Player Matchup

Bastet
Bastet
Gold V
 
Bastet
Gold V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold V
BLEYTER
Guan Yu
Gold V
Level 149
God Stats
7W - 4L
1,638 SR
Queue Stats
369W - 375L
1,264 MMR
Solo
Thanatos
Thanatos
Silver III
Curiosittty
Thanatos
Silver III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,206 MMR
Party 1
Athena
Athena
Bronze V
GhoulMF
Athena
Bronze V
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,408 MMR
Party 1
Olorun
Olorun
Gold V
SuperrealTick03
Olorun
Gold V
Level 145
God Stats
0W - 2L
1,772 SR
Queue Stats
69W - 77L
1,310 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,582 SR
1,338 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 139
1,492 SR
1,302 MMR
Ymir
Ymir
Gold V
ADJX
Ymir
Gold V
Level 143
God Stats
24W - 25L
1,481 SR
Queue Stats
366W - 377L
1,255 MMR
Solo
Chang'e
Chang'e
Silver IV
MrLechuga
Chang'e
Silver IV
Level 159
God Stats
1W - 0L
1,444 SR
Queue Stats
7W - 7L
1,418 MMR
Solo
Cernunnos
Cernunnos
Gold V
RaZr Scythe
Cernunnos
Gold V
Level 126
God Stats
6W - 4L
1,598 SR
Queue Stats
76W - 76L
1,285 MMR
Solo
Achilles
Achilles
Gold V
ReefMyUnit69
Achilles
Gold V
Level 128
God Stats
48W - 33L
1,599 SR
Queue Stats
181W - 182L
1,276 MMR
Solo
Thor
Thor
Gold III
TheEndOfDayz
Thor
Gold III
Level 140
God Stats
2W - 4L
1,340 SR
Queue Stats
528W - 537L
1,276 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
2 / 8 / 9
10,750
398
21,312
29,302
13,277
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Guan Yu
BLEYTER
Guan Yu
19
1 / 3 / 7
12,882
477
12,482
29,094
38,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Thanatos
Curiosittty
Thanatos
20
13 / 3 / 3
14,617
541
21,791
27,912
15,799
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
GhoulMF
Athena
16
1 / 4 / 12
11,566
428
7,764
30,609
38,826
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
2 / 7 / 4
11,665
432
20,403
30,365
13,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
ArtioHadesSylvanusBakasura

VS

Bans
IshtarChronosCharybdisDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ADJX
Ymir
17
2 / 4 / 15
13,573
503
9,269
30,644
40,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
MrLechuga
Chang'e
20
2 / 8 / 7
14,785
548
25,156
30,473
12,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
RaZr Scythe
Cernunnos
20
8 / 3 / 10
15,102
559
30,022
25,244
10,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
ReefMyUnit69
Achilles
20
6 / 3 / 6
15,304
567
16,480
30,865
37,195
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
7 / 1 / 10
14,745
546
18,842
22,115
10,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
73
19
Kills
25
25
Deaths
19
35
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
8
9
0.81
W
Ymir
ADJX
Ymir
2
4
15
2.38
L
Guan Yu
BLEYTER
Guan Yu
1
3
7
1.5
L
Thanatos
Curiosittty
Thanatos
13
3
3
4.83
L
Athena
GhoulMF
Athena
1
4
12
1.75
W
Chang'e
MrLechuga
Chang'e
2
8
7
0.69
W
Cernunnos
RaZr Scythe
Cernunnos
8
3
10
4.33
W
Achilles
ReefMyUnit69
Achilles
6
3
6
3
L
2
7
4
0.57
W
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,752
Damage
99,769
147,282
Taken
139,341
120,061
Mitigated
112,388
66,403
Healing
59,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
21,312
5,886
0
4,889
29,302
13,277
60
9,530
19,606
0
84,362
W
Ymir
ADJX
Ymir
9,269
1,789
0
5,279
30,644
40,666
395
9,338
21,151
35,013
1,552
L
Guan Yu
BLEYTER
Guan Yu
12,482
1,137
1,534
10,800
29,094
38,568
589
4,809
23,054
0
110,094
L
Thanatos
Curiosittty
Thanatos
21,791
5,464
0
28,141
27,912
15,799
0
7,083
20,527
20
154,564
L
Athena
GhoulMF
Athena
7,764
2,083
4,147
4,291
30,609
38,826
269
7,925
22,366
51,503
0
W
Chang'e
MrLechuga
Chang'e
25,156
1,680
6,585
13,803
30,473
12,958
3,295
4,962
25,354
137,755
0
W
Cernunnos
RaZr Scythe
Cernunnos
30,022
18,381
0
13,551
25,244
10,787
6,541
6,541
18,594
0
138,875
W
Achilles
ReefMyUnit69
Achilles
16,480
4,296
0
13,005
30,865
37,195
1,503
4,065
25,949
0
112,648
L
20,403
11,611
981
11,620
30,365
13,591
104
6,864
23,443
119,378
2,874
W
18,842
4,960
0
7,382
22,115
10,782
3,881
5,278
16,779
0
109,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,480
Gold Earned
73,509
675
Minions Killed
749
0
Camps Cleared
0
2,677,588
Distance Traveled
2,595,780
22
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,750
398
76
3
0
551,553
0
W
Ymir
13,573
503
44
2
0
518,914
12
L
Guan Yu
12,882
477
183
7
0
540,280
11
L
Thanatos
14,617
541
205
8
0
609,880
5
L
Athena
11,566
428
56
2
0
547,279
5
W
Chang'e
14,785
548
191
7
0
486,090
7
W
Cernunnos
15,102
559
166
6
0
491,135
7
W
Achilles
15,304
567
188
7
0
505,969
6
L
Olorun
11,665
432
155
6
0
428,596
1
W
Thor
14,745
546
160
6
0
593,672
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role