Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Ruru Qc
Achilles
Level 147
God Stats
0W - 1L
1,512 SR
Queue Stats
417W - 228L
1,686 Elo+
Party 2
Baba Yaga
Baba Yaga
Wuasinette
Baba Yaga
Level 29
God Stats
20W - 6L
1,780 SR
Queue Stats
83W - 21L
1,759 Elo+
Party 2
Team Averages
Level 112
1,597 SR
1,649 Elo+

VS

Team Averages
Level 56
1,520 SR
1,582 Elo+
Chang'e
Chang'e
AmazingMaz
Chang'e
Level 6
God Stats
2W - 1L
1,590 SR
Queue Stats
28W - 4L
1,680 Elo+
Party 1
Bastet
Bastet
GoosesLoose1
Bastet
Level 39
God Stats
5W - 1L
1,617 SR
Queue Stats
126W - 33L
1,710 Elo+
Party 1
Guan Yu
Guan Yu
TheRealGangst3r
Guan Yu
Level 123
God Stats
2W - 2L
1,352 SR
Queue Stats
87W - 148L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
0 / 3 / 1
8,032
574
9,997
14,627
11,054
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Ruru Qc
Achilles
13
1 / 4 / 2
8,432
602
13,074
19,252
16,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baba Yaga
Wuasinette
Baba Yaga
14
2 / 4 / 1
9,173
655
10,262
11,391
4,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AmazingMaz
Chang'e
16
4 / 1 / 5
10,174
727
9,022
14,716
8,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
15
3 / 1 / 4
10,188
728
13,243
13,861
6,286
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
4 / 1 / 6
10,716
765
10,660
21,073
28,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
11
11
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
3
1
0.17
W
Chang'e
AmazingMaz
Chang'e
4
1
5
6.5
W
Bastet
3
1
4
5
L
Achilles
Ruru Qc
Achilles
1
4
2
0.5
W
4
1
6
7
L
Baba Yaga
Wuasinette
Baba Yaga
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,333
Damage
32,925
45,270
Taken
49,650
33,029
Mitigated
42,823
5,197
Healing
17,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
9,997
2,000
0
1,084
14,627
11,054
183
2,682
11,945
0
36,865
W
Chang'e
AmazingMaz
Chang'e
9,022
769
2,023
6,394
14,716
8,504
1,109
3,756
10,604
52,135
0
W
Bastet
13,243
3,162
0
2,415
13,861
6,286
1,335
2,604
10,862
0
45,081
L
Achilles
Ruru Qc
Achilles
13,074
4,508
0
2,302
19,252
16,987
126
3,788
15,464
0
27,693
W
10,660
1,248
611
5,584
21,073
28,033
996
4,261
16,319
0
32,046
L
Baba Yaga
Wuasinette
Baba Yaga
10,262
890
0
1,811
11,391
4,988
513
2,594
8,797
34,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,637
Gold Earned
31,078
129
Minions Killed
182
0
Camps Cleared
0
806,096
Distance Traveled
829,661
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,032
574
32
2
0
280,718
1
W
Chang'e
10,174
727
92
7
0
256,497
1
W
Bastet
10,188
728
55
4
0
292,634
2
L
Achilles
8,432
602
32
2
0
272,037
1
W
Guan Yu
10,716
765
35
3
0
280,530
0
L
Baba Yaga
9,173
655
65
5
0
253,341
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role