Player Matchup

Achilles
Achilles
 
Achilles
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Its Andy41
Merlin
Level 160
God Stats
1W - 0L
1,487 SR
Queue Stats
4W - 2L
1,635 Elo+
Party 2
Guan Yu
Guan Yu
nM Shifty
Guan Yu
Level 118
God Stats
3W - 0L
1,798 SR
Queue Stats
4W - 3L
1,361 Elo+
Party 2
Team Averages
Level 131
1,595 SR
1,499 Elo+

VS

Team Averages
Level 69
1,527 SR
1,514 Elo+
Chang'e
Chang'e
Byrdman4567301
Chang'e
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,414 Elo+
Party 1
Cthulhu
Cthulhu
SSDDTwiggy80
Cthulhu
Level 128
God Stats
0W - 2L
1,379 SR
Queue Stats
535W - 584L
1,431 Elo+
Party 1
Thanatos
Thanatos
TheBeetus7261
Thanatos
Level 15
God Stats
0W - 1L
1,703 SR
Queue Stats
2W - 1L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
5 / 0 / 8
8,703
870
10,217
13,208
12,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Its Andy41
Merlin
15
6 / 1 / 10
9,670
967
12,330
4,585
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
nM Shifty
Guan Yu
14
7 / 0 / 7
9,017
902
11,231
9,176
6,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 1
6,322
632
5,506
13,504
3,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
SSDDTwiggy80
Cthulhu
12
1 / 4 / 0
7,540
754
7,119
15,013
10,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
TheBeetus7261
Thanatos
9
0 / 6 / 1
6,221
622
4,179
10,672
3,541
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
18
Kills
1
1
Deaths
18
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
0
8
9
L
0
8
1
0.06
W
Merlin
Its Andy41
Merlin
6
1
10
11
L
Cthulhu
SSDDTwiggy80
Cthulhu
1
4
0
0.25
L
Thanatos
TheBeetus7261
Thanatos
0
6
1
0.08
W
Guan Yu
nM Shifty
Guan Yu
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,778
Damage
16,804
26,969
Taken
39,189
21,302
Mitigated
17,248
11,632
Healing
7,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,217
3,077
0
5,326
13,208
12,334
412
6,860
6,221
0
31,990
L
5,506
474
853
1,925
13,504
3,162
0
2,273
10,729
18,395
0
W
Merlin
Its Andy41
Merlin
12,330
718
142
1,312
4,585
2,000
681
1,985
2,600
39,444
0
L
Cthulhu
SSDDTwiggy80
Cthulhu
7,119
939
1,559
1,336
15,013
10,545
0
7,266
7,196
23,928
0
L
Thanatos
TheBeetus7261
Thanatos
4,179
901
0
2,156
10,672
3,541
0
2,851
7,350
0
15,060
W
Guan Yu
nM Shifty
Guan Yu
11,231
1,237
1,632
3,220
9,176
6,968
1,407
3,859
5,317
0
39,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,390
Gold Earned
20,083
157
Minions Killed
89
0
Camps Cleared
0
613,064
Distance Traveled
532,162
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,703
870
42
4
0
208,730
3
L
Chang'e
6,322
632
31
3
0
161,971
0
W
Merlin
9,670
967
68
7
0
192,516
3
L
Cthulhu
7,540
754
42
4
0
189,081
1
L
Thanatos
6,221
622
16
2
0
181,110
4
W
Guan Yu
9,017
902
47
5
0
211,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role