Player Matchup

Janus
Janus
Menakely
Janus
Level 147
God Stats
11W - 15L
1,367 SR
Queue Stats
200W - 448L
1,332 Elo+
Party 1
Tyr
Tyr
ravitoto
Tyr
Level 129
God Stats
3W - 10L
1,247 SR
Queue Stats
160W - 385L
1,312 Elo+
Party 1
Heimdallr
Heimdallr
varysousou
Heimdallr
Level 151
God Stats
1W - 1L
1,252 SR
Queue Stats
165W - 291L
1,463 Elo+
Party 1
Team Averages
Level 142
1,289 SR
1,369 Elo+

VS

Team Averages
Level 32
1,581 SR
1,544 Elo+
Baron Samedi
Baron Samedi
HereticalTophat
Baron Samedi
Level 68
God Stats
2W - 3L
1,744 SR
Queue Stats
21W - 22L
1,557 Elo+
Party 2
Amaterasu
Amaterasu
Hollozie
Amaterasu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,566 Elo+
Party 2
Lancelot
Lancelot
tragiik_dragon
Lancelot
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Menakely
Janus
20
3 / 0 / 4
16,343
681
23,232
13,451
6,715
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
2 / 2 / 6
16,560
690
12,129
27,496
46,021
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heimdallr
varysousou
Heimdallr
19
3 / 4 / 3
15,420
643
15,314
17,941
9,924
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HereticalTophat
Baron Samedi
20
1 / 2 / 4
14,701
613
15,614
19,220
10,637
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
Hollozie
Amaterasu
20
2 / 2 / 3
15,694
654
16,406
19,440
18,464
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
20
3 / 4 / 2
14,943
623
12,537
20,442
15,722
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
8
Kills
6
6
Deaths
8
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
HereticalTophat
Baron Samedi
1
2
4
1.5
L
Amaterasu
Hollozie
Amaterasu
2
2
3
1.75
W
Janus
Menakely
Janus
3
0
4
5
W
2
2
6
2.5
L
Lancelot
3
4
2
1
W
Heimdallr
varysousou
Heimdallr
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,675
Damage
44,557
58,888
Taken
59,102
62,660
Mitigated
44,823
14,253
Healing
15,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
HereticalTophat
Baron Samedi
15,614
965
1,653
3,204
19,220
10,637
483
6,389
12,831
106,583
0
L
Amaterasu
Hollozie
Amaterasu
16,406
6,608
3,389
3,931
19,440
18,464
570
8,936
10,504
2,768
42,610
W
Janus
Menakely
Janus
23,232
939
0
3,312
13,451
6,715
266
3,179
10,272
103,396
0
W
12,129
1,702
0
7,251
27,496
46,021
112
7,703
19,793
0
51,180
L
Lancelot
12,537
3,066
0
3,634
20,442
15,722
417
8,032
12,410
0
50,348
W
Heimdallr
varysousou
Heimdallr
15,314
6,393
0
3,690
17,941
9,924
3,526
5,827
12,114
0
105,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,323
Gold Earned
45,338
315
Minions Killed
260
0
Camps Cleared
0
1,402,430
Distance Traveled
1,553,334
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
14,701
613
152
6
0
574,728
4
L
Amaterasu
15,694
654
47
2
0
530,043
5
W
Janus
16,343
681
118
5
0
482,437
6
W
Tyr
16,560
690
50
2
0
507,516
2
L
Lancelot
14,943
623
61
3
0
448,563
5
W
Heimdallr
15,420
643
147
6
0
412,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role