Player Matchup

Pele
Pele
 
Pele
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
MoscowMuIe
Medusa
Level 160
God Stats
1W - 0L
1,754 SR
Queue Stats
166W - 106L
1,654 Elo+
Party 1
Ao Kuang
Ao Kuang
zSaitama
Ao Kuang
Level 160
God Stats
6W - 1L
1,767 SR
Queue Stats
776W - 301L
1,775 Elo+
Party 1
Team Averages
Level 160
1,604 SR
1,586 Elo+

VS

Team Averages
Level 159
1,556 SR
1,540 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Klaaaaus
Sylvanus
Level 160
God Stats
24W - 14L
1,647 SR
Queue Stats
287W - 223L
1,595 Elo+
Solo
Mercury
Mercury
KnowSh1ne
Mercury
Level 155
God Stats
1W - 2L
1,501 SR
Queue Stats
42W - 42L
1,558 Elo+
Solo
Nox
Nox
Kuzenbinho
Nox
Level 160
God Stats
7W - 6L
1,632 SR
Queue Stats
459W - 495L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
5 / 1 / 3
9,018
601
7,745
9,377
3,971
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
 
Thor
15
4 / 0 / 4
8,514
568
5,399
10,902
4,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
 
Cerberus
11
1 / 3 / 5
7,511
501
4,910
12,913
12,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
MoscowMuIe
Medusa
16
6 / 1 / 1
9,428
629
12,746
11,598
4,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
zSaitama
Ao Kuang
15
2 / 0 / 4
8,609
574
7,531
13,136
5,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
0 / 5 / 2
7,432
495
7,002
13,186
4,351
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Izanami
 
Izanami
11
0 / 5 / 0
7,065
471
5,931
11,730
6,379
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Klaaaaus
Sylvanus
11
2 / 3 / 1
6,717
448
4,958
8,352
8,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
KnowSh1ne
Mercury
13
1 / 4 / 2
7,609
507
5,943
12,631
4,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 1 / 1
7,694
513
5,467
5,885
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
18
Kills
5
5
Deaths
18
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
1
3
6.5
W
Thor
 
Thor
4
0
4
6
W
Cerberus
 
Cerberus
1
3
5
1.17
L
Ah Muzen Cab
 
Ah Muzen Cab
0
5
2
0.2
L
Izanami
 
Izanami
0
5
0
0
L
Sylvanus
Klaaaaus
Sylvanus
2
3
1
0.83
L
Mercury
KnowSh1ne
Mercury
1
4
2
0.5
L
2
1
1
2.5
W
Medusa
MoscowMuIe
Medusa
6
1
1
6.5
W
Ao Kuang
zSaitama
Ao Kuang
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,331
Damage
29,301
57,926
Taken
51,784
30,685
Mitigated
26,699
20,327
Healing
12,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
7,745
1,495
0
4,421
9,377
3,971
0
3,611
5,766
0
74,622
W
Thor
 
Thor
5,399
629
0
1,319
10,902
4,319
0
1,419
9,483
0
77,155
W
Cerberus
 
Cerberus
4,910
384
0
2,794
12,913
12,201
0
3,379
9,534
16,894
2,206
L
Ah Muzen Cab
 
Ah Muzen Cab
7,002
2,918
0
1,983
13,186
4,351
0
1,549
11,637
0
59,499
L
Izanami
 
Izanami
5,931
4,198
0
3,736
11,730
6,379
293
6,716
5,014
0
50,561
L
Sylvanus
Klaaaaus
Sylvanus
4,958
1,463
1,677
2,928
8,352
8,475
0
1,429
6,923
22,470
8,281
L
Mercury
KnowSh1ne
Mercury
5,943
4,672
0
1,288
12,631
4,702
0
1,473
11,158
0
62,615
L
5,467
821
0
441
5,885
2,792
0
946
4,939
76,016
0
W
Medusa
MoscowMuIe
Medusa
12,746
5,313
0
3,170
11,598
4,876
0
415
11,183
0
81,784
W
Ao Kuang
zSaitama
Ao Kuang
7,531
1,224
0
8,623
13,136
5,318
0
1,165
11,971
57,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,080
Gold Earned
36,517
555
Minions Killed
481
0
Camps Cleared
0
1,600,245
Distance Traveled
1,407,927
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,018
601
124
8
0
337,534
7
W
Thor
8,514
568
129
9
0
334,979
7
W
Cerberus
7,511
501
48
3
0
304,124
6
L
Ah Muzen Cab
7,432
495
94
6
0
252,624
4
L
Izanami
7,065
471
95
6
0
275,665
4
L
Sylvanus
6,717
448
49
3
0
262,670
9
L
Mercury
7,609
507
97
6
0
340,505
0
L
Nox
7,694
513
146
10
0
276,463
6
W
Medusa
9,428
629
149
10
0
276,161
3
W
Ao Kuang
8,609
574
105
7
0
347,447
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role