Player Matchup

Anubis
Anubis
JamiiieS
Anubis
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,239 Elo+
Solo
Hou Yi
Hou Yi
JimCerK
Hou Yi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,332 Elo+
Solo
The Morrigan
The Morrigan
Kingsman_3207
The Morrigan
Level 113
God Stats
1W - 1L
1,709 SR
Queue Stats
88W - 100L
1,394 Elo+
Party 1
Janus
Janus
ModestMouse95
Janus
Level 157
God Stats
0W - 2L
1,146 SR
Queue Stats
86W - 92L
1,391 Elo+
Party 1
Serqet
Serqet
bennydrown
Serqet
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,369 Elo+
Solo
Team Averages
Level 79
1,471 SR
1,345 Elo+

VS

Team Averages
Level 110
1,492 SR
1,418 Elo+
Merlin
Merlin
MikeyDay17
Merlin
Level 101
God Stats
2W - 2L
1,311 SR
Queue Stats
81W - 89L
1,427 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ScOpEz405
Ah Muzen Cab
Level 93
God Stats
8W - 3L
1,646 SR
Queue Stats
272W - 310L
1,461 Elo+
Solo
Serqet
Serqet
TheMartiRo
Serqet
Level 86
God Stats
2W - 1L
1,489 SR
Queue Stats
164W - 184L
1,471 Elo+
Solo
Hachiman
Hachiman
UNR3AL CHA0S
Hachiman
Level 124
God Stats
3W - 2L
1,516 SR
Queue Stats
130W - 156L
1,351 Elo+
Solo
Chaac
Chaac
happyfaceowl
Chaac
Level 147
God Stats
3W - 1L
1,497 SR
Queue Stats
131W - 164L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JamiiieS
Anubis
20
10 / 9 / 9
13,398
670
24,536
26,813
17,371
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hou Yi
JimCerK
Hou Yi
19
3 / 6 / 11
11,428
571
10,631
18,910
9,566
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
Kingsman_3207
The Morrigan
20
3 / 8 / 12
11,910
596
13,755
17,994
9,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 4 / 13
13,622
681
24,481
14,356
7,755
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
bennydrown
Serqet
20
4 / 6 / 11
11,770
589
9,216
23,698
32,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MikeyDay17
Merlin
20
3 / 4 / 17
13,314
666
15,741
11,745
5,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
ScOpEz405
Ah Muzen Cab
20
4 / 3 / 21
13,844
692
23,031
18,660
7,597
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Serqet
TheMartiRo
Serqet
20
10 / 8 / 7
14,161
708
17,115
22,670
13,769
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
UNR3AL CHA0S
Hachiman
20
10 / 8 / 17
14,814
741
17,563
22,042
8,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
6 / 5 / 20
14,176
709
21,412
33,324
47,539
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
115
27
Kills
33
33
Deaths
28
56
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Anubis
JamiiieS
Anubis
10
9
9
1.61
L
Hou Yi
JimCerK
Hou Yi
3
6
11
1.42
L
The Morrigan
Kingsman_3207
The Morrigan
3
8
12
1.13
W
Merlin
MikeyDay17
Merlin
3
4
17
2.88
L
7
4
13
3.38
W
Ah Muzen Cab
ScOpEz405
Ah Muzen Cab
4
3
21
4.83
W
Serqet
TheMartiRo
Serqet
10
8
7
1.69
W
Hachiman
UNR3AL CHA0S
Hachiman
10
8
17
2.31
L
Serqet
bennydrown
Serqet
4
6
11
1.58
W
6
5
20
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,619
Damage
94,862
101,771
Taken
108,441
76,869
Mitigated
82,626
35,919
Healing
43,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
JamiiieS
Anubis
24,536
1,461
1,418
9,121
26,813
17,371
62
4,065
21,824
49,605
0
L
Hou Yi
JimCerK
Hou Yi
10,631
4,121
3,537
3,676
18,910
9,566
0
5,060
12,969
0
22,003
L
The Morrigan
Kingsman_3207
The Morrigan
13,755
1,765
3,135
4,434
17,994
9,457
0
2,412
15,064
31,075
0
W
Merlin
MikeyDay17
Merlin
15,741
500
1,964
1,603
11,745
5,450
632
8,587
3,158
48,371
0
L
24,481
3,082
3,064
2,782
14,356
7,755
0
618
13,151
54,089
0
W
Ah Muzen Cab
ScOpEz405
Ah Muzen Cab
23,031
13,407
955
7,300
18,660
7,597
2,835
11,922
6,738
0
46,970
W
Serqet
TheMartiRo
Serqet
17,115
8,829
3,428
5,311
22,670
13,769
1,839
11,075
11,022
0
26,661
W
Hachiman
UNR3AL CHA0S
Hachiman
17,563
8,571
1,031
4,844
22,042
8,271
2,373
16,477
5,463
0
49,562
L
Serqet
bennydrown
Serqet
9,216
3,065
1,608
3,144
23,698
32,720
0
3,586
19,661
0
14,044
W
21,412
2,901
1,271
15,386
33,324
47,539
0
14,711
17,884
0
47,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,128
Gold Earned
70,309
213
Minions Killed
234
0
Camps Cleared
0
1,554,177
Distance Traveled
1,634,094
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,398
670
53
3
0
248,203
0
L
Hou Yi
11,428
571
21
1
0
324,702
0
L
The Morrigan
11,910
596
51
3
0
296,961
0
W
Merlin
13,314
666
65
3
0
345,033
0
L
Janus
13,622
681
79
4
0
348,165
0
W
Ah Muzen Cab
13,844
692
44
2
0
329,548
0
W
Serqet
14,161
708
14
1
0
309,970
0
W
Hachiman
14,814
741
49
2
0
312,372
0
L
Serqet
11,770
589
9
0
0
336,146
0
W
Chaac
14,176
709
62
3
0
337,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role