Player Matchup

Agni
Agni
Platinum II
LXVIIII
Agni
Platinum II
Level 158
God Stats
5W - 5L
1,679 SR
Queue Stats
53W - 35L
2,249 MMR
Solo
Sobek
Sobek
Masters
O-M-W-2-Y-B-H
Sobek
Masters
Level 160
God Stats
12W - 15L
1,613 SR
Queue Stats
729W - 670L
2,225 MMR
Solo
Xbalanque
Xbalanque
Diamond III
xSavagePlatypus
Xbalanque
Diamond III
Level 158
God Stats
5W - 4L
1,799 SR
Queue Stats
44W - 26L
2,398 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 159
1,697 SR
2,291 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 81
1,664 SR
2,295 MMR
Ravana
Ravana
Masters
Debro16
Ravana
Masters
Level 140
God Stats
8W - 5L
1,767 SR
Queue Stats
140W - 129L
2,675 MMR
Solo
Bacchus
Bacchus
Gold II
NormallyJoel
Bacchus
Gold II
Level 36
God Stats
4W - 3L
1,540 SR
Queue Stats
14W - 17L
1,609 MMR
Solo
Chronos
Chronos
Diamond III
RimΣ
Chronos
Diamond III
Level 67
God Stats
2W - 0L
1,684 SR
Queue Stats
30W - 7L
2,601 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
LXVIIII
Agni
16
0 / 1 / 1
10,131
596
12,304
8,563
3,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 4 / 1
10,538
620
4,930
23,093
28,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
xSavagePlatypus
Xbalanque
16
2 / 3 / 0
10,606
624
18,975
12,716
6,176
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
Ne ZhaAo KuangFenrirAtlasAchilles

VS

Bans
Ah Muzen CabHorusCabrakanGebGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Debro16
Ravana
18
3 / 0 / 5
11,711
689
15,631
14,859
14,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
NormallyJoel
Bacchus
16
1 / 2 / 6
11,981
705
10,162
18,026
25,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos
RimΣ
Chronos
19
4 / 0 / 1
12,794
753
12,742
13,250
5,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
8
8
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ravana
Debro16
Ravana
3
0
5
5.5
L
Agni
LXVIIII
Agni
0
1
1
0.5
W
Bacchus
NormallyJoel
Bacchus
1
2
6
2
L
0
4
1
0.13
W
Chronos
RimΣ
Chronos
4
0
1
4.5
L
Xbalanque
xSavagePlatypus
Xbalanque
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,209
Damage
38,535
44,372
Taken
46,135
38,712
Mitigated
45,714
6,967
Healing
17,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Debro16
Ravana
15,631
4,215
0
8,080
14,859
14,424
569
5,297
9,562
0
58,086
L
Agni
LXVIIII
Agni
12,304
634
0
475
8,563
3,915
189
4,994
3,428
50,948
0
W
Bacchus
NormallyJoel
Bacchus
10,162
1,295
0
4,024
18,026
25,452
387
7,925
10,101
23,457
0
L
4,930
520
0
5,805
23,093
28,621
0
11,813
10,168
17,141
0
W
Chronos
RimΣ
Chronos
12,742
4,915
0
5,093
13,250
5,838
1,529
4,047
9,203
110,086
0
L
Xbalanque
xSavagePlatypus
Xbalanque
18,975
5,760
0
687
12,716
6,176
0
6,143
6,223
0
48,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,275
Gold Earned
36,486
185
Minions Killed
273
0
Camps Cleared
0
937,577
Distance Traveled
1,083,105
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,711
689
66
4
0
370,502
4
L
Agni
10,131
596
87
5
0
303,755
4
W
Bacchus
11,981
705
16
1
0
362,432
4
L
Sobek
10,538
620
27
2
0
333,507
5
W
Chronos
12,794
753
191
11
0
350,171
5
L
Xbalanque
10,606
624
71
4
0
300,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role