Player Matchup

Athena
Athena
 
Athena
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Dante6406
Zeus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,526 Elo+
Solo
Hercules
Hercules
Death4Zones
Hercules
Level 128
God Stats
1W - 2L
1,242 SR
Queue Stats
11W - 11L
1,444 Elo+
Solo
Baba Yaga
Baba Yaga
Savage Panda
Baba Yaga
Level 122
God Stats
22W - 22L
1,532 SR
Queue Stats
62W - 70L
1,481 Elo+
Solo
Skadi
Skadi
Starkiller06064
Skadi
Level 61
God Stats
4W - 1L
1,907 SR
Queue Stats
15W - 22L
1,428 Elo+
Solo
Team Averages
Level 118
1,536 SR
1,476 Elo+

VS

Team Averages
Level 85
1,458 SR
1,471 Elo+
Sun Wukong
Sun Wukong
ExoTicAlmOSs
Sun Wukong
Level 98
God Stats
1W - 1L
1,640 SR
Queue Stats
41W - 44L
1,449 Elo+
Solo
Fenrir
Fenrir
FillippeNoa
Fenrir
Level 59
God Stats
31W - 27L
1,515 SR
Queue Stats
51W - 54L
1,459 Elo+
Party 1
Neith
Neith
JayW33_
Neith
Level 103
God Stats
2W - 2L
1,324 SR
Queue Stats
23W - 17L
1,555 Elo+
Solo
Scylla
Scylla
TFLTOM
Scylla
Level 63
God Stats
8W - 11L
1,413 SR
Queue Stats
49W - 52L
1,457 Elo+
Party 1
Kukulkan
Kukulkan
Tryk26
Kukulkan
Level 101
God Stats
45W - 66L
1,397 SR
Queue Stats
189W - 196L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
1 / 1 / 1
9,726
973
6,041
14,080
14,127
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zeus
15
0 / 4 / 2
9,331
933
10,053
12,879
5,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Death4Zones
Hercules
15
1 / 4 / 1
9,454
945
7,388
24,699
17,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
Savage Panda
Baba Yaga
15
0 / 1 / 3
9,323
932
7,381
10,855
4,869
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 4 / 2
9,580
958
9,261
13,104
5,832
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

180

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ExoTicAlmOSs
Sun Wukong
16
0 / 1 / 9
10,413
1,041
10,894
12,806
11,458
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
16
2 / 1 / 8
9,839
984
14,425
12,613
6,243
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
JayW33_
Neith
16
3 / 0 / 8
10,674
1,067
14,554
5,888
2,908
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
TFLTOM
Scylla
17
6 / 0 / 6
11,234
1,123
20,698
8,285
3,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Tryk26
Kukulkan
16
3 / 1 / 5
10,592
1,059
8,842
4,893
2,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
3
Kills
14
14
Deaths
3
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
1
1
1.5
L
Zeus
0
4
2
0.25
L
Hercules
Death4Zones
Hercules
1
4
1
0.38
W
Sun Wukong
ExoTicAlmOSs
Sun Wukong
0
1
9
4.5
W
Fenrir
2
1
8
6
W
Neith
JayW33_
Neith
3
0
8
7
L
Baba Yaga
Savage Panda
Baba Yaga
0
1
3
1.5
L
1
4
2
0.5
W
Scylla
TFLTOM
Scylla
6
0
6
9
W
Kukulkan
Tryk26
Kukulkan
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,124
Damage
69,413
75,617
Taken
44,485
47,257
Mitigated
26,633
7,457
Healing
10,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
6,041
985
839
910
14,080
14,127
0
4,918
8,840
18,326
0
L
Zeus
10,053
590
254
1,076
12,879
5,083
0
4,908
7,855
31,395
0
L
Hercules
Death4Zones
Hercules
7,388
2,421
430
3,257
24,699
17,346
0
10,092
14,239
0
18,698
W
Sun Wukong
ExoTicAlmOSs
Sun Wukong
10,894
2,239
0
3,380
12,806
11,458
0
4,968
7,383
0
38,224
W
Fenrir
14,425
4,478
0
1,485
12,613
6,243
0
6,248
5,954
0
17,891
W
Neith
JayW33_
Neith
14,554
3,890
0
2,085
5,888
2,908
0
3,172
2,488
0
39,857
L
Baba Yaga
Savage Panda
Baba Yaga
7,381
154
0
691
10,855
4,869
0
3,020
7,707
26,329
0
L
9,261
5,192
0
0
13,104
5,832
0
5,485
7,436
0
23,595
W
Scylla
TFLTOM
Scylla
20,698
1,973
112
1,558
8,285
3,620
0
4,969
3,002
30,117
0
W
Kukulkan
Tryk26
Kukulkan
8,842
573
0
1,526
4,893
2,404
0
3,416
1,325
35,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,414
Gold Earned
52,752
192
Minions Killed
213
3
Camps Cleared
12
938,736
Distance Traveled
1,035,507
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,726
973
29
3
1
194,739
3
L
Zeus
9,331
933
69
7
1
163,893
0
L
Hercules
9,454
945
23
2
0
194,577
0
W
Sun Wukong
10,413
1,041
54
5
8
208,324
0
W
Fenrir
9,839
984
9
1
2
221,411
0
W
Neith
10,674
1,067
68
7
0
208,813
0
L
Baba Yaga
9,323
932
40
4
0
205,778
0
L
Skadi
9,580
958
31
3
1
179,749
0
W
Scylla
11,234
1,123
28
3
0
204,966
0
W
Kukulkan
10,592
1,059
54
5
2
191,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role