Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
FranVanN0ah
Amaterasu
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,226 Elo+
Party 1
Hachiman
Hachiman
IceyRivers
Hachiman
Level 69
God Stats
6W - 3L
1,581 SR
Queue Stats
11W - 19L
1,248 Elo+
Solo
Team Averages
Level 41
1,527 SR
1,325 Elo+

VS

Team Averages
Level 51
1,538 SR
1,298 Elo+
Nu Wa
Nu Wa
CrazyCat122
Nu Wa
Level 60
God Stats
0W - 1L
1,614 SR
Queue Stats
29W - 64L
1,256 Elo+
Solo
Sobek
Sobek
Sardgeru
Sobek
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,402 Elo+
Solo
Rama
Rama
zizomancer
Rama
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
0 / 6 / 7
9,423
628
10,015
11,237
6,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
FranVanN0ah
Amaterasu
16
3 / 3 / 6
11,505
767
9,229
18,198
15,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hachiman
IceyRivers
Hachiman
18
7 / 1 / 3
12,189
813
17,971
10,346
4,240
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 5
9,792
653
13,208
12,971
5,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
Sardgeru
Sobek
12
0 / 0 / 7
9,591
639
7,616
19,129
26,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 4 / 3
10,561
704
12,933
16,696
8,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
25
10
Kills
10
10
Deaths
10
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
6
7
0.58
L
4
6
5
1.08
W
Amaterasu
FranVanN0ah
Amaterasu
3
3
6
2
W
Hachiman
IceyRivers
Hachiman
7
1
3
8.5
L
Sobek
Sardgeru
Sobek
0
0
7
3.5
L
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,215
Damage
33,757
39,781
Taken
48,796
25,836
Mitigated
39,902
16,023
Healing
12,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
10,015
2,058
0
2,373
11,237
6,290
422
6,873
4,364
30,679
0
L
13,208
4,415
0
1,234
12,971
5,443
621
2,599
10,372
45,216
0
W
Amaterasu
FranVanN0ah
Amaterasu
9,229
3,620
2,555
5,932
18,198
15,306
12
7,870
10,328
0
23,505
W
Hachiman
IceyRivers
Hachiman
17,971
10,089
0
5,163
10,346
4,240
2,941
6,147
4,199
0
67,187
L
Sobek
Sardgeru
Sobek
7,616
1,161
0
5,744
19,129
26,423
0
4,533
14,596
19,067
0
L
12,933
10,143
0
5,416
16,696
8,036
452
3,260
13,436
0
36,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,117
Gold Earned
29,944
148
Minions Killed
120
0
Camps Cleared
0
826,680
Distance Traveled
662,148
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,423
628
35
2
0
237,176
1
L
Nu Wa
9,792
653
56
4
0
186,625
0
W
Amaterasu
11,505
767
14
1
0
323,712
0
W
Hachiman
12,189
813
99
7
0
265,792
4
L
Sobek
9,591
639
13
1
0
272,560
6
L
Rama
10,561
704
51
3
0
202,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role