Player Matchup

Cthulhu
Cthulhu
Lolso890
Cthulhu
Level 91
God Stats
3W - 2L
1,684 SR
Queue Stats
133W - 125L
1,478 Elo+
Party 4
Cernunnos
Cernunnos
MAKKAKKO
Cernunnos
Level 40
God Stats
1W - 2L
1,535 SR
Queue Stats
108W - 105L
1,483 Elo+
Party 4
Ymir
Ymir
MelyoSmith
Ymir
Level 87
God Stats
17W - 9L
1,628 SR
Queue Stats
127W - 110L
1,564 Elo+
Party 3
Tyr
Tyr
MrNobleDiccheese
Tyr
Level 63
God Stats
3W - 5L
1,487 SR
Queue Stats
133W - 107L
1,545 Elo+
Party 3
Janus
Janus
S4ТURN
Janus
Level 47
God Stats
4W - 1L
1,920 SR
Queue Stats
57W - 72L
1,507 Elo+
Party 3
Team Averages
Level 66
1,650 SR
1,515 Elo+

VS

Team Averages
Level 77
1,382 SR
1,518 Elo+
Scylla
Scylla
 
Scylla
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
YaliSopher
Tyr
Level 36
God Stats
6W - 7L
1,381 SR
Queue Stats
22W - 31L
1,345 Elo+
Solo
Kali
Kali
pollitoyeye23
Kali
Level 49
God Stats
9W - 6L
1,560 SR
Queue Stats
151W - 127L
1,488 Elo+
Party 1
Danzaburou
Danzaburou
ryanbadchild
Danzaburou
Level 127
God Stats
1W - 3L
1,189 SR
Queue Stats
47W - 60L
1,533 Elo+
Party 2
Bacchus
Bacchus
waderucroft
Bacchus
Level 18
God Stats
1W - 2L
1,280 SR
Queue Stats
15W - 6L
1,725 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lolso890
Cthulhu
11
1 / 4 / 6
7,877
415
7,007
14,962
12,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
MAKKAKKO
Cernunnos
16
0 / 5 / 4
9,521
501
10,159
14,069
5,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 3 / 2
10,706
563
16,386
18,081
13,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
7 / 5 / 2
9,708
511
13,280
21,835
15,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
S4ТURN
Janus
12
0 / 11 / 6
7,882
415
4,443
15,696
6,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
14 / 1 / 9
13,219
696
23,939
9,242
4,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
2 / 2 / 8
10,006
527
5,620
14,635
8,989
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 5 / 12
10,172
535
8,835
23,227
10,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
ryanbadchild
Danzaburou
17
3 / 3 / 15
11,304
595
19,020
19,280
7,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
waderucroft
Bacchus
15
6 / 2 / 13
11,119
585
10,565
21,617
25,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
85
12
Kills
28
28
Deaths
13
20
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
14
1
9
18.5
L
Cthulhu
Lolso890
Cthulhu
1
4
6
1
L
Cernunnos
MAKKAKKO
Cernunnos
0
5
4
0.4
L
4
3
2
1.67
L
7
5
2
1.6
L
Janus
S4ТURN
Janus
0
11
6
0.27
W
2
2
8
3
W
3
5
12
1.8
W
Danzaburou
ryanbadchild
Danzaburou
3
3
15
3.5
W
Bacchus
waderucroft
Bacchus
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,275
Damage
67,979
84,643
Taken
88,001
52,999
Mitigated
56,140
14,432
Healing
41,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
23,939
2,340
0
3,712
9,242
4,226
0
5,108
4,042
133,043
0
L
Cthulhu
Lolso890
Cthulhu
7,007
701
460
3,241
14,962
12,367
0
6,408
8,554
20,728
0
L
Cernunnos
MAKKAKKO
Cernunnos
10,159
4,739
0
4,755
14,069
5,298
0
3,826
10,243
0
83,576
L
16,386
2,854
0
2,371
18,081
13,491
222
5,616
12,465
85,242
0
L
13,280
1,734
0
3,125
21,835
15,822
0
8,488
13,347
0
58,879
L
Janus
S4ТURN
Janus
4,443
501
0
480
15,696
6,021
0
10,357
5,339
40,947
0
W
5,620
444
0
6,656
14,635
8,989
551
7,847
6,278
40
53,220
W
8,835
3,337
0
9,123
23,227
10,043
290
5,087
18,018
0
78,299
W
Danzaburou
ryanbadchild
Danzaburou
19,020
11,417
0
10,459
19,280
7,757
970
4,130
15,100
0
111,914
W
Bacchus
waderucroft
Bacchus
10,565
2,352
3,623
8,329
21,617
25,125
0
6,347
15,214
30,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,694
Gold Earned
55,820
500
Minions Killed
576
0
Camps Cleared
0
1,725,010
Distance Traveled
1,902,313
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,219
696
192
10
0
368,464
2
L
Cthulhu
7,877
415
22
1
0
309,358
2
L
Cernunnos
9,521
501
148
8
0
349,475
2
L
Ymir
10,706
563
164
9
0
348,295
6
L
Tyr
9,708
511
83
4
0
403,320
2
L
Janus
7,882
415
83
4
0
314,562
6
W
Tyr
10,006
527
99
5
0
387,600
0
W
Kali
10,172
535
122
6
0
410,033
4
W
Danzaburou
11,304
595
130
7
0
336,857
6
W
Bacchus
11,119
585
33
2
0
399,359
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role