Player Matchup

Susano
Susano
 
Susano
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
GunterATE
Cthulhu
Level 78
God Stats
2W - 2L
1,488 SR
Queue Stats
108W - 89L
1,475 Elo+
Party 1
Baba Yaga
Baba Yaga
JespikJ
Baba Yaga
Level 68
God Stats
3W - 5L
1,379 SR
Queue Stats
94W - 82L
1,464 Elo+
Party 1
Agni
Agni
Kamikadzeri
Agni
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 81L
1,464 Elo+
Party 1
Sylvanus
Sylvanus
StrikerMD
Sylvanus
Level 125
God Stats
1W - 1L
1,705 SR
Queue Stats
31W - 32L
1,497 Elo+
Solo
Team Averages
Level 86
1,514 SR
1,480 Elo+

VS

Team Averages
Level 134
1,460 SR
1,436 Elo+
Cerberus
Cerberus
NËJÏ
Cerberus
Level 128
God Stats
1W - 1L
1,302 SR
Queue Stats
106W - 109L
1,438 Elo+
Solo
Raijin
Raijin
Okigin
Raijin
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,353 Elo+
Solo
Cernunnos
Cernunnos
Scheggele
Cernunnos
Level 127
God Stats
7W - 10L
1,380 SR
Queue Stats
513W - 530L
1,475 Elo+
Solo
Artemis
Artemis
TheWitchWoods
Artemis
Level 106
God Stats
2W - 1L
1,621 SR
Queue Stats
219W - 218L
1,484 Elo+
Solo
Guan Yu
Guan Yu
xOnDeathRoWx
Guan Yu
Level 149
God Stats
4W - 3L
1,497 SR
Queue Stats
222W - 217L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
1 / 6 / 7
8,348
642
17,534
16,525
9,620
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
GunterATE
Cthulhu
17
5 / 6 / 9
9,988
768
24,412
24,935
24,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baba Yaga
JespikJ
Baba Yaga
17
4 / 3 / 11
9,912
762
17,260
12,894
7,182
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
5 / 8 / 8
10,045
773
18,268
14,111
6,838
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
StrikerMD
Sylvanus
16
3 / 5 / 11
9,749
750
12,848
25,904
33,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
NËJÏ
Cerberus
17
5 / 4 / 20
11,211
862
14,824
31,715
26,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
Okigin
Raijin
18
5 / 4 / 17
10,608
816
21,687
14,722
8,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Scheggele
Cernunnos
20
12 / 2 / 8
12,264
943
18,663
19,080
10,896
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
18
3 / 4 / 16
10,649
819
23,098
16,586
9,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
xOnDeathRoWx
Guan Yu
16
3 / 4 / 19
10,026
771
8,744
21,751
29,895
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
108
18
Kills
28
28
Deaths
18
46
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
6
7
0.75
L
Cthulhu
GunterATE
Cthulhu
5
6
9
1.58
L
Baba Yaga
JespikJ
Baba Yaga
4
3
11
3.17
L
5
8
8
1.13
W
Cerberus
NËJÏ
Cerberus
5
4
20
3.75
W
Raijin
Okigin
Raijin
5
4
17
3.38
W
Cernunnos
Scheggele
Cernunnos
12
2
8
8
L
Sylvanus
StrikerMD
Sylvanus
3
5
11
1.7
W
Artemis
3
4
16
2.75
W
Guan Yu
xOnDeathRoWx
Guan Yu
3
4
19
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,322
Damage
87,016
94,369
Taken
103,854
80,690
Mitigated
84,320
37,160
Healing
59,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
17,534
3,397
2,866
3,067
16,525
9,620
0
6,123
10,402
0
26,319
L
Cthulhu
GunterATE
Cthulhu
24,412
1,514
848
4,515
24,935
24,040
0
7,578
17,357
37,495
0
L
Baba Yaga
JespikJ
Baba Yaga
17,260
2,045
1,122
4,333
12,894
7,182
0
6,355
6,539
33,202
0
L
18,268
1,609
1,028
1,298
14,111
6,838
0
6,002
8,109
23,701
0
W
Cerberus
NËJÏ
Cerberus
14,824
990
2,095
14,195
31,715
26,402
230
18,872
12,423
24,077
0
W
Raijin
Okigin
Raijin
21,687
1,981
2,195
3,738
14,722
8,109
508
10,752
3,770
37,832
0
W
Cernunnos
Scheggele
Cernunnos
18,663
9,275
2,395
7,616
19,080
10,896
3,924
13,596
5,164
0
40,523
L
Sylvanus
StrikerMD
Sylvanus
12,848
2,828
9,276
8,807
25,904
33,010
29
10,453
15,451
17,834
0
W
Artemis
23,098
9,211
1,088
4,485
16,586
9,018
2,279
12,640
3,624
0
45,567
W
Guan Yu
xOnDeathRoWx
Guan Yu
8,744
895
11,634
10,175
21,751
29,895
246
15,124
6,085
0
10,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,042
Gold Earned
54,758
120
Minions Killed
178
0
Camps Cleared
0
1,144,270
Distance Traveled
1,255,923
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,348
642
19
1
0
235,792
2
L
Cthulhu
9,988
768
39
3
0
239,583
0
L
Baba Yaga
9,912
762
39
3
0
223,117
0
L
Agni
10,045
773
15
1
0
229,894
4
W
Cerberus
11,211
862
35
3
0
275,979
0
W
Raijin
10,608
816
32
2
0
221,427
0
W
Cernunnos
12,264
943
44
3
0
262,491
4
L
Sylvanus
9,749
750
8
1
0
215,884
0
W
Artemis
10,649
819
59
5
0
209,517
2
W
Guan Yu
10,026
771
8
1
0
286,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role