Player Matchup

Maui
Maui
Masters
 
Maui
Masters
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Diamond I
Creamπ
Atlas
Diamond I
Level 127
God Stats
21W - 18L
1,574 SR
Queue Stats
35W - 35L
2,367 MMR
Party 1
Aphrodite
Aphrodite
Diamond III
Furу
Aphrodite
Diamond III
Level 146
God Stats
2W - 1L
1,862 SR
Queue Stats
75W - 76L
2,293 MMR
Party 1
Izanami
Izanami
Diamond II
Termoaktywny
Izanami
Diamond II
Level 160
God Stats
6W - 3L
1,862 SR
Queue Stats
263W - 230L
2,378 MMR
Solo
He Bo
He Bo
Masters
troublemakR
He Bo
Masters
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 122L
2,526 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 133
1,660 SR
2,213 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 137
1,557 SR
2,468 MMR
Merlin
Merlin
Diamond II
IM7MDI
Merlin
Diamond II
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 5L
2,550 MMR
Solo
Sylvanus
Sylvanus
Diamond III
Lord0fNiqht
Sylvanus
Diamond III
Level 144
God Stats
13W - 7L
1,598 SR
Queue Stats
64W - 49L
2,202 MMR
Solo
Pele
Pele
Diamond I
OmegaXI
Pele
Diamond I
Level 144
God Stats
15W - 10L
1,635 SR
Queue Stats
126W - 112L
2,563 MMR
Solo
Cernunnos
Cernunnos
Diamond I
Sanjí
Cernunnos
Diamond I
Level 160
God Stats
1W - 1L
1,552 SR
Queue Stats
76W - 46L
2,731 MMR
Solo
Vamana
Vamana
Masters
懒懒惰惰一只猫
Vamana
Masters
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 20L
2,294 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
12
0 / 4 / 7
8,861
403
5,940
17,062
15,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Atlas
Creamπ
Atlas
16
1 / 3 / 1
10,435
474
14,373
23,008
19,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
Furу
Aphrodite
16
5 / 7 / 3
10,944
497
11,535
20,780
8,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Termoaktywny
Izanami
17
0 / 7 / 7
10,956
498
11,229
20,255
7,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 6 / 2
12,018
546
16,539
19,980
7,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
CliodhnaYu HuangThor

VS

Bans
FenrirThanatosAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
IM7MDI
Merlin
20
11 / 4 / 5
15,484
704
24,429
16,603
8,364
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
Lord0fNiqht
Sylvanus
17
0 / 2 / 17
12,984
590
6,333
24,383
26,338
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pele
OmegaXI
Pele
19
3 / 4 / 10
13,720
624
11,478
21,214
8,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
Sanjí
Cernunnos
19
8 / 3 / 6
14,094
641
24,205
24,376
11,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

20
5 / 1 / 6
15,260
694
14,541
19,699
14,719
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
71
14
Kills
27
27
Deaths
14
20
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
4
7
0.88
L
Atlas
Creamπ
Atlas
1
3
1
0.5
L
Aphrodite
Furу
Aphrodite
5
7
3
0.93
W
Merlin
IM7MDI
Merlin
11
4
5
3.38
W
Sylvanus
Lord0fNiqht
Sylvanus
0
2
17
4.25
W
Pele
OmegaXI
Pele
3
4
10
2
W
Cernunnos
Sanjí
Cernunnos
8
3
6
3.67
L
Izanami
Termoaktywny
Izanami
0
7
7
0.5
L
8
6
2
1.5
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,616
Damage
80,986
101,085
Taken
106,275
58,677
Mitigated
69,533
32,698
Healing
44,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
5,940
1,060
281
2,594
17,062
15,494
27
3,725
12,959
22,235
0
L
Atlas
Creamπ
Atlas
14,373
3,887
0
7,237
23,008
19,849
0
7,614
15,394
73,728
0
L
Aphrodite
Furу
Aphrodite
11,535
1,366
1,700
7,734
20,780
8,987
0
13,088
7,692
83,732
0
W
Merlin
IM7MDI
Merlin
24,429
1,913
0
2,104
16,603
8,364
4,604
8,839
7,720
156,704
0
W
Sylvanus
Lord0fNiqht
Sylvanus
6,333
1,308
8,540
9,155
24,383
26,338
906
11,513
12,547
23,748
1,481
W
Pele
OmegaXI
Pele
11,478
2,248
0
7,147
21,214
8,895
2,045
8,631
12,475
0
122,592
W
Cernunnos
Sanjí
Cernunnos
24,205
11,921
0
11,557
24,376
11,217
12,326
10,122
14,099
0
122,582
L
Izanami
Termoaktywny
Izanami
11,229
7,750
0
6,877
20,255
7,220
1,796
3,525
16,730
0
117,898
L
16,539
780
0
6,275
19,980
7,127
0
3,394
16,586
118,834
0
W
14,541
6,047
0
6,203
19,699
14,719
1,820
9,457
9,396
0
125,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,214
Gold Earned
71,542
659
Minions Killed
740
0
Camps Cleared
0
2,035,918
Distance Traveled
2,333,055
27
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,861
403
37
2
0
405,818
7
L
Atlas
10,435
474
122
6
0
422,777
7
L
Aphrodite
10,944
497
157
7
0
413,567
3
W
Merlin
15,484
704
206
9
0
428,196
7
W
Sylvanus
12,984
590
21
1
0
437,202
11
W
Pele
13,720
624
152
7
0
470,169
7
W
Cernunnos
14,094
641
150
7
0
410,468
9
L
Izanami
10,956
498
193
9
0
347,938
5
L
He Bo
12,018
546
150
7
0
445,818
5
W
Vamana
15,260
694
211
10
0
587,020
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role