Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
SubZeroSpeciall
Thanatos
Level 116
God Stats
1W - 2L
1,423 SR
Queue Stats
4W - 10L
1,294 Elo+
Party 2
Aphrodite
Aphrodite
SuperficialDeity
Aphrodite
Level 66
God Stats
5W - 5L
1,438 SR
Queue Stats
19W - 22L
1,540 Elo+
Solo
Team Averages
Level 95
1,454 SR
1,445 Elo+

VS

Team Averages
Level 104
1,337 SR
1,655 Elo+
Yu Huang
Yu Huang
Balboer
Yu Huang
Level 75
God Stats
1W - 3L
1,244 SR
Queue Stats
13W - 13L
1,818 Elo+
Solo
Hou Yi
Hou Yi
KSI_tessflare
Hou Yi
Level 139
God Stats
1W - 1L
1,512 SR
Queue Stats
206W - 157L
1,569 Elo+
Party 1
Kumbhakarna
Kumbhakarna
crononizeal
Kumbhakarna
Level 98
God Stats
0W - 1L
1,254 SR
Queue Stats
115W - 83L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 1 / 3
7,679
768
6,328
10,076
8,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
12
2 / 1 / 2
7,210
721
5,421
7,259
3,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
13
1 / 0 / 3
7,157
716
4,648
6,696
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Balboer
Yu Huang
11
0 / 1 / 2
6,075
608
5,620
4,908
2,124
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 1
6,358
636
6,925
4,264
1,713
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
crononizeal
Kumbhakarna
11
1 / 2 / 1
6,908
691
2,782
11,002
7,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
4
Kills
2
2
Deaths
4
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
3
2.5
L
Yu Huang
Balboer
Yu Huang
0
1
2
1
L
1
1
1
1.5
W
Thanatos
2
1
2
3
W
Aphrodite
1
0
3
2.5
L
Kumbhakarna
crononizeal
Kumbhakarna
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,397
Damage
15,327
24,031
Taken
20,174
15,772
Mitigated
11,752
17,645
Healing
3,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,328
532
173
2,550
10,076
8,566
182
3,282
6,794
21,771
0
L
Yu Huang
Balboer
Yu Huang
5,620
556
194
293
4,908
2,124
0
3,434
1,399
22,006
0
L
6,925
2,138
0
1,378
4,264
1,713
0
1,809
2,398
0
29,460
W
Thanatos
5,421
753
0
5,339
7,259
3,844
676
3,130
4,129
0
28,159
W
Aphrodite
4,648
199
4,826
4,757
6,696
3,362
85
2,020
4,676
24,450
0
L
Kumbhakarna
crononizeal
Kumbhakarna
2,782
219
194
1,814
11,002
7,915
0
5,813
4,834
11,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,046
Gold Earned
19,341
131
Minions Killed
92
0
Camps Cleared
0
584,848
Distance Traveled
514,161
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,679
768
36
4
0
189,287
3
L
Yu Huang
6,075
608
31
3
0
175,485
7
L
Hou Yi
6,358
636
49
5
0
162,002
0
W
Thanatos
7,210
721
61
6
0
203,213
0
W
Aphrodite
7,157
716
34
3
0
192,348
2
L
Kumbhakarna
6,908
691
12
1
0
176,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role