Player Matchup

Nemesis
Nemesis
BIGMIND300
Nemesis
Level 104
God Stats
4W - 4L
1,510 SR
Queue Stats
135W - 148L
1,496 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KnowSh1ne
Ah Muzen Cab
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 42L
1,569 Elo+
Solo
Merlin
Merlin
MSGxEvil
Merlin
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,432 Elo+
Solo
Ymir
Ymir
NEWGODD
Ymir
Level 136
God Stats
0W - 9L
1,230 SR
Queue Stats
133W - 130L
1,503 Elo+
Party 1
Heimdallr
Heimdallr
RebelAngels
Heimdallr
Level 125
God Stats
4W - 2L
1,715 SR
Queue Stats
241W - 277L
1,443 Elo+
Solo
Team Averages
Level 128
1,491 SR
1,488 Elo+

VS

Team Averages
Level 111
1,431 SR
1,517 Elo+
Chang'e
Chang'e
 
Chang'e
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Jota_VrYT
Cthulhu
Level 86
God Stats
9W - 4L
1,585 SR
Queue Stats
218W - 217L
1,459 Elo+
Solo
Cernunnos
Cernunnos
XxBLack L2
Cernunnos
Level 72
God Stats
1W - 2L
1,131 SR
Queue Stats
197W - 193L
1,514 Elo+
Solo
Ravana
Ravana
fede1222xD
Ravana
Level 159
God Stats
2W - 1L
1,439 SR
Queue Stats
162W - 138L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BIGMIND300
Nemesis
11
4 / 2 / 2
6,906
531
6,419
10,737
3,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
KnowSh1ne
Ah Muzen Cab
11
2 / 2 / 1
6,749
519
7,389
11,729
3,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
MSGxEvil
Merlin
11
1 / 2 / 2
6,520
502
3,289
6,485
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
NEWGODD
Ymir
10
0 / 2 / 5
6,308
485
3,749
11,927
8,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
RebelAngels
Heimdallr
9
0 / 2 / 1
5,837
449
2,279
5,867
2,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
1 / 2 / 2
6,723
517
5,848
7,540
2,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
 
Tyr
10
1 / 2 / 3
6,446
496
5,283
8,612
6,473
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Jota_VrYT
Cthulhu
14
3 / 1 / 1
8,353
643
5,276
5,717
3,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cernunnos
XxBLack L2
Cernunnos
12
2 / 1 / 1
7,424
571
6,746
9,406
3,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
fede1222xD
Ravana
12
3 / 2 / 2
7,204
554
7,551
7,371
3,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
7
Kills
10
10
Deaths
8
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
2
2
1
W
Tyr
 
Tyr
1
2
3
1.25
L
Nemesis
BIGMIND300
Nemesis
4
2
2
2.5
W
Cthulhu
Jota_VrYT
Cthulhu
3
1
1
3.5
L
Ah Muzen Cab
KnowSh1ne
Ah Muzen Cab
2
2
1
1.25
L
Merlin
MSGxEvil
Merlin
1
2
2
1
L
Ymir
NEWGODD
Ymir
0
2
5
1.25
L
Heimdallr
RebelAngels
Heimdallr
0
2
1
0.25
W
Cernunnos
XxBLack L2
Cernunnos
2
1
1
2.5
W
Ravana
fede1222xD
Ravana
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,125
Damage
30,704
46,745
Taken
38,646
20,410
Mitigated
19,222
10,461
Healing
13,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,848
91
776
2,343
7,540
2,951
473
3,036
4,504
44,156
0
W
Tyr
 
Tyr
5,283
803
0
1,625
8,612
6,473
316
2,918
5,694
0
34,906
L
Nemesis
BIGMIND300
Nemesis
6,419
3,719
0
966
10,737
3,831
0
1,900
8,777
0
45,858
W
Cthulhu
Jota_VrYT
Cthulhu
5,276
717
0
2,848
5,717
3,426
0
59
5,658
50,104
0
L
Ah Muzen Cab
KnowSh1ne
Ah Muzen Cab
7,389
3,633
0
6,093
11,729
3,259
0
0
11,729
0
58,023
L
Merlin
MSGxEvil
Merlin
3,289
373
0
838
6,485
2,572
637
2,608
3,835
42,751
0
L
Ymir
NEWGODD
Ymir
3,749
562
0
1,890
11,927
8,004
0
3,551
8,288
28,838
3,600
L
Heimdallr
RebelAngels
Heimdallr
2,279
889
0
674
5,867
2,744
0
2,611
2,992
0
30,099
W
Cernunnos
XxBLack L2
Cernunnos
6,746
3,255
0
5,521
9,406
3,283
1,045
171
9,235
0
53,215
W
Ravana
fede1222xD
Ravana
7,551
3,357
0
663
7,371
3,089
0
363
7,008
0
50,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,320
Gold Earned
36,150
373
Minions Killed
436
0
Camps Cleared
0
1,164,560
Distance Traveled
1,390,165
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,723
517
73
6
0
251,341
4
W
Tyr
6,446
496
59
5
0
260,438
3
L
Nemesis
6,906
531
73
6
0
280,186
3
W
Cthulhu
8,353
643
119
9
0
304,455
3
L
Ah Muzen Cab
6,749
519
89
7
0
221,254
3
L
Merlin
6,520
502
97
7
0
244,559
4
L
Ymir
6,308
485
47
4
0
255,865
3
L
Heimdallr
5,837
449
67
5
0
162,696
1
W
Cernunnos
7,424
571
96
7
0
256,320
2
W
Ravana
7,204
554
89
7
0
317,611
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role