Player Matchup

Chaac
Chaac
DarkScreak
Chaac
Level 141
God Stats
4W - 2L
1,602 SR
Queue Stats
244W - 252L
1,523 Elo+
Solo
Aphrodite
Aphrodite
Plumsum
Aphrodite
Level 83
God Stats
18W - 17L
1,535 SR
Queue Stats
54W - 86L
1,408 Elo+
Party 1
Jing Wei
Jing Wei
Stellaksiina
Jing Wei
Level 77
God Stats
8W - 24L
1,306 SR
Queue Stats
49W - 81L
1,404 Elo+
Party 1
Team Averages
Level 100
1,481 SR
1,445 Elo+

VS

Team Averages
Level 88
1,531 SR
1,463 Elo+
Ullr
Ullr
 
Ullr
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Clappatore
Tyr
Level 61
God Stats
8W - 7L
1,624 SR
Queue Stats
160W - 129L
1,607 Elo+
Party 2
Yu Huang
Yu Huang
avabruck
Yu Huang
Level 68
God Stats
0W - 3L
1,467 SR
Queue Stats
3W - 5L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
5 / 4 / 15
15,246
726
23,090
35,441
40,996
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
Plumsum
Aphrodite
19
3 / 6 / 15
14,486
690
14,273
29,378
19,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jing Wei
Stellaksiina
Jing Wei
20
14 / 2 / 7
17,834
849
41,656
31,641
17,363
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
19
1 / 8 / 8
13,973
665
19,117
28,844
14,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 4 / 3
16,199
771
27,690
35,645
57,416
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Yu Huang
avabruck
Yu Huang
17
1 / 10 / 4
12,743
607
16,017
22,333
10,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
26
22
Kills
11
12
Deaths
22
37
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
8
8
0.63
L
9
4
3
2.63
W
Chaac
5
4
15
3.13
W
Aphrodite
Plumsum
Aphrodite
3
6
15
1.75
W
Jing Wei
Stellaksiina
Jing Wei
14
2
7
8.75
L
Yu Huang
avabruck
Yu Huang
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,019
Damage
62,824
96,460
Taken
86,822
77,922
Mitigated
82,169
50,705
Healing
10,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
19,117
11,291
0
1,839
28,844
14,339
592
5,229
23,615
0
80,500
L
27,690
2,384
342
8,612
35,645
57,416
0
4,649
30,996
0
55,744
W
Chaac
23,090
5,344
606
11,661
35,441
40,996
489
5,501
29,940
0
66,969
W
Aphrodite
Plumsum
Aphrodite
14,273
1,404
14,871
15,370
29,378
19,563
700
5,567
23,811
52,744
0
W
Jing Wei
Stellaksiina
Jing Wei
41,656
38,309
0
8,197
31,641
17,363
1,861
5,305
26,336
0
108,063
L
Yu Huang
avabruck
Yu Huang
16,017
989
0
0
22,333
10,414
842
4,417
17,916
55,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,566
Gold Earned
42,915
253
Minions Killed
219
0
Camps Cleared
0
1,187,448
Distance Traveled
1,103,987
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
13,973
665
90
4
0
355,929
3
L
Tyr
16,199
771
51
2
0
449,394
1
W
Chaac
15,246
726
45
2
0
411,609
3
W
Aphrodite
14,486
690
77
4
0
365,509
2
W
Jing Wei
17,834
849
131
6
0
410,330
4
L
Yu Huang
12,743
607
78
4
0
298,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role