Player Matchup

Horus
Horus
Bukubukuchaguma
Horus
Level 101
God Stats
42W - 42L
1,510 SR
Queue Stats
226W - 218L
1,539 Elo+
Party 1
Danzaburou
Danzaburou
LordJamezx
Danzaburou
Level 65
God Stats
23W - 10L
1,659 SR
Queue Stats
163W - 164L
1,528 Elo+
Party 1
Baron Samedi
Baron Samedi
MFSACREDSWAUV420
Baron Samedi
Level 147
God Stats
64W - 53L
1,505 SR
Queue Stats
661W - 660L
1,529 Elo+
Solo
Anubis
Anubis
Tomboywolf
Anubis
Level 108
God Stats
28W - 29L
1,531 SR
Queue Stats
48W - 49L
1,502 Elo+
Solo
Ao Kuang
Ao Kuang
victorious05
Ao Kuang
Level 68
God Stats
3W - 4L
1,467 SR
Queue Stats
207W - 243L
1,454 Elo+
Party 1
Team Averages
Level 98
1,534 SR
1,510 Elo+

VS

Team Averages
Level 135
1,494 SR
1,477 Elo+
Anhur
Anhur
Gematra
Anhur
Level 119
God Stats
1W - 1L
1,372 SR
Queue Stats
86W - 92L
1,517 Elo+
Party 2
Thor
Thor
RevObs
Thor
Level 160
God Stats
6W - 8L
1,392 SR
Queue Stats
122W - 149L
1,406 Elo+
Solo
Pele
Pele
The_Chesse_God
Pele
Level 129
God Stats
7W - 1L
1,865 SR
Queue Stats
251W - 264L
1,453 Elo+
Party 2
Zhong Kui
Zhong Kui
UnclearAtom3928
Zhong Kui
Level 129
God Stats
3W - 1L
1,486 SR
Queue Stats
234W - 207L
1,512 Elo+
Solo
Merlin
Merlin
llDranzeRz
Merlin
Level 139
God Stats
3W - 5L
1,353 SR
Queue Stats
220W - 224L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
6,634
332
3,461
8,392
8,486
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
LordJamezx
Danzaburou
16
3 / 4 / 0
9,865
493
9,777
18,040
6,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
MFSACREDSWAUV420
Baron Samedi
16
1 / 2 / 0
9,649
482
12,281
12,304
7,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anubis
Tomboywolf
Anubis
15
0 / 4 / 1
9,111
456
3,210
12,616
6,608
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
victorious05
Ao Kuang
14
2 / 2 / 0
8,821
441
4,461
15,346
6,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Gematra
Anhur
18
5 / 2 / 3
11,719
586
12,477
15,243
5,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
RevObs
Thor
15
1 / 1 / 4
9,546
477
4,364
10,480
7,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
5 / 2 / 4
11,253
563
9,625
15,477
6,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
UnclearAtom3928
Zhong Kui
18
1 / 1 / 1
11,037
552
10,310
17,634
20,087
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
llDranzeRz
Merlin
19
1 / 0 / 3
11,421
571
7,011
5,724
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
6
Kills
13
13
Deaths
6
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Anhur
Gematra
Anhur
5
2
3
3.25
L
Danzaburou
LordJamezx
Danzaburou
3
4
0
0.75
L
Baron Samedi
MFSACREDSWAUV420
Baron Samedi
1
2
0
0.5
W
Thor
RevObs
Thor
1
1
4
3
W
5
2
4
3.5
L
Anubis
Tomboywolf
Anubis
0
4
1
0.13
W
Zhong Kui
UnclearAtom3928
Zhong Kui
1
1
1
1.5
W
Merlin
llDranzeRz
Merlin
1
0
3
2.5
L
Ao Kuang
victorious05
Ao Kuang
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,190
Damage
43,787
66,698
Taken
64,558
35,876
Mitigated
42,556
28,332
Healing
30,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,461
1,609
1,275
2,091
8,392
8,486
0
2,194
6,198
0
15,540
W
Anhur
Gematra
Anhur
12,477
5,191
0
6,092
15,243
5,522
702
1,706
13,537
0
103,735
L
Danzaburou
LordJamezx
Danzaburou
9,777
4,682
0
7,855
18,040
6,777
1,422
0
18,040
0
87,882
L
Baron Samedi
MFSACREDSWAUV420
Baron Samedi
12,281
1,566
231
3,109
12,304
7,510
0
7,040
5,264
76,555
0
W
Thor
RevObs
Thor
4,364
952
0
3,085
10,480
7,883
60
1,947
8,488
151
23,955
W
9,625
2,596
0
7,606
15,477
6,581
129
1,700
13,747
0
107,294
L
Anubis
Tomboywolf
Anubis
3,210
162
0
5,488
12,616
6,608
0
6,440
6,176
75,144
0
W
Zhong Kui
UnclearAtom3928
Zhong Kui
10,310
845
0
11,763
17,634
20,087
576
10,548
6,154
85,599
0
W
Merlin
llDranzeRz
Merlin
7,011
992
0
1,659
5,724
2,483
375
3,110
2,590
121,197
0
L
Ao Kuang
victorious05
Ao Kuang
4,461
637
0
8,283
15,346
6,495
0
1,869
13,477
69,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,080
Gold Earned
54,976
571
Minions Killed
729
0
Camps Cleared
0
1,796,877
Distance Traveled
1,866,236
20
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,634
332
22
1
0
415,344
3
W
Anhur
11,719
586
178
9
0
358,444
11
L
Danzaburou
9,865
493
138
7
0
344,084
4
L
Baron Samedi
9,649
482
153
8
0
300,050
2
W
Thor
9,546
477
35
2
0
394,008
10
W
Pele
11,253
563
163
8
0
433,933
4
L
Anubis
9,111
456
152
8
0
312,120
6
W
Zhong Kui
11,037
552
157
8
0
339,051
4
W
Merlin
11,421
571
196
10
0
340,800
3
L
Ao Kuang
8,821
441
106
5
0
425,279
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role