Player Matchup

Xbalanque
Xbalanque
Bouyack
Xbalanque
Level 43
God Stats
0W - 1L
1,752 SR
Queue Stats
1W - 1L
1,711 Elo+
Party 1
Mulan
Mulan
CorbinE10TTV
Mulan
Level 49
God Stats
0W - 1L
1,815 SR
Queue Stats
121W - 95L
1,456 Elo+
Party 3
Kali
Kali
XxVoidIWalkerxX
Kali
Level 109
God Stats
0W - 2L
1,307 SR
Queue Stats
270W - 236L
1,495 Elo+
Party 3
Geb
Geb
steinbauer47
Geb
Level 34
God Stats
0W - 1L
1,781 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hera
Hera
tmissler11
Hera
Level 42
God Stats
0W - 1L
1,318 SR
Queue Stats
1W - 1L
1,711 Elo+
Party 1
Team Averages
Level 55
1,594 SR
1,575 Elo+

VS

Team Averages
Level 83
1,458 SR
1,473 Elo+
Janus
Janus
 
Janus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
TwoLonelySpoofs
Hercules
Level 155
God Stats
6W - 2L
1,710 SR
Queue Stats
326W - 275L
1,697 Elo+
Party 2
Cerberus
Cerberus
byraaaaan34
Cerberus
Level 45
God Stats
2W - 3L
1,285 SR
Queue Stats
30W - 46L
1,370 Elo+
Solo
Medusa
Medusa
cervik-surdazam
Medusa
Level 43
God Stats
1W - 0L
1,297 SR
Queue Stats
6W - 15L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bouyack
Xbalanque
7
0 / 0 / 1
4,416
442
2,628
5,797
1,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 3 / 2
5,461
546
4,312
8,993
5,544
8
2 / 3 / 1
5,410
541
2,768
7,822
2,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 1 / 0
4,868
487
1,114
5,450
2,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

7
0 / 4 / 0
4,508
451
1,404
5,445
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
3 / 0 / 2
6,825
683
3,972
3,137
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
 
King Arthur
9
1 / 3 / 3
5,605
561
4,744
9,890
7,619
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
11
7 / 0 / 1
6,594
659
5,566
4,782
2,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
byraaaaan34
Cerberus
8
0 / 0 / 0
5,232
523
1,973
5,670
3,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
0 / 0 / 0
5,045
505
3,515
4,346
1,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
3
Kills
11
11
Deaths
3
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
2
4
W
King Arthur
 
King Arthur
1
3
3
0.83
L
Xbalanque
Bouyack
Xbalanque
0
0
1
0.5
L
1
3
2
0.67
W
Hercules
7
0
1
7.5
L
2
3
1
0.83
W
Cerberus
byraaaaan34
Cerberus
0
0
0
0
W
0
0
0
0
L
0
1
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,226
Damage
19,770
33,507
Taken
27,825
14,235
Mitigated
15,737
4,379
Healing
7,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,972
347
0
320
3,137
1,189
504
924
2,213
50,566
0
W
King Arthur
 
King Arthur
4,744
598
0
1,610
9,890
7,619
0
0
9,890
0
31,704
L
Xbalanque
Bouyack
Xbalanque
2,628
1,284
0
1,093
5,797
1,669
0
1,096
4,701
0
16,865
L
4,312
962
0
1,584
8,993
5,544
0
621
8,372
0
33,437
W
Hercules
5,566
1,766
0
490
4,782
2,276
0
614
4,168
0
38,559
L
2,768
1,534
0
1,208
7,822
2,726
0
977
6,845
0
29,537
W
Cerberus
byraaaaan34
Cerberus
1,973
140
0
1,965
5,670
3,201
0
490
5,180
20,504
0
W
3,515
1,566
0
3,275
4,346
1,452
50
490
3,856
0
28,414
L
1,114
179
0
494
5,450
2,578
0
1,422
4,028
13,945
0
L
1,404
526
0
0
5,445
1,718
0
1,829
3,616
22,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,663
Gold Earned
29,301
221
Minions Killed
345
0
Camps Cleared
0
920,271
Distance Traveled
984,343
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,825
683
85
9
0
200,139
2
W
King Arthur
5,605
561
56
6
0
189,092
3
L
Xbalanque
4,416
442
35
4
0
179,644
1
L
Mulan
5,461
546
59
6
0
173,642
3
W
Hercules
6,594
659
81
8
0
236,902
0
L
Kali
5,410
541
57
6
0
207,088
0
W
Cerberus
5,232
523
69
7
0
192,460
1
W
Medusa
5,045
505
54
5
0
165,750
2
L
Geb
4,868
487
27
3
0
181,468
0
L
Hera
4,508
451
43
4
0
178,429
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role