Player Matchup

Ne Zha
Ne Zha
JentzschMob808
Ne Zha
Level 129
God Stats
6W - 5L
1,552 SR
Queue Stats
199W - 202L
1,543 Elo+
Party 1
Chang'e
Chang'e
JmedYo00
Chang'e
Level 137
God Stats
4W - 1L
1,754 SR
Queue Stats
133W - 142L
1,520 Elo+
Party 1
Cernunnos
Cernunnos
ShadyKenpachi
Cernunnos
Level 105
God Stats
18W - 17L
1,524 SR
Queue Stats
91W - 115L
1,444 Elo+
Party 1
Kuzenbo
Kuzenbo
xJustGutsx
Kuzenbo
Level 157
God Stats
5W - 4L
1,488 SR
Queue Stats
297W - 312L
1,523 Elo+
Party 1
Sun Wukong
Sun Wukong
xShadyAstroX
Sun Wukong
Level 144
God Stats
6W - 6L
1,600 SR
Queue Stats
324W - 306L
1,607 Elo+
Party 1
Team Averages
Level 134
1,584 SR
1,527 Elo+

VS

Team Averages
Level 128
1,477 SR
1,443 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
AiNeptune
Ishtar
Level 147
God Stats
15W - 15L
1,525 SR
Queue Stats
201W - 210L
1,452 Elo+
Solo
Kuzenbo
Kuzenbo
Blackstorm4223
Kuzenbo
Level 129
God Stats
14W - 22L
1,516 SR
Queue Stats
190W - 195L
1,433 Elo+
Solo
Gilgamesh
Gilgamesh
LuckyMcLuckLuck
Gilgamesh
Level 128
God Stats
2W - 3L
1,342 SR
Queue Stats
75W - 85L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 6
7,757
517
5,843
14,647
5,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
JmedYo00
Chang'e
14
5 / 1 / 3
8,611
574
6,637
8,564
3,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
ShadyKenpachi
Cernunnos
13
2 / 2 / 2
7,987
532
5,471
8,424
2,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
xJustGutsx
Kuzenbo
11
1 / 0 / 6
7,393
493
5,185
6,950
6,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
xShadyAstroX
Sun Wukong
16
7 / 1 / 2
9,746
650
13,942
15,074
9,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
2 / 6 / 0
7,744
516
7,989
14,832
9,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nox
 
Nox
12
1 / 3 / 1
7,214
481
4,014
7,106
2,997
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
AiNeptune
Ishtar
14
1 / 2 / 2
7,879
525
4,544
9,681
3,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 0
6,299
420
3,858
9,735
8,148
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
LuckyMcLuckLuck
Gilgamesh
12
3 / 3 / 3
7,628
509
7,740
15,737
9,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
16
Kills
7
7
Deaths
16
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
6
0
0.33
L
Nox
 
Nox
1
3
1
0.5
L
Ishtar
AiNeptune
Ishtar
1
2
2
1
L
0
2
0
0
W
1
3
6
1.33
W
Chang'e
JmedYo00
Chang'e
5
1
3
6.5
L
Gilgamesh
LuckyMcLuckLuck
Gilgamesh
3
3
3
1.5
W
Cernunnos
ShadyKenpachi
Cernunnos
2
2
2
1.5
W
Kuzenbo
xJustGutsx
Kuzenbo
1
0
6
4
W
Sun Wukong
xShadyAstroX
Sun Wukong
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,078
Damage
28,145
53,659
Taken
57,091
28,614
Mitigated
33,075
24,203
Healing
15,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
7,989
2,699
0
3,770
14,832
9,042
442
0
14,006
50,174
12,410
L
Nox
 
Nox
4,014
356
0
1,834
7,106
2,997
936
3,700
3,355
50,624
0
L
Ishtar
AiNeptune
Ishtar
4,544
2,176
0
4,608
9,681
3,721
0
550
9,131
0
64,022
L
3,858
1,363
267
2,049
9,735
8,148
0
4,001
5,643
23,939
791
W
5,843
2,087
0
2,759
14,647
5,677
0
1,237
13,410
0
71,206
W
Chang'e
JmedYo00
Chang'e
6,637
1,090
3,042
5,566
8,564
3,546
290
3,176
5,388
60,426
0
L
Gilgamesh
LuckyMcLuckLuck
Gilgamesh
7,740
2,532
0
3,030
15,737
9,167
0
3,571
12,013
0
54,055
W
Cernunnos
ShadyKenpachi
Cernunnos
5,471
2,057
0
4,117
8,424
2,789
37
1,153
7,271
0
60,514
W
Kuzenbo
xJustGutsx
Kuzenbo
5,185
2,814
178
2,304
6,950
6,870
100
2,104
4,846
21,338
0
W
Sun Wukong
xShadyAstroX
Sun Wukong
13,942
5,126
0
6,237
15,074
9,732
949
7,189
7,885
0
66,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,494
Gold Earned
36,764
473
Minions Killed
439
0
Camps Cleared
0
1,468,098
Distance Traveled
1,232,976
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,744
516
103
7
0
202,655
4
L
Nox
7,214
481
97
6
0
217,795
3
L
Ishtar
7,879
525
132
9
0
248,425
3
L
Kuzenbo
6,299
420
33
2
0
272,660
1
W
Ne Zha
7,757
517
104
7
0
308,950
0
W
Chang'e
8,611
574
108
7
0
290,936
1
L
Gilgamesh
7,628
509
74
5
0
291,441
2
W
Cernunnos
7,987
532
121
8
0
263,962
3
W
Kuzenbo
7,393
493
25
2
0
296,276
3
W
Sun Wukong
9,746
650
115
8
0
307,974
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role