Player Matchup

Sun Wukong
Sun Wukong
Diego9587
Sun Wukong
Level 27
God Stats
2W - 0L
1,791 SR
Queue Stats
6W - 5L
1,274 Elo+
Party 3
Hou Yi
Hou Yi
Sanjitan
Hou Yi
Level 39
God Stats
6W - 2L
1,801 SR
Queue Stats
99W - 92L
1,462 Elo+
Party 1
Arachne
Arachne
Xderiz80
Arachne
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 9L
1,288 Elo+
Party 3
Horus
Horus
guillaume_db
Horus
Level 65
God Stats
6W - 6L
1,407 SR
Queue Stats
174W - 164L
1,492 Elo+
Party 1
Merlin
Merlin
inako1967
Merlin
Level 93
God Stats
1W - 1L
1,382 SR
Queue Stats
23W - 37L
1,333 Elo+
Party 3
Team Averages
Level 51
1,576 SR
1,370 Elo+

VS

Team Averages
Level 116
1,454 SR
1,461 Elo+
Bakasura
Bakasura
 
Bakasura
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Hazard32
Ra
Level 158
God Stats
39W - 40L
1,530 SR
Queue Stats
1,261W - 1,366L
1,476 Elo+
Party 2
Gilgamesh
Gilgamesh
Obscurium
Gilgamesh
Level 125
God Stats
1W - 4L
1,456 SR
Queue Stats
533W - 490L
1,551 Elo+
Party 2
Ymir
Ymir
Saytaro33
Ymir
Level 6
God Stats
0W - 2L
1,284 SR
Queue Stats
3W - 11L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Diego9587
Sun Wukong
14
3 / 1 / 3
8,326
595
10,024
15,268
11,127
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
Sanjitan
Hou Yi
13
3 / 1 / 2
7,916
565
5,325
8,047
3,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Xderiz80
Arachne
11
3 / 3 / 5
7,243
517
4,934
13,928
5,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 7
6,289
449
2,651
6,386
4,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Merlin
inako1967
Merlin
14
3 / 0 / 4
8,159
583
8,428
5,997
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
0 / 6 / 1
6,461
462
6,191
14,395
5,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
 
Hachiman
11
0 / 2 / 2
6,429
459
5,399
8,315
2,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 2 / 0
7,631
545
5,109
6,828
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Obscurium
Gilgamesh
11
2 / 2 / 1
6,978
498
12,812
12,550
9,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
10
0 / 1 / 1
6,293
450
1,757
6,810
4,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
12
Kills
5
5
Deaths
13
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
6
1
0.08
L
Hachiman
 
Hachiman
0
2
2
0.5
W
Sun Wukong
Diego9587
Sun Wukong
3
1
3
4.5
L
3
2
0
1.5
L
Gilgamesh
Obscurium
Gilgamesh
2
2
1
1.25
W
Hou Yi
Sanjitan
Hou Yi
3
1
2
4
L
Ymir
0
1
1
0.5
W
Arachne
Xderiz80
Arachne
3
3
5
1.83
W
0
0
7
3.5
W
Merlin
inako1967
Merlin
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,362
Damage
31,268
49,626
Taken
48,898
25,869
Mitigated
25,853
19,027
Healing
16,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
6,191
4,678
0
5,530
14,395
5,518
0
1,897
12,498
0
33,465
L
Hachiman
 
Hachiman
5,399
2,855
0
4,339
8,315
2,912
268
1,196
7,119
0
46,308
W
Sun Wukong
Diego9587
Sun Wukong
10,024
3,387
0
6,789
15,268
11,127
0
1,000
14,108
0
56,401
L
5,109
428
575
2,047
6,828
2,890
0
2,200
4,628
65,477
0
L
Gilgamesh
Obscurium
Gilgamesh
12,812
4,315
0
2,607
12,550
9,979
0
1,670
10,880
0
47,912
W
Hou Yi
Sanjitan
Hou Yi
5,325
2,774
539
2,777
8,047
3,080
3,616
1,162
6,885
0
57,446
L
Ymir
1,757
755
0
1,764
6,810
4,554
0
1,465
5,345
12,058
1,570
W
Arachne
Xderiz80
Arachne
4,934
3,946
0
3,616
13,928
5,231
0
1,635
11,703
0
43,675
W
2,651
1,066
1,097
2,472
6,386
4,063
0
2,226
4,050
0
9,834
W
Merlin
inako1967
Merlin
8,428
1,005
0
1,737
5,997
2,368
0
823
4,875
66,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,933
Gold Earned
33,792
430
Minions Killed
402
0
Camps Cleared
0
1,299,309
Distance Traveled
1,296,915
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,461
462
86
6
0
254,786
4
L
Hachiman
6,429
459
81
6
0
244,783
3
W
Sun Wukong
8,326
595
105
8
0
267,640
2
L
Ra
7,631
545
124
9
0
273,192
4
L
Gilgamesh
6,978
498
85
6
0
268,839
6
W
Hou Yi
7,916
565
109
8
0
244,961
4
L
Ymir
6,293
450
26
2
0
255,315
2
W
Arachne
7,243
517
73
5
0
314,396
2
W
Horus
6,289
449
24
2
0
212,713
2
W
Merlin
8,159
583
119
9
0
259,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role