Player Matchup

Cerberus
Cerberus
Cringegor
Cerberus
Level 18
God Stats
5W - 1L
1,840 SR
Queue Stats
9W - 11L
1,460 Elo+
Party 1
Cupid
Cupid
KleenexSecretion
Cupid
Level 26
God Stats
1W - 1L
1,285 SR
Queue Stats
10W - 9L
1,550 Elo+
Party 1
Anubis
Anubis
Kmat
Anubis
Level 129
God Stats
1W - 0L
1,906 SR
Queue Stats
54W - 60L
1,597 Elo+
Party 1
Arachne
Arachne
SooSwa
Arachne
Level 40
God Stats
1W - 0L
1,700 SR
Queue Stats
88W - 91L
1,525 Elo+
Solo
Zhong Kui
Zhong Kui
williboi
Zhong Kui
Level 149
God Stats
7W - 3L
1,676 SR
Queue Stats
183W - 190L
1,535 Elo+
Party 1
Team Averages
Level 72
1,681 SR
1,533 Elo+

VS

Team Averages
Level 51
1,464 SR
1,494 Elo+
Mulan
Mulan
 
Mulan
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
BlessSaber
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,569 Elo+
Party 3
Rama
Rama
ControllerPOV
Rama
Level 46
God Stats
2W - 5L
1,322 SR
Queue Stats
28W - 54L
1,361 Elo+
Solo
Maui
Maui
Evidental60
Maui
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 110L
1,529 Elo+
Party 3
Cliodhna
Cliodhna
arathuir
Cliodhna
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
280W - 293L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cringegor
Cerberus
12
0 / 4 / 7
8,483
446
6,586
20,503
17,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 0 / 4
9,755
513
9,375
13,729
5,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Kmat
Anubis
19
6 / 1 / 7
11,653
613
14,080
13,074
7,932
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
SooSwa
Arachne
17
4 / 1 / 6
10,606
558
9,086
16,792
7,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
williboi
Zhong Kui
19
10 / 0 / 3
12,801
674
17,732
14,538
9,696
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
0 / 4 / 0
7,976
420
1,311
12,852
7,752
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
BlessSaber
Merlin
15
3 / 5 / 3
9,523
501
12,919
11,301
4,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 3 / 2
9,488
499
13,492
16,406
6,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 4 / 3
7,938
418
4,037
19,218
17,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cliodhna
arathuir
Cliodhna
13
0 / 4 / 2
8,009
422
8,661
17,187
6,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
20
Kills
6
6
Deaths
20
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
4
0
0
L
Merlin
BlessSaber
Merlin
3
5
3
0.9
L
1
3
2
0.67
W
Cerberus
Cringegor
Cerberus
0
4
7
0.88
L
2
4
3
0.88
W
0
0
4
2
W
Anubis
Kmat
Anubis
6
1
7
9.5
W
Arachne
SooSwa
Arachne
4
1
6
7
L
Cliodhna
arathuir
Cliodhna
0
4
2
0.25
W
Zhong Kui
williboi
Zhong Kui
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,859
Damage
40,420
78,636
Taken
76,964
48,356
Mitigated
42,782
40,792
Healing
17,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
1,311
287
0
1,885
12,852
7,752
0
6,395
6,457
0
48,853
L
Merlin
BlessSaber
Merlin
12,919
684
0
440
11,301
4,592
0
7,373
3,928
76,614
0
L
13,492
11,177
0
7,855
16,406
6,084
1,506
5,337
11,069
0
89,923
W
Cerberus
Cringegor
Cerberus
6,586
800
0
2,455
20,503
17,859
0
8,024
12,479
32,335
0
L
4,037
1,146
0
2,319
19,218
17,826
0
10,501
8,717
17,083
0
W
9,375
5,802
642
9,237
13,729
5,060
1,165
1,068
12,661
0
76,069
W
Anubis
Kmat
Anubis
14,080
442
0
9,778
13,074
7,932
10
5,412
7,662
127,209
0
W
Arachne
SooSwa
Arachne
9,086
5,227
0
5,769
16,792
7,809
0
2,766
14,026
0
97,236
L
Cliodhna
arathuir
Cliodhna
8,661
1,895
0
5,379
17,187
6,528
0
8,898
8,289
0
64,785
W
Zhong Kui
williboi
Zhong Kui
17,732
1,812
0
12,911
14,538
9,696
1,285
318
13,113
107,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,298
Gold Earned
42,934
680
Minions Killed
513
0
Camps Cleared
0
1,882,937
Distance Traveled
1,718,849
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,976
420
98
5
0
291,244
4
L
Merlin
9,523
501
139
7
0
322,037
3
L
Rama
9,488
499
152
8
0
326,672
3
W
Cerberus
8,483
446
53
3
0
372,210
3
L
Maui
7,938
418
28
1
0
343,811
1
W
Cupid
9,755
513
120
6
0
353,625
1
W
Anubis
11,653
613
186
10
0
344,944
2
W
Arachne
10,606
558
142
7
0
432,723
8
L
Cliodhna
8,009
422
96
5
0
435,085
5
W
Zhong Kui
12,801
674
179
9
0
379,435
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role