918
92
7,054
0
55,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,443
Gold Earned
32,060
469
Minions Killed
341
0
Camps Cleared
0
1,354,311
Distance Traveled
1,242,262
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,209
444
32
2
0
209,044
2
W
Jing Wei
7,151
511
96
7
0
252,206
3
L
Chaac
6,022
430
50
4
0
267,666
2
L
Danzaburou
6,820
487
83
6
0
248,891
5
W
Ymir
6,906
493
26
2
0
276,060
2
L
Yu Huang
6,402
457
80
6
0
217,601
4
L
Hun Batz
6,607
472
96
7
0
299,060
4
W
Mercury
9,096
650
127
9
0
330,695
1
W
Cernunnos
8,184
585
119
9
0
272,037
5
W
Ravana
9,106
650
101
7
0
223,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role