Player Matchup

Osiris
Osiris
 
Osiris
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Angel23152914
Zhong Kui
Level 79
God Stats
1W - 0L
1,874 SR
Queue Stats
137W - 205L
1,382 Elo+
Solo
Medusa
Medusa
MackeyBledi
Medusa
Level 151
God Stats
9W - 5L
1,626 SR
Queue Stats
168W - 187L
1,427 Elo+
Party 1
Team Averages
Level 103
1,667 SR
1,436 Elo+

VS

Team Averages
Level 134
1,471 SR
1,400 Elo+
Rama
Rama
HellLucifer666
Rama
Level 153
God Stats
2W - 4L
1,576 SR
Queue Stats
9W - 12L
1,124 Elo+
Solo
Ra
Ra
Scooqy
Ra
Level 106
God Stats
0W - 2L
1,300 SR
Queue Stats
378W - 388L
1,547 Elo+
Party 2
Thor
Thor
v IFlaccus
Thor
Level 144
God Stats
6W - 10L
1,536 SR
Queue Stats
465W - 424L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
3 / 1 / 8
8,843
884
5,716
9,635
8,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Angel23152914
Zhong Kui
13
5 / 1 / 7
8,394
839
8,204
9,842
6,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
14
6 / 2 / 5
8,917
892
11,796
8,307
3,717
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
7,707
771
5,961
9,187
3,571
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ra
12
2 / 6 / 2
7,463
746
6,102
9,130
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 5 / 3
6,974
697
6,908
10,477
4,186
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
14
Kills
4
4
Deaths
14
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
1
8
7
W
Zhong Kui
Angel23152914
Zhong Kui
5
1
7
8.5
L
2
3
2
1
W
Medusa
6
2
5
4.25
L
Ra
2
6
2
0.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,716
Damage
18,971
27,784
Taken
28,794
18,934
Mitigated
11,387
6,492
Healing
3,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
5,716
1,727
1,222
2,126
9,635
8,265
232
2,244
7,391
0
22,817
W
Zhong Kui
Angel23152914
Zhong Kui
8,204
634
0
2,456
9,842
6,952
344
2,139
7,703
24,697
0
L
5,961
3,151
0
938
9,187
3,571
0
3,002
6,185
0
15,659
W
Medusa
11,796
4,548
0
688
8,307
3,717
672
2,044
6,263
0
44,167
L
Ra
6,102
165
979
1,310
9,130
3,630
0
2,202
6,928
23,342
0
L
6,908
1,553
0
360
10,477
4,186
0
3,055
7,422
0
25,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,154
Gold Earned
22,144
141
Minions Killed
109
0
Camps Cleared
0
534,416
Distance Traveled
536,328
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,843
884
31
3
0
183,418
3
W
Zhong Kui
8,394
839
35
4
0
169,977
3
L
Rama
7,707
771
22
2
0
167,873
4
W
Medusa
8,917
892
75
8
0
181,021
0
L
Ra
7,463
746
47
5
0
196,949
1
L
Thor
6,974
697
40
4
0
171,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role