Player Matchup

Tyr
Tyr
Dracomoro
Tyr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
404W - 490L
1,498 Elo+
Solo
Anubis
Anubis
MatiasZx9_R_L_
Anubis
Level 66
God Stats
14W - 17L
1,470 SR
Queue Stats
200W - 261L
1,431 Elo+
Solo
Lancelot
Lancelot
flamesjosh
Lancelot
Level 147
God Stats
0W - 3L
1,153 SR
Queue Stats
103W - 142L
1,416 Elo+
Solo
Team Averages
Level 105
1,374 SR
1,448 Elo+

VS

Team Averages
Level 58
1,595 SR
1,558 Elo+
Cthulhu
Cthulhu
AmazingMaz
Cthulhu
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 4L
1,662 Elo+
Party 1
Gilgamesh
Gilgamesh
GoosesLoose1
Gilgamesh
Level 39
God Stats
5W - 1L
1,785 SR
Queue Stats
126W - 33L
1,705 Elo+
Party 1
Discordia
Discordia
SageVu
Discordia
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 32L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,815
582
4,790
7,954
6,865
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 3 / 0
6,495
650
2,374
7,860
4,008
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
flamesjosh
Lancelot
11
0 / 2 / 0
6,100
610
2,951
5,698
2,600
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AmazingMaz
Cthulhu
12
3 / 0 / 5
8,221
822
5,395
8,558
8,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
GoosesLoose1
Gilgamesh
13
4 / 0 / 4
7,867
787
6,620
5,417
3,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
SageVu
Discordia
12
1 / 0 / 6
7,183
718
4,885
3,917
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
8
8
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AmazingMaz
Cthulhu
3
0
5
5.5
L
0
3
0
0
W
Gilgamesh
GoosesLoose1
Gilgamesh
4
0
4
6
L
0
3
0
0
W
Discordia
SageVu
Discordia
1
0
6
4
L
Lancelot
flamesjosh
Lancelot
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,115
Damage
16,900
21,512
Taken
17,892
13,473
Mitigated
13,799
5,449
Healing
5,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AmazingMaz
Cthulhu
5,395
1,248
322
3,300
8,558
8,962
0
853
7,705
23,341
0
L
4,790
699
445
1,337
7,954
6,865
0
3,554
4,400
0
11,772
W
Gilgamesh
GoosesLoose1
Gilgamesh
6,620
2,303
0
884
5,417
3,494
1,335
985
4,432
0
28,182
L
2,374
0
0
3,414
7,860
4,008
0
4,575
3,285
29,762
0
W
Discordia
SageVu
Discordia
4,885
538
0
743
3,917
1,343
76
602
3,315
28,890
0
L
Lancelot
flamesjosh
Lancelot
2,951
436
38
215
5,698
2,600
0
2,189
3,509
0
17,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,410
Gold Earned
23,271
114
Minions Killed
124
0
Camps Cleared
0
518,663
Distance Traveled
582,793
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,221
822
36
4
0
208,890
1
L
Tyr
5,815
582
16
2
0
172,452
3
W
Gilgamesh
7,867
787
35
4
0
181,734
2
L
Anubis
6,495
650
71
7
0
149,492
0
W
Discordia
7,183
718
53
5
0
192,169
2
L
Lancelot
6,100
610
27
3
0
196,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role