Player Matchup

Tyr
Tyr
Masters
 
Tyr
Masters
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Masters
 
Maui
Masters
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond I
Creamπ
Morgan Le Fay
Diamond I
Level 127
God Stats
1W - 0L
1,738 SR
Queue Stats
35W - 35L
2,363 MMR
Party 1
Medusa
Medusa
Diamond III
Furу
Medusa
Diamond III
Level 146
God Stats
5W - 4L
1,690 SR
Queue Stats
75W - 76L
2,289 MMR
Party 1
Set
Set
Diamond III
IM7MDI
Set
Diamond III
Level 153
God Stats
11W - 1L
1,801 SR
Queue Stats
20W - 5L
2,461 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 130
1,646 SR
2,023 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 145
1,660 SR
2,454 MMR
Apollo
Apollo
Diamond III
AeEsmann8
Apollo
Diamond III
Level 160
God Stats
10W - 5L
1,757 SR
Queue Stats
151W - 134L
2,313 MMR
Solo
Khepri
Khepri
Masters
Detectable
Khepri
Masters
Level 160
God Stats
16W - 8L
1,747 SR
Queue Stats
110W - 99L
2,488 MMR
Solo
Nemesis
Nemesis
Diamond II
Sanjí
Nemesis
Diamond II
Level 160
God Stats
0W - 2L
1,956 SR
Queue Stats
76W - 46L
2,735 MMR
Solo
Tiamat
Tiamat
Diamond I
TeFaltaCalle
Tiamat
Diamond I
Level 87
God Stats
1W - 5L
1,125 SR
Queue Stats
195W - 179L
2,307 MMR
Solo
Baron Samedi
Baron Samedi
Diamond I
Termoaktywny
Baron Samedi
Diamond I
Level 160
God Stats
27W - 18L
1,715 SR
Queue Stats
263W - 230L
2,424 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
5 / 0 / 6
14,843
707
16,430
18,302
19,193
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Maui
 
Maui
17
3 / 0 / 13
12,162
579
5,859
19,420
21,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
Creamπ
Morgan Le Fay
20
5 / 2 / 10
13,183
628
21,763
17,389
9,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Furу
Medusa
19
9 / 3 / 5
13,224
630
24,312
22,677
11,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Set
IM7MDI
Set
19
3 / 5 / 7
12,873
613
12,707
21,183
10,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
He BoAtlasNe ZhaRama

VS

Bans
ChronosIshtarThorYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AeEsmann8
Apollo
18
5 / 7 / 2
11,597
552
16,126
24,872
12,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
Detectable
Khepri
13
0 / 4 / 5
8,797
419
4,879
19,623
22,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Sanjí
Nemesis
16
3 / 6 / 5
9,915
472
12,644
25,669
12,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
18
2 / 3 / 3
10,729
511
15,613
13,628
10,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
Termoaktywny
Baron Samedi
16
0 / 5 / 1
9,953
474
5,777
17,063
14,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
26
25
Kills
10
10
Deaths
25
41
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
0
6
8
W
Maui
 
Maui
3
0
13
9.5
L
Apollo
AeEsmann8
Apollo
5
7
2
0.86
W
Morgan Le Fay
Creamπ
Morgan Le Fay
5
2
10
5
L
Khepri
Detectable
Khepri
0
4
5
0.63
W
Medusa
Furу
Medusa
9
3
5
3.83
W
Set
IM7MDI
Set
3
5
7
1.3
L
Nemesis
Sanjí
Nemesis
3
6
5
0.92
L
Tiamat
2
3
3
1.17
L
Baron Samedi
Termoaktywny
Baron Samedi
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,071
Damage
55,039
98,971
Taken
100,855
71,050
Mitigated
72,909
43,413
Healing
25,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
16,430
2,303
0
11,739
18,302
19,193
0
6,969
9,773
0
120,424
W
Maui
 
Maui
5,859
875
4,350
6,970
19,420
21,167
368
5,138
14,282
28,913
1,456
L
Apollo
AeEsmann8
Apollo
16,126
11,308
0
7,784
24,872
12,874
1,332
8,479
16,234
0
97,370
W
Morgan Le Fay
Creamπ
Morgan Le Fay
21,763
1,981
245
5,718
17,389
9,171
859
7,456
9,933
107,302
0
L
Khepri
Detectable
Khepri
4,879
495
2,849
3,030
19,623
22,343
0
5,051
14,372
23,387
0
W
Medusa
Furу
Medusa
24,312
14,122
0
11,146
22,677
11,484
7,534
5,094
17,583
0
137,347
W
Set
IM7MDI
Set
12,707
6,352
0
3,245
21,183
10,035
804
4,049
17,134
0
128,411
L
Nemesis
Sanjí
Nemesis
12,644
5,164
0
3,509
25,669
12,653
0
4,689
20,837
0
80,925
L
Tiamat
15,613
874
405
4,681
13,628
10,097
0
5,579
7,678
119,776
0
L
Baron Samedi
Termoaktywny
Baron Samedi
5,777
788
622
2,839
17,063
14,942
0
2,545
14,448
80,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,285
Gold Earned
50,991
740
Minions Killed
635
0
Camps Cleared
0
2,164,739
Distance Traveled
1,916,720
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,843
707
209
10
0
497,325
4
W
Maui
12,162
579
30
1
0
427,948
8
L
Apollo
11,597
552
144
7
0
348,000
5
W
Morgan Le Fay
13,183
628
154
7
0
440,692
6
L
Khepri
8,797
419
37
2
0
414,424
6
W
Medusa
13,224
630
167
8
0
391,386
2
W
Set
12,873
613
180
9
0
407,388
5
L
Nemesis
9,915
472
112
5
0
411,152
3
L
Tiamat
10,729
511
190
9
0
402,464
0
L
Baron Samedi
9,953
474
152
7
0
340,680
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role