Player Matchup

Ne Zha
Ne Zha
NeYiiiio
Ne Zha
Level 108
God Stats
14W - 8L
1,616 SR
Queue Stats
446W - 422L
1,512 Elo+
Party 4
Cupid
Cupid
OLVERION
Cupid
Level 89
God Stats
2W - 4L
1,231 SR
Queue Stats
175W - 168L
1,482 Elo+
Party 4
Vulcan
Vulcan
PrinceDaveRV
Vulcan
Level 88
God Stats
2W - 4L
1,371 SR
Queue Stats
19W - 26L
1,398 Elo+
Party 1
Awilix
Awilix
bryanveiiga
Awilix
Level 118
God Stats
2W - 1L
1,731 SR
Queue Stats
14W - 15L
1,449 Elo+
Party 1
Eset
Eset
sotetmancs
Eset
Level 106
God Stats
1W - 0L
1,810 SR
Queue Stats
28W - 32L
1,482 Elo+
Solo
Team Averages
Level 102
1,552 SR
1,465 Elo+

VS

Team Averages
Level 107
1,538 SR
1,481 Elo+
Ishtar
Ishtar
Dateneinsicht
Ishtar
Level 55
God Stats
7W - 5L
1,561 SR
Queue Stats
113W - 103L
1,504 Elo+
Party 3
Susano
Susano
Jake_OR95
Susano
Level 152
God Stats
48W - 44L
1,600 SR
Queue Stats
496W - 472L
1,565 Elo+
Party 2
Maui
Maui
NemoHoes490
Maui
Level 80
God Stats
16W - 12L
1,576 SR
Queue Stats
102W - 93L
1,485 Elo+
Party 3
Nu Wa
Nu Wa
OhhAshyyy
Nu Wa
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 234L
1,376 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Prinz-Dennis
Cu Chulainn
Level 128
God Stats
4W - 6L
1,452 SR
Queue Stats
223W - 225L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
NeYiiiio
Ne Zha
15
4 / 2 / 5
9,605
506
9,823
15,939
16,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cupid
OLVERION
Cupid
16
3 / 0 / 5
10,146
534
12,033
12,135
5,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
16
3 / 3 / 4
10,505
553
14,284
9,183
3,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Awilix
16
8 / 2 / 5
10,702
563
10,523
16,286
7,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 3 / 3
9,913
522
9,535
12,128
5,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 3
8,582
452
8,596
18,146
6,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
Jake_OR95
Susano
16
5 / 0 / 2
10,176
536
7,721
13,742
5,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 1 / 3
8,640
455
5,184
13,194
12,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
OhhAshyyy
Nu Wa
13
1 / 8 / 1
7,786
410
5,276
12,961
4,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Prinz-Dennis
Cu Chulainn
15
1 / 5 / 1
9,276
488
10,672
23,202
19,341
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
21
Kills
10
10
Deaths
21
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
L
Susano
Jake_OR95
Susano
5
0
2
6
W
Ne Zha
NeYiiiio
Ne Zha
4
2
5
3.25
L
2
1
3
3.5
W
Cupid
OLVERION
Cupid
3
0
5
5.5
L
Nu Wa
OhhAshyyy
Nu Wa
1
8
1
0.19
W
Vulcan
3
3
4
1.67
L
Cu Chulainn
Prinz-Dennis
Cu Chulainn
1
5
1
0.3
W
Awilix
8
2
5
5.25
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,198
Damage
37,449
65,671
Taken
81,245
38,713
Mitigated
48,734
22,525
Healing
17,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,596
4,943
0
4,969
18,146
6,923
0
2,637
15,509
0
62,729
L
Susano
Jake_OR95
Susano
7,721
1,282
0
5,918
13,742
5,658
0
3,840
9,902
0
73,567
W
Ne Zha
NeYiiiio
Ne Zha
9,823
1,998
475
5,219
15,939
16,137
0
2,238
13,701
0
55,667
L
5,184
940
0
2,586
13,194
12,063
0
3,220
9,974
28,555
5,221
W
Cupid
OLVERION
Cupid
12,033
7,357
788
7,808
12,135
5,319
3,275
1,108
11,027
0
83,403
L
Nu Wa
OhhAshyyy
Nu Wa
5,276
2,748
0
1,062
12,961
4,749
0
5,366
7,595
43,088
0
W
Vulcan
14,284
5,086
0
2,807
9,183
3,867
366
1,257
7,926
84,485
0
L
Cu Chulainn
Prinz-Dennis
Cu Chulainn
10,672
1,012
0
2,795
23,202
19,341
0
8,756
14,446
0
75,630
W
Awilix
10,523
3,949
0
842
16,286
7,747
0
1,375
14,911
0
90,941
W
9,535
684
179
4,407
12,128
5,643
441
3,438
8,690
80,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,871
Gold Earned
44,460
588
Minions Killed
481
0
Camps Cleared
0
1,996,804
Distance Traveled
1,775,982
35
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,582
452
113
6
0
317,678
3
L
Susano
10,176
536
120
6
0
452,995
8
W
Ne Zha
9,605
506
45
2
0
431,611
4
L
Maui
8,640
455
52
3
0
391,719
4
W
Cupid
10,146
534
124
7
0
377,334
4
L
Nu Wa
7,786
410
56
3
0
266,285
0
W
Vulcan
10,505
553
142
7
0
375,294
6
L
Cu Chulainn
9,276
488
140
7
0
347,305
2
W
Awilix
10,702
563
120
6
0
442,033
10
W
Eset
9,913
522
157
8
0
370,532
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role