Player Matchup

Discordia
Discordia
Alphafox1150
Discordia
Level 27
God Stats
2W - 1L
1,598 SR
Queue Stats
28W - 25L
1,500 Elo+
Solo
Geb
Geb
CellularLevel
Geb
Level 160
God Stats
68W - 39L
1,623 SR
Queue Stats
1,169W - 1,226L
1,469 Elo+
Solo
Erlang Shen
Erlang Shen
DeathDealer7227
Erlang Shen
Level 105
God Stats
3W - 3L
1,437 SR
Queue Stats
237W - 250L
1,401 Elo+
Party 2
Guan Yu
Guan Yu
PlzDntFiteMe
Guan Yu
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
203W - 195L
1,502 Elo+
Solo
Maui
Maui
SweatyBananas69
Maui
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 30L
1,377 Elo+
Party 2
Team Averages
Level 87
1,532 SR
1,450 Elo+

VS

Team Averages
Level 103
1,538 SR
1,474 Elo+
Raijin
Raijin
Helsleaze
Raijin
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 141L
1,397 Elo+
Party 1
Fafnir
Fafnir
TBNRSpeedz
Fafnir
Level 109
God Stats
1W - 1L
1,746 SR
Queue Stats
144W - 162L
1,553 Elo+
Party 3
Chang'e
Chang'e
THEF3ARLESS
Chang'e
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 92L
1,532 Elo+
Party 3
Chaac
Chaac
YeetNRetreat801
Chaac
Level 108
God Stats
1W - 3L
1,444 SR
Queue Stats
71W - 80L
1,388 Elo+
Party 1
Hera
Hera
menacing683unit
Hera
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alphafox1150
Discordia
20
6 / 4 / 23
12,553
697
35,247
19,986
9,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
3 / 2 / 22
12,425
690
20,311
29,142
30,694
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
DeathDealer7227
Erlang Shen
20
11 / 4 / 20
14,578
810
23,237
37,267
34,683
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
PlzDntFiteMe
Guan Yu
20
9 / 3 / 20
13,098
728
16,604
22,055
30,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
5 / 5 / 25
12,033
669
13,389
33,808
41,014
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Helsleaze
Raijin
18
2 / 10 / 11
11,607
645
15,853
22,812
11,628
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
TBNRSpeedz
Fafnir
20
2 / 3 / 15
12,191
677
12,062
29,374
49,460
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chang'e
THEF3ARLESS
Chang'e
20
7 / 5 / 10
12,954
720
22,428
25,895
14,308
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
7 / 5 / 8
12,642
702
36,648
33,861
39,206
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
0 / 12 / 5
9,792
544
12,448
17,801
9,937
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
67
34
Kills
18
18
Deaths
35
110
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Discordia
Alphafox1150
Discordia
6
4
23
4.38
W
3
2
22
7
W
Erlang Shen
DeathDealer7227
Erlang Shen
11
4
20
5.25
L
Raijin
Helsleaze
Raijin
2
10
11
0.75
W
Guan Yu
PlzDntFiteMe
Guan Yu
9
3
20
6.33
W
5
5
25
3.5
L
Fafnir
TBNRSpeedz
Fafnir
2
3
15
3.17
L
Chang'e
THEF3ARLESS
Chang'e
7
5
10
2.4
L
7
5
8
2.2
L
0
12
5
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,788
Damage
99,439
142,258
Taken
129,743
145,639
Mitigated
124,539
79,134
Healing
53,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Alphafox1150
Discordia
35,247
4,045
6,149
3,849
19,986
9,238
3,054
6,340
13,646
77,890
0
W
20,311
628
2,719
11,192
29,142
30,694
1,095
12,568
16,574
45,090
0
W
Erlang Shen
DeathDealer7227
Erlang Shen
23,237
10,255
6,986
15,151
37,267
34,683
1,948
16,140
21,127
0
39,089
L
Raijin
Helsleaze
Raijin
15,853
2,311
2,683
1,821
22,812
11,628
1,173
10,473
12,339
28,781
0
W
Guan Yu
PlzDntFiteMe
Guan Yu
16,604
2,458
12,251
6,954
22,055
30,010
3,257
11,245
10,810
0
29,719
W
13,389
2,531
3,089
10,794
33,808
41,014
1,475
16,498
17,310
27,192
0
L
Fafnir
TBNRSpeedz
Fafnir
12,062
3,700
1,080
7,567
29,374
49,460
1,446
14,714
14,660
25,201
0
L
Chang'e
THEF3ARLESS
Chang'e
22,428
3,068
15,550
10,542
25,895
14,308
2,895
16,381
9,514
45,253
0
L
36,648
4,338
1,192
13,120
33,861
39,206
1,356
15,088
18,773
0
62,962
L
12,448
5,275
0
0
17,801
9,937
223
12,291
5,510
18,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,687
Gold Earned
59,186
182
Minions Killed
166
0
Camps Cleared
0
1,673,061
Distance Traveled
1,416,780
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,553
697
86
5
0
328,830
3
W
Geb
12,425
690
21
1
0
368,873
1
W
Erlang Shen
14,578
810
23
1
0
313,786
0
L
Raijin
11,607
645
26
1
0
221,824
0
W
Guan Yu
13,098
728
22
1
0
349,482
0
W
Maui
12,033
669
30
2
0
312,090
1
L
Fafnir
12,191
677
21
1
0
302,055
0
L
Chang'e
12,954
720
57
3
0
322,394
1
L
Chaac
12,642
702
49
3
0
312,858
0
L
Hera
9,792
544
13
1
0
257,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role