Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
L3R0YJ3NK1N5
Ah Muzen Cab
Level 76
God Stats
0W - 2L
1,293 SR
Queue Stats
35W - 42L
1,445 Elo+
Party 2
Jing Wei
Jing Wei
MrWorldwide95
Jing Wei
Level 85
God Stats
2W - 2L
1,475 SR
Queue Stats
141W - 150L
1,454 Elo+
Solo
Nike
Nike
sammichio
Nike
Level 121
God Stats
2W - 2L
1,616 SR
Queue Stats
138W - 157L
1,368 Elo+
Solo
Hachiman
Hachiman
zloybes
Hachiman
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 11L
1,393 Elo+
Solo
Team Averages
Level 103
1,477 SR
1,432 Elo+

VS

Team Averages
Level 81
1,473 SR
1,462 Elo+
Cerberus
Cerberus
AIRON2502
Cerberus
Level 64
God Stats
4W - 0L
1,814 SR
Queue Stats
148W - 143L
1,510 Elo+
Party 1
Poseidon
Poseidon
Duskybobblehead
Poseidon
Level 79
God Stats
1W - 1L
1,240 SR
Queue Stats
338W - 323L
1,427 Elo+
Solo
Neith
Neith
ThirtyMcpies
Neith
Level 56
God Stats
4W - 3L
1,551 SR
Queue Stats
90W - 87L
1,472 Elo+
Party 1
Raijin
Raijin
iEclipse EU
Raijin
Level 99
God Stats
1W - 1L
1,261 SR
Queue Stats
60W - 61L
1,470 Elo+
Party 1
Set
Set
kakashka112
Set
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
2 / 4 / 3
8,882
740
14,833
12,771
14,973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
L3R0YJ3NK1N5
Ah Muzen Cab
14
1 / 7 / 1
8,088
674
9,492
12,178
4,861
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
MrWorldwide95
Jing Wei
15
0 / 4 / 3
7,832
653
6,925
12,006
4,952
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nike
16
5 / 4 / 1
9,386
782
7,846
13,297
8,186
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
zloybes
Hachiman
11
0 / 7 / 3
6,937
578
5,917
12,706
4,855
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AIRON2502
Cerberus
18
12 / 2 / 12
11,794
983
12,528
21,072
27,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
17
1 / 1 / 16
9,329
777
10,307
7,844
3,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 1 / 14
10,133
844
12,274
8,754
5,003
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
17
5 / 2 / 13
9,994
833
13,142
8,059
4,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 2 / 15
8,810
734
10,342
10,751
6,545
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
96
8
Kills
26
26
Deaths
8
11
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
4
3
0.88
W
Cerberus
AIRON2502
Cerberus
12
2
12
9
W
Poseidon
1
1
16
9
L
Ah Muzen Cab
L3R0YJ3NK1N5
Ah Muzen Cab
1
7
1
0.21
L
Jing Wei
MrWorldwide95
Jing Wei
0
4
3
0.38
W
6
1
14
13
W
Raijin
5
2
13
5.75
W
2
2
15
4.75
L
Nike
5
4
1
1.38
L
Hachiman
zloybes
Hachiman
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,013
Damage
58,593
62,958
Taken
56,480
37,827
Mitigated
47,270
16,726
Healing
24,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
14,833
605
2,139
1,597
12,771
14,973
0
7,184
5,587
26,638
0
W
Cerberus
AIRON2502
Cerberus
12,528
382
2,377
7,994
21,072
27,693
475
4,033
17,039
20,116
0
W
Poseidon
10,307
625
1,556
608
7,844
3,885
961
3,394
4,450
22,551
0
L
Ah Muzen Cab
L3R0YJ3NK1N5
Ah Muzen Cab
9,492
2,351
0
1,158
12,178
4,861
0
8,972
3,206
0
18,352
L
Jing Wei
MrWorldwide95
Jing Wei
6,925
4,554
1,665
3,517
12,006
4,952
0
6,243
5,763
0
19,175
W
12,274
2,754
1,439
2,749
8,754
5,003
572
2,964
5,790
0
24,348
W
Raijin
13,142
609
928
1,956
8,059
4,144
1,067
2,345
5,714
33,402
0
W
10,342
2,087
1,842
2,670
10,751
6,545
871
2,097
8,654
0
16,686
L
Nike
7,846
465
2,104
1,968
13,297
8,186
0
7,063
6,234
0
18,977
L
Hachiman
zloybes
Hachiman
5,917
2,669
1,714
864
12,706
4,855
0
6,515
6,191
0
9,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,125
Gold Earned
50,060
110
Minions Killed
167
0
Camps Cleared
0
1,063,729
Distance Traveled
1,168,918
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,882
740
35
3
0
223,574
0
W
Cerberus
11,794
983
37
3
0
230,457
0
W
Poseidon
9,329
777
35
3
0
238,574
0
L
Ah Muzen Cab
8,088
674
18
2
0
189,709
1
L
Jing Wei
7,832
653
33
3
0
219,864
1
W
Neith
10,133
844
30
3
0
223,835
0
W
Raijin
9,994
833
52
4
0
221,098
0
W
Set
8,810
734
13
1
0
254,954
1
L
Nike
9,386
782
15
1
0
234,259
0
L
Hachiman
6,937
578
9
1
0
196,323
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role