Player Matchup

Chiron
Chiron
IsaacFed
Chiron
Level 66
God Stats
1W - 1L
1,818 SR
Queue Stats
13W - 9L
1,736 Elo+
Solo
Camazotz
Camazotz
SkinnyBoyAF
Camazotz
Level 100
God Stats
6W - 5L
1,619 SR
Queue Stats
468W - 504L
1,512 Elo+
Solo
Sylvanus
Sylvanus
Xaqar
Sylvanus
Level 57
God Stats
1W - 4L
1,516 SR
Queue Stats
65W - 88L
1,331 Elo+
Solo
Janus
Janus
shadowstar123445
Janus
Level 65
God Stats
0W - 3L
1,259 SR
Queue Stats
101W - 108L
1,506 Elo+
Solo
Hun Batz
Hun Batz
stroker99
Hun Batz
Level 105
God Stats
5W - 4L
1,407 SR
Queue Stats
289W - 280L
1,522 Elo+
Solo
Team Averages
Level 79
1,524 SR
1,521 Elo+

VS

Team Averages
Level 98
1,515 SR
1,549 Elo+
Chang'e
Chang'e
Adesino
Chang'e
Level 129
God Stats
2W - 0L
1,754 SR
Queue Stats
78W - 76L
1,543 Elo+
Solo
Tyr
Tyr
MalevolentOmen
Tyr
Level 88
God Stats
1W - 1L
1,106 SR
Queue Stats
63W - 65L
1,509 Elo+
Solo
Neith
Neith
MirageIDK
Neith
Level 103
God Stats
9W - 23L
1,500 SR
Queue Stats
19W - 42L
1,699 Elo+
Solo
Thanatos
Thanatos
sickdawg
Thanatos
Level 60
God Stats
5W - 2L
1,567 SR
Queue Stats
30W - 20L
1,561 Elo+
Solo
Cthulhu
Cthulhu
xVERVVXF6x
Cthulhu
Level 109
God Stats
3W - 1L
1,650 SR
Queue Stats
353W - 410L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
IsaacFed
Chiron
10
1 / 0 / 4
5,703
570
6,214
6,409
1,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Camazotz
SkinnyBoyAF
Camazotz
10
1 / 3 / 1
5,828
583
4,469
10,006
3,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
Xaqar
Sylvanus
5
0 / 0 / 0
4,228
423
1,176
2,658
1,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 1 / 0
5,430
543
1,939
5,631
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
stroker99
Hun Batz
9
6 / 3 / 2
6,204
620
5,239
8,991
3,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Adesino
Chang'e
11
1 / 0 / 0
6,284
628
4,413
5,816
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 1 / 2
5,615
562
6,091
6,149
4,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
MirageIDK
Neith
9
2 / 2 / 0
5,315
532
4,613
4,933
1,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
sickdawg
Thanatos
9
2 / 3 / 2
5,652
565
4,083
8,309
3,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
xVERVVXF6x
Cthulhu
8
0 / 2 / 1
4,921
492
3,239
9,967
5,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
8
Kills
7
7
Deaths
8
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Adesino
Chang'e
1
0
0
1
L
Chiron
IsaacFed
Chiron
1
0
4
3
W
2
1
2
3
W
Neith
MirageIDK
Neith
2
2
0
1
L
Camazotz
SkinnyBoyAF
Camazotz
1
3
1
0.5
L
Sylvanus
Xaqar
Sylvanus
0
0
0
0
L
0
1
0
0
W
Thanatos
sickdawg
Thanatos
2
3
2
1
L
Hun Batz
stroker99
Hun Batz
6
3
2
2.33
W
Cthulhu
xVERVVXF6x
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,037
Damage
22,439
33,695
Taken
35,174
12,287
Mitigated
16,431
15,858
Healing
18,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Adesino
Chang'e
4,413
857
170
4,374
5,816
2,247
0
1,939
3,877
50,830
0
L
Chiron
IsaacFed
Chiron
6,214
3,774
548
4,725
6,409
1,934
0
1,772
4,637
0
40,107
W
6,091
700
0
1,676
6,149
4,052
0
0
5,616
0
25,825
W
Neith
MirageIDK
Neith
4,613
2,433
0
1,952
4,933
1,576
0
335
4,598
0
30,165
L
Camazotz
SkinnyBoyAF
Camazotz
4,469
875
0
5,924
10,006
3,758
0
0
9,511
0
32,317
L
Sylvanus
Xaqar
Sylvanus
1,176
726
249
1,342
2,658
1,199
0
540
2,118
8,617
994
L
1,939
640
0
445
5,631
2,360
0
4,413
1,218
37,808
0
W
Thanatos
sickdawg
Thanatos
4,083
777
0
7,233
8,309
3,465
0
0
8,171
0
32,785
L
Hun Batz
stroker99
Hun Batz
5,239
1,778
0
2,625
8,991
3,036
0
927
7,921
0
28,036
W
Cthulhu
xVERVVXF6x
Cthulhu
3,239
195
0
2,829
9,967
5,091
0
841
9,126
21,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,393
Gold Earned
27,787
292
Minions Killed
318
0
Camps Cleared
0
818,156
Distance Traveled
967,135
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,284
628
103
10
0
199,168
4
L
Chiron
5,703
570
67
7
0
185,131
3
W
Tyr
5,615
562
54
5
0
200,156
2
W
Neith
5,315
532
55
6
0
173,550
2
L
Camazotz
5,828
583
65
7
0
197,976
2
L
Sylvanus
4,228
423
22
2
0
70,478
1
L
Janus
5,430
543
81
8
0
167,089
0
W
Thanatos
5,652
565
66
7
0
221,988
4
L
Hun Batz
6,204
620
57
6
0
197,482
0
W
Cthulhu
4,921
492
40
4
0
172,273
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role