Player Matchup

Erlang Shen
Erlang Shen
Bellzebueb
Erlang Shen
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 9L
1,580 Elo+
Solo
Skadi
Skadi
KUTAUBUD
Skadi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,601 Elo+
Party 2
Hun Batz
Hun Batz
Kevinfishy
Hun Batz
Level 36
God Stats
3W - 4L
1,451 SR
Queue Stats
44W - 44L
1,440 Elo+
Party 3
Janus
Janus
NaturalVirtual
Janus
Level 95
God Stats
3W - 4L
1,404 SR
Queue Stats
30W - 33L
1,519 Elo+
Party 2
Tyr
Tyr
ThatHeimdallr
Tyr
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 44L
1,571 Elo+
Party 3
Team Averages
Level 63
1,471 SR
1,542 Elo+

VS

Team Averages
Level 90
1,595 SR
1,532 Elo+
Mulan
Mulan
Mirvaisselle100
Mulan
Level 47
God Stats
11W - 9L
1,521 SR
Queue Stats
75W - 103L
1,416 Elo+
Solo
Athena
Athena
Ritag9
Athena
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,418 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Slairh
Morgan Le Fay
Level 127
God Stats
4W - 1L
1,845 SR
Queue Stats
44W - 25L
1,615 Elo+
Party 1
Tyr
Tyr
Xen00
Tyr
Level 143
God Stats
1W - 0L
1,657 SR
Queue Stats
82W - 43L
1,643 Elo+
Party 1
Rama
Rama
ikael10
Rama
Level 118
God Stats
5W - 3L
1,455 SR
Queue Stats
73W - 51L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bellzebueb
Erlang Shen
9
2 / 1 / 1
6,369
490
3,128
8,827
4,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
KUTAUBUD
Skadi
10
1 / 3 / 2
6,302
485
6,669
8,101
2,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
Kevinfishy
Hun Batz
11
0 / 2 / 1
6,430
495
3,752
12,322
4,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 2 / 1
6,609
508
5,762
8,239
2,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
5 / 4 / 0
7,900
608
9,769
13,072
11,626
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 2
7,183
553
8,278
12,407
9,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Athena
Ritag9
Athena
8
0 / 2 / 5
6,068
467
2,823
9,474
5,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morgan Le Fay
Slairh
Morgan Le Fay
13
3 / 0 / 2
7,818
601
7,251
5,462
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
Xen00
Tyr
12
3 / 2 / 3
7,254
558
6,616
9,812
5,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
ikael10
Rama
14
3 / 1 / 1
7,767
597
8,520
11,662
4,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
8
Kills
12
12
Deaths
8
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Bellzebueb
Erlang Shen
2
1
1
2.5
L
Skadi
KUTAUBUD
Skadi
1
3
2
0.67
L
Hun Batz
Kevinfishy
Hun Batz
0
2
1
0.25
W
3
3
2
1.33
L
0
2
1
0.25
W
Athena
Ritag9
Athena
0
2
5
1.25
W
Morgan Le Fay
Slairh
Morgan Le Fay
3
0
2
4
L
5
4
0
1.25
W
Tyr
Xen00
Tyr
3
2
3
2.25
W
Rama
ikael10
Rama
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,080
Damage
33,488
50,561
Taken
48,817
26,248
Mitigated
26,846
12,369
Healing
20,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Bellzebueb
Erlang Shen
3,128
1,586
1,869
2,235
8,827
4,568
0
2,263
6,564
0
17,113
L
Skadi
KUTAUBUD
Skadi
6,669
3,681
0
690
8,101
2,343
66
1,141
6,960
0
45,651
L
Hun Batz
Kevinfishy
Hun Batz
3,752
550
0
4,381
12,322
4,767
0
2,163
10,038
0
48,551
W
8,278
1,662
0
5,574
12,407
9,127
57
289
12,118
0
39,645
L
5,762
56
0
750
8,239
2,944
0
3,136
5,103
57,695
0
W
Athena
Ritag9
Athena
2,823
881
0
2,113
9,474
5,674
0
1,353
8,121
11,460
0
W
Morgan Le Fay
Slairh
Morgan Le Fay
7,251
879
0
654
5,462
2,196
0
1,503
3,959
58,914
0
L
9,769
1,575
0
2,444
13,072
11,626
0
1,371
10,915
0
50,653
W
Tyr
Xen00
Tyr
6,616
1,772
0
5,157
9,812
5,763
0
1,074
8,738
0
54,210
W
Rama
ikael10
Rama
8,520
6,774
0
6,552
11,662
4,086
936
1,543
10,119
0
71,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,610
Gold Earned
36,090
398
Minions Killed
407
0
Camps Cleared
0
1,406,667
Distance Traveled
1,385,135
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,369
490
30
2
0
284,500
4
L
Skadi
6,302
485
76
6
0
227,687
4
L
Hun Batz
6,430
495
92
7
0
316,734
2
W
Mulan
7,183
553
70
5
0
253,631
0
L
Janus
6,609
508
113
9
0
279,436
2
W
Athena
6,068
467
16
1
0
310,009
3
W
Morgan Le Fay
7,818
601
108
8
0
287,400
5
L
Tyr
7,900
608
87
7
0
298,310
6
W
Tyr
7,254
558
85
7
0
292,470
0
W
Rama
7,767
597
128
10
0
241,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role