Player Matchup

Fenrir
Fenrir
Maesh
Fenrir
Level 144
God Stats
8W - 2L
1,652 SR
Queue Stats
230W - 202L
1,657 Elo+
Party 2
Vulcan
Vulcan
Schonnik890
Vulcan
Level 85
God Stats
20W - 22L
1,502 SR
Queue Stats
78W - 58L
1,616 Elo+
Party 2
Tyr
Tyr
Sryimnotsogood
Tyr
Level 28
God Stats
3W - 2L
1,362 SR
Queue Stats
28W - 9L
1,681 Elo+
Party 2
Team Averages
Level 86
1,505 SR
1,652 Elo+

VS

Team Averages
Level 113
1,583 SR
1,504 Elo+
Persephone
Persephone
ALBiing
Persephone
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,498 Elo+
Party 1
Neith
Neith
Nyanlathotep
Neith
Level 86
God Stats
0W - 2L
1,412 SR
Queue Stats
6W - 9L
1,498 Elo+
Party 1
Erlang Shen
Erlang Shen
bearsdotexe
Erlang Shen
Level 126
God Stats
0W - 1L
1,836 SR
Queue Stats
6W - 8L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Maesh
Fenrir
20
13 / 0 / 6
14,765
820
18,442
22,394
34,768
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
18
3 / 3 / 14
12,797
711
14,514
10,289
5,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 4 / 10
12,435
691
17,205
19,225
24,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ALBiing
Persephone
17
3 / 8 / 3
12,451
692
10,297
16,614
8,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 7 / 3
11,574
643
12,334
16,613
9,307
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
bearsdotexe
Erlang Shen
17
1 / 6 / 6
12,216
679
11,834
23,298
32,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
21
Kills
7
7
Deaths
21
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Persephone
ALBiing
Persephone
3
8
3
0.56
W
Fenrir
Maesh
Fenrir
13
0
6
16
L
3
7
3
0.64
W
Vulcan
3
3
14
3.33
W
5
4
10
2.5
L
Erlang Shen
bearsdotexe
Erlang Shen
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,161
Damage
34,465
51,908
Taken
56,525
64,219
Mitigated
49,907
14,650
Healing
7,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
ALBiing
Persephone
10,297
792
0
1,343
16,614
8,286
0
4,041
12,208
57,789
0
W
Fenrir
Maesh
Fenrir
18,442
4,979
861
7,167
22,394
34,768
870
3,891
18,503
5,965
45,056
L
12,334
5,587
0
1,052
16,613
9,307
996
3,908
12,498
0
37,202
W
Vulcan
14,514
3,782
70
1,693
10,289
5,166
1,069
3,591
6,698
66,057
0
W
17,205
1,669
0
4,859
19,225
24,285
1,137
3,044
16,181
0
44,287
L
Erlang Shen
bearsdotexe
Erlang Shen
11,834
5,542
0
4,718
23,298
32,314
200
7,567
15,167
0
30,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,997
Gold Earned
36,241
184
Minions Killed
201
0
Camps Cleared
0
1,033,411
Distance Traveled
911,269
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
12,451
692
98
5
0
296,643
0
W
Fenrir
14,765
820
38
2
0
366,371
4
L
Neith
11,574
643
71
4
0
287,001
4
W
Vulcan
12,797
711
100
6
0
328,112
1
W
Tyr
12,435
691
46
3
0
338,928
3
L
Erlang Shen
12,216
679
32
2
0
327,625
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role