Player Matchup

Hercules
Hercules
DCGOne
Hercules
Level 151
God Stats
6W - 6L
1,569 SR
Queue Stats
32W - 18L
1,609 Elo+
Party 1
Ra
Ra
DaniGamer1999
Ra
Level 134
God Stats
1W - 0L
1,706 SR
Queue Stats
14W - 8L
1,428 Elo+
Party 1
Izanami
Izanami
Sergio9900
Izanami
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 27L
1,597 Elo+
Party 1
Fenrir
Fenrir
carloslts
Fenrir
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,775 Elo+
Party 1
Athena
Athena
jaraja07
Athena
Level 94
God Stats
11W - 6L
1,596 SR
Queue Stats
46W - 32L
1,577 Elo+
Party 1
Team Averages
Level 131
1,574 SR
1,597 Elo+

VS

Team Averages
Level 108
1,601 SR
1,480 Elo+
Hades
Hades
Desert566
Hades
Level 60
God Stats
3W - 1L
1,845 SR
Queue Stats
123W - 141L
1,517 Elo+
Solo
Izanami
Izanami
LpRumble41
Izanami
Level 121
God Stats
2W - 2L
1,625 SR
Queue Stats
53W - 61L
1,394 Elo+
Solo
Agni
Agni
MazeMachinima
Agni
Level 146
God Stats
2W - 3L
1,477 SR
Queue Stats
220W - 232L
1,502 Elo+
Solo
Susano
Susano
Romerux17
Susano
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,494 Elo+
Solo
Cu Chulainn
Cu Chulainn
machoodie
Cu Chulainn
Level 89
God Stats
7W - 6L
1,555 SR
Queue Stats
286W - 299L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DCGOne
Hercules
20
12 / 1 / 10
13,761
655
21,641
28,282
29,695
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 5 / 13
11,355
541
15,852
14,494
7,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Sergio9900
Izanami
20
6 / 0 / 6
13,801
657
19,838
20,701
9,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
carloslts
Fenrir
19
11 / 4 / 6
12,754
607
12,910
25,828
13,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
jaraja07
Athena
16
2 / 2 / 20
11,418
544
8,835
26,315
32,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Desert566
Hades
14
1 / 6 / 5
9,307
443
18,294
27,092
28,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
LpRumble41
Izanami
16
3 / 8 / 1
9,698
462
11,706
25,309
8,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 6 / 7
9,050
431
9,004
10,376
4,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
Romerux17
Susano
16
3 / 6 / 2
9,704
462
12,054
21,434
11,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
machoodie
Cu Chulainn
17
3 / 8 / 1
10,802
514
14,771
25,878
24,375
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
27
34
Kills
11
12
Deaths
34
55
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hercules
DCGOne
Hercules
12
1
10
17
W
3
5
13
1.9
L
Hades
Desert566
Hades
1
6
5
0.58
L
Izanami
LpRumble41
Izanami
3
8
1
0.44
L
1
6
7
0.75
L
Susano
Romerux17
Susano
3
6
2
0.67
W
Izanami
Sergio9900
Izanami
6
0
6
9
W
Fenrir
carloslts
Fenrir
11
4
6
3.5
W
Athena
jaraja07
Athena
2
2
20
6
L
Cu Chulainn
machoodie
Cu Chulainn
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,076
Damage
65,829
115,620
Taken
110,089
91,917
Mitigated
76,745
45,745
Healing
19,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DCGOne
Hercules
21,641
8,643
0
13,082
28,282
29,695
503
4,996
23,286
0
104,050
W
15,852
1,415
4,350
3,174
14,494
7,299
1,523
7,664
6,830
81,152
0
L
Hades
Desert566
Hades
18,294
3,035
672
6,989
27,092
28,239
0
8,643
18,449
53,148
0
L
Izanami
LpRumble41
Izanami
11,706
8,184
0
6,141
25,309
8,712
17
5,155
20,154
0
89,979
L
9,004
677
0
909
10,376
4,149
220
3,286
7,090
54,893
0
L
Susano
Romerux17
Susano
12,054
1,929
0
500
21,434
11,270
0
3,829
17,605
0
95,433
W
Izanami
Sergio9900
Izanami
19,838
14,096
0
11,119
20,701
9,347
5,156
4,138
16,563
0
160,885
W
Fenrir
carloslts
Fenrir
12,910
6,277
0
7,677
25,828
13,213
327
5,140
20,688
0
121,426
W
Athena
jaraja07
Athena
8,835
2,171
919
5,424
26,315
32,363
90
9,044
17,271
36,140
0
L
Cu Chulainn
machoodie
Cu Chulainn
14,771
1,667
0
3,979
25,878
24,375
0
3,774
22,104
12,129
65,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,089
Gold Earned
48,561
680
Minions Killed
556
0
Camps Cleared
0
2,126,711
Distance Traveled
1,833,178
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,761
655
161
8
0
473,840
6
W
Ra
11,355
541
125
6
0
406,845
3
L
Hades
9,307
443
65
3
0
350,789
2
L
Izanami
9,698
462
138
7
0
331,488
4
L
Agni
9,050
431
92
4
0
320,394
4
L
Susano
9,704
462
126
6
0
441,020
3
W
Izanami
13,801
657
231
11
0
409,631
5
W
Fenrir
12,754
607
126
6
0
430,634
0
W
Athena
11,418
544
37
2
0
405,761
1
L
Cu Chulainn
10,802
514
135
6
0
389,487
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role