Player Matchup

Merlin
Merlin
 
Merlin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DatBoiN1ja
Ymir
Level 129
God Stats
4W - 2L
1,805 SR
Queue Stats
283W - 271L
1,492 Elo+
Solo
King Arthur
King Arthur
IrateFlea307036
King Arthur
Level 123
God Stats
2W - 5L
1,406 SR
Queue Stats
216W - 197L
1,552 Elo+
Party 2
Jing Wei
Jing Wei
Shad0wKnight113
Jing Wei
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 102L
1,548 Elo+
Party 2
Thanatos
Thanatos
ToasT Tee
Thanatos
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,528 Elo+
Solo
Team Averages
Level 112
1,542 SR
1,524 Elo+

VS

Team Averages
Level 106
1,691 SR
1,559 Elo+
Hun Batz
Hun Batz
FREE-LEYANO
Hun Batz
Level 68
God Stats
2W - 1L
1,869 SR
Queue Stats
114W - 82L
1,571 Elo+
Party 1
Agni
Agni
aGLIMMER_OF_HOPE
Agni
Level 150
God Stats
6W - 3L
1,818 SR
Queue Stats
290W - 284L
1,597 Elo+
Solo
Heimdallr
Heimdallr
hans-im-pech1
Heimdallr
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,535 Elo+
Solo
Nike
Nike
kingvax04
Nike
Level 105
God Stats
4W - 1L
1,642 SR
Queue Stats
33W - 32L
1,478 Elo+
Party 1
Bacchus
Bacchus
luismimogl
Bacchus
Level 148
God Stats
9W - 6L
1,623 SR
Queue Stats
66W - 42L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 5 / 1
7,492
441
4,873
11,019
4,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 4 / 1
7,194
423
3,939
17,940
14,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
IrateFlea307036
King Arthur
13
0 / 5 / 1
8,102
477
7,717
18,043
15,753
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
15
1 / 2 / 3
8,531
502
9,376
15,190
5,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
ToasT Tee
Thanatos
13
3 / 3 / 0
7,910
465
4,054
16,983
6,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FREE-LEYANO
Hun Batz
15
10 / 1 / 7
10,347
609
16,263
12,555
4,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 0 / 7
10,715
630
11,970
11,499
4,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
hans-im-pech1
Heimdallr
14
1 / 3 / 2
8,815
519
7,893
15,548
6,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nike
15
2 / 1 / 2
9,292
547
8,125
13,998
8,887
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
luismimogl
Bacchus
13
2 / 1 / 8
8,721
513
8,152
11,322
11,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
6
Kills
19
19
Deaths
6
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
5
1
0.1
L
2
4
1
0.63
W
Hun Batz
FREE-LEYANO
Hun Batz
10
1
7
13.5
L
King Arthur
IrateFlea307036
King Arthur
0
5
1
0.1
L
Jing Wei
1
2
3
1.25
L
Thanatos
ToasT Tee
Thanatos
3
3
0
1
W
4
0
7
7.5
W
Heimdallr
hans-im-pech1
Heimdallr
1
3
2
0.67
W
Nike
2
1
2
3
W
Bacchus
luismimogl
Bacchus
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,959
Damage
52,403
79,175
Taken
64,922
47,090
Mitigated
36,563
29,658
Healing
22,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,873
208
0
533
11,019
4,814
0
6,000
5,019
57,396
0
L
3,939
1,040
1,945
3,877
17,940
14,700
0
8,307
9,633
21,363
0
W
Hun Batz
FREE-LEYANO
Hun Batz
16,263
6,179
0
4,676
12,555
4,967
0
1,123
11,432
0
75,174
L
King Arthur
IrateFlea307036
King Arthur
7,717
1,598
0
3,290
18,043
15,753
0
1,637
16,406
0
64,877
L
Jing Wei
9,376
6,913
0
6,277
15,190
5,296
434
1,297
13,893
0
80,678
L
Thanatos
ToasT Tee
Thanatos
4,054
775
0
13,736
16,983
6,527
0
2,881
14,102
0
56,513
W
11,970
1,545
184
6,413
11,499
4,537
410
3,920
7,579
105,745
0
W
Heimdallr
hans-im-pech1
Heimdallr
7,893
2,548
0
4,952
15,548
6,381
1,278
1,838
13,710
0
68,002
W
Nike
8,125
1,312
0
1,375
13,998
8,887
544
847
13,151
0
60,029
W
Bacchus
luismimogl
Bacchus
8,152
1,380
0
4,597
11,322
11,791
267
1,591
9,731
20,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,229
Gold Earned
47,890
466
Minions Killed
496
0
Camps Cleared
0
1,666,806
Distance Traveled
1,759,007
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,492
441
110
6
0
307,940
5
L
Ymir
7,194
423
18
1
0
362,943
5
W
Hun Batz
10,347
609
104
6
0
390,649
1
L
King Arthur
8,102
477
120
7
0
312,437
0
L
Jing Wei
8,531
502
132
8
0
327,846
0
L
Thanatos
7,910
465
86
5
0
355,640
9
W
Agni
10,715
630
169
10
0
354,997
4
W
Heimdallr
8,815
519
114
7
0
340,659
6
W
Nike
9,292
547
97
6
0
326,458
0
W
Bacchus
8,721
513
12
1
0
346,244
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role