Player Matchup

He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Billiet14
Ishtar
Level 53
God Stats
12W - 8L
1,458 SR
Queue Stats
68W - 79L
1,462 Elo+
Party 1
Guan Yu
Guan Yu
Gematra
Guan Yu
Level 119
God Stats
4W - 0L
1,863 SR
Queue Stats
86W - 92L
1,508 Elo+
Party 2
Horus
Horus
PTER0DACTYLMAN
Horus
Level 145
God Stats
8W - 6L
1,558 SR
Queue Stats
241W - 228L
1,566 Elo+
Party 1
Mercury
Mercury
The_Chesse_God
Mercury
Level 129
God Stats
8W - 7L
1,572 SR
Queue Stats
251W - 264L
1,442 Elo+
Party 2
Team Averages
Level 121
1,590 SR
1,496 Elo+

VS

Team Averages
Level 110
1,535 SR
1,466 Elo+
Janus
Janus
Taker691
Janus
Level 56
God Stats
2W - 4L
1,346 SR
Queue Stats
13W - 37L
1,296 Elo+
Solo
Geb
Geb
Tomboywolf
Geb
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 49L
1,513 Elo+
Solo
Chiron
Chiron
UnclearAtom3928
Chiron
Level 129
God Stats
4W - 2L
1,653 SR
Queue Stats
234W - 207L
1,523 Elo+
Solo
Awilix
Awilix
Yazdazkafrazzz
Awilix
Level 119
God Stats
3W - 3L
1,591 SR
Queue Stats
597W - 572L
1,490 Elo+
Solo
Artemis
Artemis
llDranzeRz
Artemis
Level 139
God Stats
2W - 3L
1,585 SR
Queue Stats
220W - 224L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
0 / 0 / 2
10,630
532
9,885
8,181
3,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
Billiet14
Ishtar
17
4 / 0 / 2
10,581
529
8,550
11,097
5,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Gematra
Guan Yu
18
2 / 4 / 1
11,339
567
13,412
18,866
19,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
2 / 1 / 4
9,722
486
10,779
14,988
16,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 2 / 1
11,121
556
7,337
14,994
6,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Taker691
Janus
15
1 / 3 / 2
9,015
451
6,679
9,174
3,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 0 / 2
8,162
408
3,337
15,117
12,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
4 / 2 / 0
10,765
538
10,637
15,818
5,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 1 / 3
9,188
459
6,739
15,409
6,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
llDranzeRz
Artemis
12
0 / 7 / 0
7,588
379
4,013
15,501
4,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
13
Kills
6
7
Deaths
13
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
0
0
2
1
W
Ishtar
Billiet14
Ishtar
4
0
2
5
W
Guan Yu
Gematra
Guan Yu
2
4
1
0.63
W
2
1
4
4
L
Janus
Taker691
Janus
1
3
2
0.67
W
5
2
1
2.75
L
0
0
2
1
L
4
2
0
2
L
1
1
3
2.5
L
Artemis
llDranzeRz
Artemis
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,963
Damage
31,405
68,126
Taken
71,019
51,209
Mitigated
32,460
25,197
Healing
16,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
9,885
415
117
3,098
8,181
3,679
0
3,882
4,299
99,092
0
W
Ishtar
Billiet14
Ishtar
8,550
5,022
0
7,873
11,097
5,153
26
639
10,458
0
102,165
W
Guan Yu
Gematra
Guan Yu
13,412
2,199
332
5,857
18,866
19,159
267
832
18,034
0
84,459
W
10,779
3,205
821
5,899
14,988
16,535
0
3,378
11,610
0
41,863
L
Janus
Taker691
Janus
6,679
411
0
207
9,174
3,435
0
3,728
5,392
66,182
0
W
7,337
2,203
0
1,200
14,994
6,683
0
1,494
13,500
0
117,576
L
3,337
345
0
2,432
15,117
12,392
0
2,762
12,298
28,958
0
L
10,637
3,768
356
7,209
15,818
5,789
0
484
14,435
0
91,921
L
6,739
2,681
0
985
15,409
6,449
0
2,911
12,352
0
85,107
L
Artemis
llDranzeRz
Artemis
4,013
1,782
0
5,249
15,501
4,395
0
0
15,501
0
53,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,393
Gold Earned
44,718
689
Minions Killed
522
0
Camps Cleared
0
1,986,423
Distance Traveled
1,932,480
25
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,630
532
168
8
0
396,289
5
W
Ishtar
10,581
529
139
7
0
348,985
3
W
Guan Yu
11,339
567
164
8
0
397,541
6
W
Horus
9,722
486
56
3
0
365,529
9
L
Janus
9,015
451
114
6
0
403,360
5
W
Mercury
11,121
556
162
8
0
478,079
2
L
Geb
8,162
408
42
2
0
418,040
6
L
Chiron
10,765
538
164
8
0
357,787
10
L
Awilix
9,188
459
122
6
0
470,565
2
L
Artemis
7,588
379
80
4
0
282,728
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role