Player Matchup

Kukulkan
Kukulkan
Dark_Abyss0305
Kukulkan
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,274 Elo+
Solo
Fafnir
Fafnir
KaptainKuddlezz
Fafnir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 126L
1,405 Elo+
Party 2
Chiron
Chiron
iBerredxxxHARD
Chiron
Level 66
God Stats
8W - 16L
1,383 SR
Queue Stats
151W - 198L
1,429 Elo+
Party 2
Team Averages
Level 105
1,461 SR
1,369 Elo+

VS

Team Averages
Level 33
1,493 SR
1,634 Elo+
Horus
Horus
clapper_hard
Horus
Level 54
God Stats
20W - 11L
1,607 SR
Queue Stats
68W - 34L
1,658 Elo+
Party 1
Zeus
Zeus
locust_rainW
Zeus
Level 11
God Stats
1W - 1L
1,372 SR
Queue Stats
8W - 2L
1,745 Elo+
Party 1
Ne Zha
Ne Zha
sh1ft_6ixx
Ne Zha
Level 33
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
1 / 7 / 1
7,749
596
4,983
10,806
4,826
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 3
8,719
671
6,150
21,383
24,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 7 / 0
8,672
667
7,220
14,458
5,590
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 0 / 5
10,850
835
15,145
12,107
11,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 1 / 14
9,690
745
12,463
7,750
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
sh1ft_6ixx
Ne Zha
15
3 / 3 / 14
9,569
736
14,070
11,559
5,866
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
4
Kills
18
18
Deaths
4
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
7
1
0.21
L
0
4
3
0.38
W
12
0
5
14.5
L
3
7
0
0.43
W
3
1
14
10
W
Ne Zha
sh1ft_6ixx
Ne Zha
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,353
Damage
41,678
46,647
Taken
31,416
34,668
Mitigated
21,135
9,842
Healing
8,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
4,983
728
0
75
10,806
4,826
153
1,784
8,799
27,926
0
L
6,150
2,419
204
7,137
21,383
24,252
104
7,025
13,849
16,135
0
W
15,145
4,966
816
4,393
12,107
11,991
1,242
3,422
8,685
0
34,313
L
7,220
1,695
487
1,939
14,458
5,590
0
3,717
10,288
0
26,557
W
12,463
2,757
0
757
7,750
3,278
1,031
4,167
3,583
45,891
0
W
Ne Zha
sh1ft_6ixx
Ne Zha
14,070
3,501
0
2,060
11,559
5,866
390
3,618
7,941
0
46,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,140
Gold Earned
30,109
122
Minions Killed
161
0
Camps Cleared
0
623,326
Distance Traveled
689,526
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,749
596
61
5
0
194,034
2
L
Fafnir
8,719
671
17
1
0
236,004
3
W
Horus
10,850
835
34
3
0
254,290
4
L
Chiron
8,672
667
44
3
0
193,288
2
W
Zeus
9,690
745
76
6
0
213,689
2
W
Ne Zha
9,569
736
51
4
0
221,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role