Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
IcyveinsTobi
Mulan
Level 125
God Stats
14W - 15L
1,532 SR
Queue Stats
863W - 957L
1,527 Elo+
Party 1
Baron Samedi
Baron Samedi
MCBubi
Baron Samedi
Level 99
God Stats
11W - 15L
1,507 SR
Queue Stats
458W - 498L
1,477 Elo+
Solo
Aphrodite
Aphrodite
Saytaro33
Aphrodite
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,199 Elo+
Party 2
Loki
Loki
xXxDiinoxXx
Loki
Level 121
God Stats
17W - 12L
1,548 SR
Queue Stats
540W - 640L
1,427 Elo+
Party 1
Team Averages
Level 102
1,517 SR
1,426 Elo+

VS

Team Averages
Level 61
1,494 SR
1,509 Elo+
Ares
Ares
BDJonesy
Ares
Level 67
God Stats
2W - 1L
1,554 SR
Queue Stats
310W - 154L
1,634 Elo+
Party 3
Lancelot
Lancelot
Kitomoto
Lancelot
Level 28
God Stats
3W - 6L
1,351 SR
Queue Stats
32W - 35L
1,402 Elo+
Party 4
Artemis
Artemis
MinceTheFourth
Artemis
Level 26
God Stats
1W - 1L
1,292 SR
Queue Stats
47W - 22L
1,676 Elo+
Party 3
Anubis
Anubis
Oli356k
Anubis
Level 48
God Stats
16W - 13L
1,624 SR
Queue Stats
45W - 65L
1,383 Elo+
Party 4
Amaterasu
Amaterasu
Rumpunch
Amaterasu
Level 134
God Stats
1W - 0L
1,648 SR
Queue Stats
5W - 6L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
1 / 5 / 2
10,249
446
6,081
20,269
8,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 6 / 3
11,543
502
23,905
29,783
29,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
MCBubi
Baron Samedi
16
3 / 4 / 3
10,139
441
11,944
19,107
7,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
Saytaro33
Aphrodite
16
1 / 4 / 6
10,089
439
2,782
11,095
8,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
6 / 2 / 3
11,775
512
10,137
15,339
6,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
2 / 3 / 12
12,189
530
11,295
21,561
25,109
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Lancelot
Kitomoto
Lancelot
20
8 / 3 / 3
12,924
562
17,555
16,891
8,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
7 / 1 / 5
14,438
628
14,595
12,752
7,485
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
Oli356k
Anubis
18
2 / 3 / 4
11,526
501
8,964
13,105
6,857
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Rumpunch
Amaterasu
20
2 / 3 / 6
13,306
579
13,921
30,609
30,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
51
13
Kills
21
21
Deaths
13
17
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
5
2
0.4
W
Ares
2
3
12
2.67
L
2
6
3
0.58
W
Lancelot
Kitomoto
Lancelot
8
3
3
3.17
L
Baron Samedi
MCBubi
Baron Samedi
3
4
3
1.13
W
7
1
5
9.5
W
Anubis
Oli356k
Anubis
2
3
4
1.33
W
Amaterasu
Rumpunch
Amaterasu
2
3
6
1.67
L
Aphrodite
Saytaro33
Aphrodite
1
4
6
1
L
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,849
Damage
66,330
95,593
Taken
94,918
60,310
Mitigated
78,046
35,682
Healing
32,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
6,081
2,425
0
5,692
20,269
8,386
1,728
3,369
16,900
0
87,159
W
Ares
11,295
934
0
3,778
21,561
25,109
126
4,975
16,488
52,463
2,223
L
23,905
4,602
0
12,496
29,783
29,421
0
2,139
27,644
913
102,473
W
Lancelot
Kitomoto
Lancelot
17,555
2,846
0
1,314
16,891
8,360
928
3,218
13,452
0
101,029
L
Baron Samedi
MCBubi
Baron Samedi
11,944
1,418
655
3,511
19,107
7,932
252
9,419
9,688
84,713
0
W
14,595
7,669
0
9,196
12,752
7,485
5,605
1,581
11,171
0
164,499
W
Anubis
Oli356k
Anubis
8,964
440
0
4,720
13,105
6,857
1,520
7,356
5,749
78,329
0
W
Amaterasu
Rumpunch
Amaterasu
13,921
8,059
0
13,979
30,609
30,235
0
1,215
28,095
0
100,762
L
Aphrodite
Saytaro33
Aphrodite
2,782
1,142
2,838
2,748
11,095
8,407
35
3,522
7,573
20,898
0
L
10,137
2,494
0
7,742
15,339
6,164
0
1,507
13,832
0
99,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,795
Gold Earned
64,383
640
Minions Killed
704
0
Camps Cleared
0
2,016,699
Distance Traveled
2,238,074
18
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,249
446
141
6
0
372,258
4
W
Ares
12,189
530
56
2
0
418,926
5
L
Mulan
11,543
502
155
7
0
382,394
6
W
Lancelot
12,924
562
110
5
0
554,213
4
L
Baron Samedi
10,139
441
167
7
0
380,274
5
W
Artemis
14,438
628
225
10
0
393,864
9
W
Anubis
11,526
501
132
6
0
402,649
2
W
Amaterasu
13,306
579
181
8
0
468,422
7
L
Aphrodite
10,089
439
34
1
0
390,461
0
L
Loki
11,775
512
143
6
0
491,312
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role