Player Matchup

Kukulkan
Kukulkan
AlexXxBusch
Kukulkan
Level 122
God Stats
16W - 19L
1,384 SR
Queue Stats
98W - 91L
1,468 Elo+
Solo
Osiris
Osiris
BoratVnice
Osiris
Level 96
God Stats
3W - 0L
1,804 SR
Queue Stats
304W - 333L
1,368 Elo+
Solo
Mercury
Mercury
MindofChow
Mercury
Level 62
God Stats
3W - 3L
1,374 SR
Queue Stats
54W - 70L
1,334 Elo+
Solo
Fafnir
Fafnir
Minipiky
Fafnir
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,122 Elo+
Solo
Sol
Sol
RS FATMAN
Sol
Level 106
God Stats
7W - 7L
1,467 SR
Queue Stats
365W - 406L
1,410 Elo+
Solo
Team Averages
Level 87
1,506 SR
1,340 Elo+

VS

Team Averages
Level 44
1,454 SR
1,384 Elo+
Atlas
Atlas
DemonOfBlood97
Atlas
Level 28
God Stats
10W - 26L
1,291 SR
Queue Stats
23W - 60L
1,254 Elo+
Party 1
Thanatos
Thanatos
HxG_CypruS
Thanatos
Level 63
God Stats
11W - 10L
1,477 SR
Queue Stats
86W - 116L
1,404 Elo+
Party 1
Olorun
Olorun
N3v3r-DaRk
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RagedSparKyxD
Cu Chulainn
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,262 Elo+
Solo
Danzaburou
Danzaburou
WEF is Bad
Danzaburou
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AlexXxBusch
Kukulkan
19
8 / 4 / 10
12,355
515
17,761
10,752
5,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
BoratVnice
Osiris
19
10 / 2 / 8
12,410
517
17,581
23,483
23,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
MindofChow
Mercury
20
6 / 3 / 14
13,116
547
19,201
23,288
11,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
Minipiky
Fafnir
16
0 / 3 / 7
10,780
449
4,529
14,671
19,639
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
13 / 3 / 6
13,121
547
25,158
22,126
11,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
8,951
373
6,013
24,963
26,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
HxG_CypruS
Thanatos
15
4 / 7 / 3
10,636
443
10,034
22,250
10,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
N3v3r-DaRk
Olorun
12
0 / 12 / 1
8,660
361
4,368
20,111
8,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
RagedSparKyxD
Cu Chulainn
17
2 / 6 / 0
11,259
469
16,271
26,126
28,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
WEF is Bad
Danzaburou
20
9 / 6 / 0
13,995
583
20,997
23,402
11,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
20
37
Kills
15
15
Deaths
38
45
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AlexXxBusch
Kukulkan
8
4
10
3.25
W
Osiris
BoratVnice
Osiris
10
2
8
7
L
0
7
1
0.07
L
Thanatos
HxG_CypruS
Thanatos
4
7
3
0.79
W
Mercury
MindofChow
Mercury
6
3
14
4.33
W
Fafnir
Minipiky
Fafnir
0
3
7
1.17
L
Olorun
N3v3r-DaRk
Olorun
0
12
1
0.04
W
13
3
6
5.33
L
Cu Chulainn
RagedSparKyxD
Cu Chulainn
2
6
0
0.33
L
Danzaburou
WEF is Bad
Danzaburou
9
6
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,230
Damage
57,683
94,320
Taken
116,852
71,435
Mitigated
86,049
27,273
Healing
30,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AlexXxBusch
Kukulkan
17,761
1,146
0
80
10,752
5,393
67
1,093
9,554
76,351
0
W
Osiris
BoratVnice
Osiris
17,581
7,356
0
8,554
23,483
23,810
265
1,732
20,259
0
80,349
L
6,013
2,335
0
2,543
24,963
26,821
184
12,517
12,446
25,297
0
L
Thanatos
HxG_CypruS
Thanatos
10,034
3,083
0
12,115
22,250
10,280
0
4,871
17,379
0
63,812
W
Mercury
MindofChow
Mercury
19,201
9,141
0
4,423
23,288
11,026
1,060
3,181
19,856
0
147,697
W
Fafnir
Minipiky
Fafnir
4,529
2,102
282
1,827
14,671
19,639
1,003
4,215
10,356
41,287
0
L
Olorun
N3v3r-DaRk
Olorun
4,368
3,610
189
3,144
20,111
8,887
1,609
9,423
10,688
39,687
0
W
25,158
10,723
0
12,107
22,126
11,567
3,333
3,282
18,795
88,019
12,176
L
Cu Chulainn
RagedSparKyxD
Cu Chulainn
16,271
3,254
0
5,469
26,126
28,222
236
7,790
18,336
8,127
83,646
L
Danzaburou
WEF is Bad
Danzaburou
20,997
11,127
0
6,627
23,402
11,839
2,657
11,526
11,218
0
138,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,782
Gold Earned
53,501
585
Minions Killed
520
0
Camps Cleared
0
2,296,100
Distance Traveled
2,017,045
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,355
515
110
5
0
479,526
2
W
Osiris
12,410
517
107
4
0
421,058
2
L
Atlas
8,951
373
34
1
0
415,365
1
L
Thanatos
10,636
443
92
4
0
472,164
1
W
Mercury
13,116
547
170
7
0
575,572
2
W
Fafnir
10,780
449
64
3
0
385,215
3
L
Olorun
8,660
361
65
3
0
324,793
0
W
Sol
13,121
547
134
6
0
434,729
1
L
Cu Chulainn
11,259
469
134
6
0
403,215
11
L
Danzaburou
13,995
583
195
8
0
401,508
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role