Player Matchup

Discordia
Discordia
 
Discordia
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
HelluvaBoss-
Fenrir
Level 105
God Stats
2W - 1L
1,592 SR
Queue Stats
52W - 26L
1,721 Elo+
Party 1
Team Averages
Level 136
1,531 SR
1,574 Elo+

VS

Team Averages
Level 136
1,561 SR
1,603 Elo+
Cthulhu
Cthulhu
Lpg0108
Cthulhu
Level 139
God Stats
0W - 1L
1,709 SR
Queue Stats
52W - 38L
1,675 Elo+
Party 2
Cupid
Cupid
XeroniZz
Cupid
Level 149
God Stats
0W - 5L
1,473 SR
Queue Stats
91W - 67L
1,684 Elo+
Party 2
Raijin
Raijin
rottzn9
Raijin
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
2 / 1 / 6
8,505
851
4,995
4,598
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
 
Ne Zha
13
3 / 1 / 4
8,094
809
5,154
8,346
5,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
13
3 / 5 / 5
8,129
813
7,965
11,012
4,545
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lpg0108
Cthulhu
11
4 / 1 / 2
7,508
751
4,912
4,439
2,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cupid
XeroniZz
Cupid
14
1 / 0 / 5
8,195
820
4,545
6,987
2,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
rottzn9
Raijin
11
1 / 7 / 4
7,769
777
2,237
9,937
3,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
8
Kills
6
7
Deaths
8
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
1
6
5
W
Ne Zha
 
Ne Zha
3
1
4
5
W
Fenrir
3
5
5
1.1
L
Cthulhu
Lpg0108
Cthulhu
4
1
2
5
L
Cupid
XeroniZz
Cupid
1
0
5
3.5
L
Raijin
rottzn9
Raijin
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,114
Damage
11,694
23,956
Taken
21,363
11,682
Mitigated
8,242
4,925
Healing
4,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
4,995
433
79
1,474
4,598
1,834
848
1,569
2,874
45,993
0
W
Ne Zha
 
Ne Zha
5,154
936
0
2,315
8,346
5,303
1,235
3,539
4,609
0
18,935
W
Fenrir
7,965
967
0
1,057
11,012
4,545
458
2,158
8,780
0
32,164
L
Cthulhu
Lpg0108
Cthulhu
4,912
500
102
1,796
4,439
2,410
0
938
3,393
18,909
0
L
Cupid
XeroniZz
Cupid
4,545
2,806
221
2,107
6,987
2,595
0
1,378
5,390
0
32,633
L
Raijin
rottzn9
Raijin
2,237
64
0
364
9,937
3,237
0
2,694
6,916
15,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,728
Gold Earned
23,472
152
Minions Killed
129
0
Camps Cleared
0
617,371
Distance Traveled
470,749
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,505
851
94
9
0
198,814
4
W
Ne Zha
8,094
809
25
3
0
221,475
2
W
Fenrir
8,129
813
33
3
0
197,082
4
L
Cthulhu
7,508
751
27
3
0
115,571
3
L
Cupid
8,195
820
73
7
0
200,410
3
L
Raijin
7,769
777
29
3
0
154,768
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role