Player Matchup

Chaac
Chaac
 
Chaac
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
B1u3MeW115
Cernunnos
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,606 Elo+
Party 1
Baron Samedi
Baron Samedi
Rhino432
Baron Samedi
Level 63
God Stats
2W - 3L
1,751 SR
Queue Stats
21W - 34L
1,350 Elo+
Party 1
Team Averages
Level 88
1,584 SR
1,486 Elo+

VS

Team Averages
Level 56
1,455 SR
1,461 Elo+
Baron Samedi
Baron Samedi
CalbyD
Baron Samedi
Level 129
God Stats
5W - 2L
1,622 SR
Queue Stats
10W - 10L
1,688 Elo+
Party 2
Cupid
Cupid
Etchaa
Cupid
Level 33
God Stats
14W - 20L
1,411 SR
Queue Stats
23W - 35L
1,384 Elo+
Solo
Chaac
Chaac
Sellor406
Chaac
Level 6
God Stats
1W - 4L
1,332 SR
Queue Stats
1W - 5L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
3 / 1 / 10
8,031
803
7,653
9,955
6,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
B1u3MeW115
Cernunnos
15
11 / 0 / 5
9,380
938
17,340
10,153
4,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
Rhino432
Baron Samedi
11
2 / 1 / 10
7,343
734
8,801
7,387
3,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CalbyD
Baron Samedi
10
2 / 7 / 0
6,970
697
7,238
11,192
5,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
Etchaa
Cupid
10
0 / 4 / 1
6,337
634
5,283
14,416
4,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Sellor406
Chaac
9
0 / 5 / 1
5,872
587
3,424
11,663
7,167
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
16
Kills
2
2
Deaths
16
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
1
10
8
W
Cernunnos
B1u3MeW115
Cernunnos
11
0
5
13.5
L
Baron Samedi
CalbyD
Baron Samedi
2
7
0
0.29
L
Cupid
Etchaa
Cupid
0
4
1
0.13
W
Baron Samedi
Rhino432
Baron Samedi
2
1
10
7
L
Chaac
Sellor406
Chaac
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,794
Damage
15,945
27,495
Taken
37,271
14,503
Mitigated
17,226
11,952
Healing
8,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,653
763
353
4,269
9,955
6,001
638
2,822
7,133
0
24,289
W
Cernunnos
B1u3MeW115
Cernunnos
17,340
10,199
0
4,326
10,153
4,907
671
2,111
8,042
0
43,746
L
Baron Samedi
CalbyD
Baron Samedi
7,238
909
708
1,654
11,192
5,060
0
4,266
6,268
19,917
0
L
Cupid
Etchaa
Cupid
5,283
3,167
483
4,581
14,416
4,999
0
2,208
11,647
0
18,169
W
Baron Samedi
Rhino432
Baron Samedi
8,801
308
462
2,542
7,387
3,595
358
2,370
5,017
19,593
0
L
Chaac
Sellor406
Chaac
3,424
496
0
1,018
11,663
7,167
0
1,609
9,735
0
11,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,754
Gold Earned
19,179
122
Minions Killed
78
0
Camps Cleared
0
563,962
Distance Traveled
457,582
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,031
803
31
3
0
196,618
1
W
Cernunnos
9,380
938
63
6
0
177,334
0
L
Baron Samedi
6,970
697
29
3
0
143,203
3
L
Cupid
6,337
634
34
3
0
171,266
0
W
Baron Samedi
7,343
734
28
3
0
190,010
0
L
Chaac
5,872
587
15
2
0
143,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role