Player Matchup

Neith
Neith
 
Neith
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
I_Love_Akeno5710
Jormungandr
Level 99
God Stats
3W - 2L
1,628 SR
Queue Stats
150W - 190L
1,362 Elo+
Party 1
Ne Zha
Ne Zha
PY3tti
Ne Zha
Level 149
God Stats
25W - 20L
1,539 SR
Queue Stats
709W - 690L
1,532 Elo+
Solo
Ah Puch
Ah Puch
dani241204K918
Ah Puch
Level 69
God Stats
2W - 1L
1,791 SR
Queue Stats
163W - 221L
1,449 Elo+
Party 1
Set
Set
zoro_huntr101
Set
Level 102
God Stats
6W - 7L
1,425 SR
Queue Stats
145W - 151L
1,426 Elo+
Solo
Team Averages
Level 99
1,577 SR
1,454 Elo+

VS

Team Averages
Level 134
1,542 SR
1,458 Elo+
Vulcan
Vulcan
BlakeBateaste1
Vulcan
Level 160
God Stats
12W - 16L
1,466 SR
Queue Stats
519W - 504L
1,449 Elo+
Party 2
Arachne
Arachne
J_Mitch62
Arachne
Level 155
God Stats
74W - 43L
1,622 SR
Queue Stats
412W - 411L
1,480 Elo+
Party 2
Ymir
Ymir
KJones24_
Ymir
Level 111
God Stats
14W - 14L
1,550 SR
Queue Stats
130W - 127L
1,483 Elo+
Party 2
Osiris
Osiris
RedLantern32
Osiris
Level 131
God Stats
3W - 3L
1,528 SR
Queue Stats
103W - 118L
1,449 Elo+
Solo
Chiron
Chiron
SeverusFreight
Chiron
Level 112
God Stats
14W - 14L
1,543 SR
Queue Stats
41W - 52L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 3 / 1
4,904
490
5,431
6,247
2,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Jormungandr
I_Love_Akeno5710
Jormungandr
8
1 / 3 / 1
5,136
514
6,054
10,753
6,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ne Zha
PY3tti
Ne Zha
8
0 / 2 / 0
5,043
504
2,614
5,440
1,997
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 2 / 0
5,507
551
2,342
6,190
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 1
5,515
552
2,950
9,211
3,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,520
652
4,724
2,772
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
J_Mitch62
Arachne
10
1 / 1 / 2
5,860
586
2,683
7,230
2,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ymir
10
4 / 2 / 3
6,824
682
5,949
9,453
7,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Osiris
11
1 / 0 / 0
6,377
638
1,410
5,448
4,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
3 / 0 / 4
6,067
607
6,115
7,450
2,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
11
11
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
1
0.17
W
2
0
1
2.5
L
Jormungandr
I_Love_Akeno5710
Jormungandr
1
3
1
0.5
W
Arachne
J_Mitch62
Arachne
1
1
2
2
W
Ymir
4
2
3
2.75
L
Ne Zha
PY3tti
Ne Zha
0
2
0
0
W
Osiris
1
0
0
1
W
3
0
4
5
L
2
2
0
1
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,391
Damage
20,881
37,841
Taken
32,353
17,312
Mitigated
18,213
6,581
Healing
14,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,431
2,064
0
1,242
6,247
2,579
0
1,654
4,593
0
31,193
W
4,724
460
0
245
2,772
1,232
0
821
1,951
40,793
0
L
Jormungandr
I_Love_Akeno5710
Jormungandr
6,054
1,923
129
1,429
10,753
6,451
0
3,548
7,205
23,307
1,237
W
Arachne
J_Mitch62
Arachne
2,683
1,741
0
1,846
7,230
2,627
149
890
6,340
0
35,929
W
Ymir
5,949
1,656
414
3,045
9,453
7,524
0
3,690
5,763
28,786
2,077
L
Ne Zha
PY3tti
Ne Zha
2,614
1,207
0
745
5,440
1,997
0
386
5,054
0
32,177
W
Osiris
1,410
673
0
3,649
5,448
4,214
893
0
5,448
0
35,323
W
6,115
2,804
796
4,873
7,450
2,616
504
2,369
5,081
0
32,720
L
2,342
0
0
1,692
6,190
2,728
0
3,657
2,533
28,199
772
L
2,950
1,405
0
1,344
9,211
3,557
0
941
8,270
0
42,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,105
Gold Earned
31,648
304
Minions Killed
338
0
Camps Cleared
0
977,642
Distance Traveled
1,032,617
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,904
490
64
6
0
180,215
3
W
Vulcan
6,520
652
91
9
0
230,975
4
L
Jormungandr
5,136
514
29
3
0
172,543
1
W
Arachne
5,860
586
63
6
0
239,095
2
W
Ymir
6,824
682
43
4
0
187,209
0
L
Ne Zha
5,043
504
67
7
0
208,371
0
W
Osiris
6,377
638
86
9
0
198,704
2
W
Chiron
6,067
607
55
6
0
176,634
1
L
Ah Puch
5,507
551
56
6
0
190,436
3
L
Set
5,515
552
88
9
0
226,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role