Player Matchup

Heimdallr
Heimdallr
AmazingMaz
Heimdallr
Level 7
God Stats
6W - 1L
1,706 SR
Queue Stats
28W - 4L
1,736 Elo+
Party 1
Poseidon
Poseidon
GoosesLoose1
Poseidon
Level 39
God Stats
5W - 2L
1,573 SR
Queue Stats
126W - 33L
1,730 Elo+
Party 1
Sobek
Sobek
JoeFradella
Sobek
Level 31
God Stats
31W - 3L
1,845 SR
Queue Stats
251W - 24L
1,863 Elo+
Party 1
Team Averages
Level 26
1,708 SR
1,776 Elo+

VS

Team Averages
Level 19
1,442 SR
1,176 Elo+
Sylvanus
Sylvanus
Man0fSteele05
Sylvanus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,102 Elo+
Party 2
Cthulhu
Cthulhu
jdsteele07
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,311 Elo+
Party 2
Apollo
Apollo
poorwhiteboy
Apollo
Level 9
God Stats
0W - 1L
1,327 SR
Queue Stats
2W - 10L
1,115 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AmazingMaz
Heimdallr
15
9 / 0 / 15
9,617
962
18,768
7,487
4,385
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
GoosesLoose1
Poseidon
15
14 / 1 / 10
9,603
960
15,462
6,946
3,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 1 / 23
8,556
856
4,382
9,952
12,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Man0fSteele05
Sylvanus
10
0 / 7 / 2
6,296
630
3,391
14,224
13,136
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
jdsteele07
Cthulhu
10
0 / 9 / 1
6,454
645
6,259
18,289
15,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
10
1 / 8 / 1
6,587
659
5,173
13,207
5,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
5
24
Kills
1
2
Deaths
24
48
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AmazingMaz
Heimdallr
9
0
15
16.5
W
Poseidon
GoosesLoose1
Poseidon
14
1
10
19
W
1
1
23
12.5
L
Sylvanus
Man0fSteele05
Sylvanus
0
7
2
0.14
L
Cthulhu
jdsteele07
Cthulhu
0
9
1
0.06
L
Apollo
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,612
Damage
14,823
24,385
Taken
45,720
20,411
Mitigated
34,773
9,014
Healing
3,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AmazingMaz
Heimdallr
18,768
12,034
0
2,418
7,487
4,385
1,897
2,877
4,610
0
47,179
W
Poseidon
GoosesLoose1
Poseidon
15,462
3,368
0
2,730
6,946
3,790
1,128
3,370
3,576
41,982
0
W
4,382
868
694
3,172
9,952
12,236
283
3,442
6,510
10,811
0
L
Sylvanus
Man0fSteele05
Sylvanus
3,391
790
664
1,291
14,224
13,136
0
5,440
8,784
11,050
0
L
Cthulhu
jdsteele07
Cthulhu
6,259
540
93
755
18,289
15,762
0
8,888
9,401
12,441
0
L
Apollo
5,173
1,925
0
845
13,207
5,875
48
5,543
7,664
0
22,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,776
Gold Earned
19,337
138
Minions Killed
61
0
Camps Cleared
0
536,981
Distance Traveled
540,211
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,617
962
60
6
0
177,123
1
W
Poseidon
9,603
960
58
6
0
173,976
0
W
Sobek
8,556
856
20
2
0
185,882
1
L
Sylvanus
6,296
630
22
2
0
160,798
0
L
Cthulhu
6,454
645
13
1
0
241,113
4
L
Apollo
6,587
659
26
3
0
138,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role