Player Matchup

Chronos
Chronos
Gold I
Baby KeeKo14
Chronos
Gold I
Level 160
God Stats
4W - 5L
1,511 SR
Queue Stats
80W - 79L
1,629 MMR
Party 2
Fenrir
Fenrir
Platinum III
Crossseye
Fenrir
Platinum III
Level 124
God Stats
5W - 5L
1,718 SR
Queue Stats
184W - 191L
1,705 MMR
Solo
Thanatos
Thanatos
Platinum IV
JamezDM
Thanatos
Platinum IV
Level 123
God Stats
6W - 6L
1,518 SR
Queue Stats
173W - 166L
1,676 MMR
Solo
Maui
Maui
Platinum IV
Lauracle66
Maui
Platinum IV
Level 121
God Stats
2W - 0L
1,431 SR
Queue Stats
559W - 549L
1,639 MMR
Solo
Izanami
Izanami
Platinum III
ixiGPPixi
Izanami
Platinum III
Level 157
God Stats
41W - 28L
1,640 SR
Queue Stats
358W - 364L
1,750 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,564 SR
1,680 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 137
1,514 SR
1,686 MMR
Sobek
Sobek
Platinum IV
DavidFdzz_
Sobek
Platinum IV
Level 127
God Stats
1W - 2L
1,536 SR
Queue Stats
61W - 52L
1,742 MMR
Party 3
Nemesis
Nemesis
Gold II
Nilpb12
Nemesis
Gold II
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
252W - 260L
1,608 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
hect_11
Sun Wukong
Platinum III
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 55L
1,701 MMR
Party 3
Neith
Neith
Gold III
rise_against_666
Neith
Gold III
Level 145
God Stats
3W - 4L
1,430 SR
Queue Stats
78W - 82L
1,621 MMR
Party 1
Nu Wa
Nu Wa
Gold II
tornking
Nu Wa
Gold II
Level 159
God Stats
26W - 22L
1,604 SR
Queue Stats
137W - 144L
1,757 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Baby KeeKo14
Chronos
20
5 / 2 / 8
12,877
560
16,773
18,304
8,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Crossseye
Fenrir
19
3 / 3 / 3
12,201
530
15,670
23,010
22,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
JamezDM
Thanatos
19
6 / 4 / 5
12,368
538
13,701
26,480
13,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
0 / 4 / 11
10,648
463
7,612
26,423
32,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
ixiGPPixi
Izanami
20
5 / 1 / 6
14,371
625
23,356
20,415
10,337
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
SusanoKaliNe Zha

VS

Bans
ThorLokiAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
15
0 / 4 / 10
9,966
433
9,535
27,417
40,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Nilpb12
Nemesis
18
6 / 6 / 4
11,843
515
14,546
23,635
11,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
hect_11
Sun Wukong
18
3 / 3 / 3
11,755
511
18,909
27,193
27,804
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
3 / 3 / 4
11,139
484
9,854
16,381
9,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
tornking
Nu Wa
17
2 / 3 / 7
10,925
475
21,216
11,077
4,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
42
19
Kills
14
14
Deaths
19
33
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chronos
Baby KeeKo14
Chronos
5
2
8
4.5
W
Fenrir
Crossseye
Fenrir
3
3
3
1.5
L
Sobek
0
4
10
1.25
W
Thanatos
JamezDM
Thanatos
6
4
5
2.13
W
0
4
11
1.38
L
Nemesis
Nilpb12
Nemesis
6
6
4
1.33
L
Sun Wukong
hect_11
Sun Wukong
3
3
3
1.5
W
Izanami
ixiGPPixi
Izanami
5
1
6
8
L
3
3
4
1.67
L
Nu Wa
tornking
Nu Wa
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,112
Damage
74,060
114,632
Taken
105,703
87,634
Mitigated
93,354
58,638
Healing
31,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Baby KeeKo14
Chronos
16,773
5,164
0
6,428
18,304
8,930
3,641
7,140
11,164
144,582
0
W
Fenrir
Crossseye
Fenrir
15,670
2,742
0
11,777
23,010
22,271
733
3,397
19,613
50
78,559
L
Sobek
9,535
606
0
4,333
27,417
40,018
140
10,714
16,591
30,023
2,522
W
Thanatos
JamezDM
Thanatos
13,701
3,098
0
20,588
26,480
13,448
1,060
7,668
18,812
19
114,515
W
7,612
2,173
186
7,566
26,423
32,648
22
10,525
15,898
30,837
0
L
Nemesis
Nilpb12
Nemesis
14,546
6,390
0
8,322
23,635
11,137
691
5,769
17,812
0
83,888
L
Sun Wukong
hect_11
Sun Wukong
18,909
6,436
0
13,134
27,193
27,804
231
2,833
23,180
373
98,408
W
Izanami
ixiGPPixi
Izanami
23,356
19,049
0
12,093
20,415
10,337
3,390
5,197
15,218
0
187,423
L
9,854
2,532
0
4,781
16,381
9,435
0
4,066
12,315
0
99,654
L
Nu Wa
tornking
Nu Wa
21,216
7,447
0
521
11,077
4,960
0
2,478
8,547
105,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,465
Gold Earned
55,628
789
Minions Killed
656
0
Camps Cleared
0
2,122,756
Distance Traveled
2,076,354
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,877
560
247
11
0
432,551
0
W
Fenrir
12,201
530
121
5
0
344,120
6
L
Sobek
9,966
433
30
1
0
427,160
7
W
Thanatos
12,368
538
141
6
0
458,454
1
W
Maui
10,648
463
25
1
0
447,221
2
L
Nemesis
11,843
515
125
5
0
450,964
6
L
Sun Wukong
11,755
511
181
8
0
417,873
4
W
Izanami
14,371
625
255
11
0
440,410
4
L
Neith
11,139
484
173
8
0
386,853
6
L
Nu Wa
10,925
475
147
6
0
393,504
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role