Player Matchup

Kukulkan
Kukulkan
DAAINNE_MUDDAA
Kukulkan
Level 110
God Stats
5W - 8L
1,361 SR
Queue Stats
139W - 186L
1,367 Elo+
Party 1
Amaterasu
Amaterasu
Ti_YoYo97232
Amaterasu
Level 107
God Stats
11W - 14L
1,422 SR
Queue Stats
104W - 143L
1,392 Elo+
Solo
Cupid
Cupid
XxlKingOfPainlXx
Cupid
Level 7
God Stats
0W - 1L
1,267 SR
Queue Stats
4W - 5L
1,023 Elo+
Party 1
Cthulhu
Cthulhu
just197
Cthulhu
Level 127
God Stats
1W - 8L
1,354 SR
Queue Stats
204W - 211L
1,490 Elo+
Party 1
Thanatos
Thanatos
xXTobioXx420
Thanatos
Level 42
God Stats
0W - 4L
1,156 SR
Queue Stats
29W - 60L
1,297 Elo+
Solo
Team Averages
Level 79
1,312 SR
1,314 Elo+

VS

Team Averages
Level 63
1,393 SR
1,378 Elo+
Da Ji
Da Ji
Blackkurt7
Da Ji
Level 57
God Stats
1W - 2L
1,203 SR
Queue Stats
96W - 98L
1,411 Elo+
Party 2
Sol
Sol
IceCreamVanDan
Sol
Level 68
God Stats
6W - 6L
1,524 SR
Queue Stats
108W - 144L
1,371 Elo+
Solo
Anubis
Anubis
MarryJ96
Anubis
Level 39
God Stats
7W - 11L
1,372 SR
Queue Stats
48W - 56L
1,419 Elo+
Party 2
Cernunnos
Cernunnos
Tarek7ny
Cernunnos
Level 104
God Stats
11W - 23L
1,364 SR
Queue Stats
305W - 325L
1,365 Elo+
Solo
Athena
Athena
gamingGeezer_mop
Athena
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 38L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
0 / 3 / 1
7,096
444
7,738
7,163
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Ti_YoYo97232
Amaterasu
14
0 / 1 / 2
7,867
492
3,478
13,500
7,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 4 / 1
5,799
362
4,165
9,217
2,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
just197
Cthulhu
10
1 / 3 / 1
6,571
411
6,287
17,543
13,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
xXTobioXx420
Thanatos
10
3 / 3 / 0
7,055
441
5,875
10,079
4,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
15
6 / 0 / 0
8,990
562
7,658
12,613
5,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
6 / 0 / 1
9,573
598
5,609
8,230
3,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
MarryJ96
Anubis
14
0 / 2 / 0
8,360
523
7,426
9,249
3,872
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Tarek7ny
Cernunnos
13
1 / 1 / 8
8,139
509
12,829
13,827
6,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 1 / 8
8,228
514
7,852
12,887
13,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
14
14
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Da Ji
6
0
0
6
L
Kukulkan
0
3
1
0.17
W
6
0
1
6.5
W
Anubis
MarryJ96
Anubis
0
2
0
0
W
Cernunnos
Tarek7ny
Cernunnos
1
1
8
5
L
Amaterasu
Ti_YoYo97232
Amaterasu
0
1
2
1
L
0
4
1
0.13
W
1
1
8
5
L
Cthulhu
just197
Cthulhu
1
3
1
0.5
L
Thanatos
xXTobioXx420
Thanatos
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,543
Damage
41,374
57,502
Taken
56,806
30,831
Mitigated
31,923
19,087
Healing
27,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
7,658
2,219
0
5,696
12,613
5,117
0
1,004
11,609
0
58,861
L
Kukulkan
7,738
209
0
35
7,163
3,112
0
2,824
4,339
53,223
0
W
5,609
1,989
0
5,157
8,230
3,268
0
2,684
5,546
76,549
0
W
Anubis
MarryJ96
Anubis
7,426
1,023
0
5,941
9,249
3,872
876
0
9,249
63,758
0
W
Cernunnos
Tarek7ny
Cernunnos
12,829
6,487
220
9,374
13,827
6,033
198
5,277
8,550
0
75,248
L
Amaterasu
Ti_YoYo97232
Amaterasu
3,478
1,549
0
7,002
13,500
7,667
0
6,362
7,138
0
58,661
L
4,165
2,930
47
495
9,217
2,649
0
2,875
6,342
0
18,592
W
7,852
2,342
0
1,414
12,887
13,633
0
5,060
7,827
32,109
10,475
L
Cthulhu
just197
Cthulhu
6,287
1,724
0
3,630
17,543
13,033
0
4,983
12,560
39,760
0
L
Thanatos
xXTobioXx420
Thanatos
5,875
1,532
0
7,878
10,079
4,370
0
2,172
7,907
0
35,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,388
Gold Earned
43,290
360
Minions Killed
521
0
Camps Cleared
0
1,367,559
Distance Traveled
1,463,413
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,990
562
109
7
0
337,477
0
L
Kukulkan
7,096
444
92
6
0
285,078
1
W
Sol
9,573
598
138
9
0
285,492
0
W
Anubis
8,360
523
110
7
0
232,095
5
W
Cernunnos
8,139
509
115
7
0
274,290
1
L
Amaterasu
7,867
492
111
7
0
315,214
1
L
Cupid
5,799
362
40
3
0
243,051
0
W
Athena
8,228
514
49
3
0
334,059
9
L
Cthulhu
6,571
411
53
3
0
297,362
6
L
Thanatos
7,055
441
64
4
0
226,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role