Player Matchup

Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DaddyS3npai
Ymir
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,328 Elo+
Solo
Zhong Kui
Zhong Kui
Lucrecean
Zhong Kui
Level 160
God Stats
5W - 5L
1,543 SR
Queue Stats
565W - 655L
1,479 Elo+
Solo
Anhur
Anhur
MAFPR01
Anhur
Level 140
God Stats
4W - 6L
1,431 SR
Queue Stats
169W - 180L
1,487 Elo+
Solo
Chernobog
Chernobog
smiteisyuk
Chernobog
Level 64
God Stats
4W - 3L
1,711 SR
Queue Stats
271W - 327L
1,505 Elo+
Solo
Team Averages
Level 129
1,537 SR
1,460 Elo+

VS

Team Averages
Level 107
1,460 SR
1,445 Elo+
Sol
Sol
Badgerr92
Sol
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 33L
1,376 Elo+
Party 1
Ishtar
Ishtar
Divaxxd
Ishtar
Level 63
God Stats
2W - 1L
1,289 SR
Queue Stats
47W - 48L
1,536 Elo+
Solo
Hachiman
Hachiman
The Hick2040
Hachiman
Level 82
God Stats
2W - 1L
1,383 SR
Queue Stats
181W - 190L
1,402 Elo+
Party 1
Ne Zha
Ne Zha
Yager_Bomber13
Ne Zha
Level 160
God Stats
7W - 2L
1,635 SR
Queue Stats
221W - 230L
1,404 Elo+
Party 1
Loki
Loki
willbuckshot
Loki
Level 146
God Stats
5W - 7L
1,492 SR
Queue Stats
132W - 128L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
4 / 7 / 8
11,057
790
12,397
11,767
4,252
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 6 / 10
9,363
669
6,175
17,261
25,553
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Zhong Kui
Lucrecean
Zhong Kui
14
4 / 6 / 6
8,655
618
7,667
13,662
9,355
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
MAFPR01
Anhur
14
0 / 6 / 9
8,177
584
5,058
12,474
6,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chernobog
smiteisyuk
Chernobog
18
6 / 3 / 7
10,179
727
11,202
12,356
5,860
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 13
10,193
728
10,458
8,673
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
Divaxxd
Ishtar
17
4 / 4 / 11
10,294
735
14,099
12,339
5,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
The Hick2040
Hachiman
18
6 / 2 / 13
11,023
787
9,949
10,389
4,661
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
7 / 3 / 13
10,937
781
18,938
14,360
7,975
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 3 / 14
11,498
821
9,218
13,275
6,102
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
91
15
Kills
27
28
Deaths
15
40
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
7
8
1.14
W
3
3
13
3.17
L
1
6
10
1
W
Ishtar
Divaxxd
Ishtar
4
4
11
2.38
L
Zhong Kui
Lucrecean
Zhong Kui
4
6
6
1.17
L
Anhur
MAFPR01
Anhur
0
6
9
0.75
W
Hachiman
The Hick2040
Hachiman
6
2
13
6.25
W
7
3
13
4.5
L
Chernobog
smiteisyuk
Chernobog
6
3
7
3.17
W
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,499
Damage
62,662
67,520
Taken
59,036
51,086
Mitigated
28,612
14,932
Healing
22,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
12,397
385
1,893
1,576
11,767
4,252
0
1,473
10,294
30,013
0
W
10,458
741
1,610
1,828
8,673
3,896
1,747
5,879
2,794
22,232
0
L
6,175
332
679
1,849
17,261
25,553
161
4,084
13,177
8,905
0
W
Ishtar
Divaxxd
Ishtar
14,099
4,593
2,408
2,998
12,339
5,978
561
2,854
9,485
0
27,364
L
Zhong Kui
Lucrecean
Zhong Kui
7,667
494
615
1,681
13,662
9,355
0
2,129
11,533
17,009
0
L
Anhur
MAFPR01
Anhur
5,058
1,169
1,424
1,436
12,474
6,066
141
1,474
11,000
0
13,966
W
Hachiman
The Hick2040
Hachiman
9,949
4,279
686
2,584
10,389
4,661
1,968
5,192
5,197
0
18,419
W
18,938
1,961
1,832
4,278
14,360
7,975
1,665
6,090
8,270
0
39,539
L
Chernobog
smiteisyuk
Chernobog
11,202
6,897
447
3,332
12,356
5,860
784
1,298
11,058
0
28,294
W
9,218
559
101
3,725
13,275
6,102
1,953
6,224
7,051
0
29,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,431
Gold Earned
53,945
132
Minions Killed
149
0
Camps Cleared
0
1,094,572
Distance Traveled
1,288,653
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,057
790
49
4
0
245,712
4
W
Sol
10,193
728
26
2
0
270,566
0
L
Ymir
9,363
669
5
0
0
208,629
0
W
Ishtar
10,294
735
33
2
0
233,007
0
L
Zhong Kui
8,655
618
23
2
0
197,592
0
L
Anhur
8,177
584
16
1
0
221,380
5
W
Hachiman
11,023
787
21
2
0
241,519
0
W
Ne Zha
10,937
781
31
2
0
267,438
0
L
Chernobog
10,179
727
39
3
0
221,259
1
W
Loki
11,498
821
38
3
0
276,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role