Player Matchup

Hou Yi
Hou Yi
KingLouieee2330
Hou Yi
Level 55
God Stats
2W - 2L
1,506 SR
Queue Stats
108W - 96L
1,570 Elo+
Solo
Jormungandr
Jormungandr
LionHeartFURY
Jormungandr
Level 131
God Stats
1W - 0L
1,279 SR
Queue Stats
2W - 0L
1,706 Elo+
Solo
Charybdis
Charybdis
TheBigWall
Charybdis
Level 94
God Stats
3W - 0L
1,840 SR
Queue Stats
140W - 142L
1,415 Elo+
Solo
Sol
Sol
fifty5delta
Sol
Level 105
God Stats
5W - 4L
1,536 SR
Queue Stats
509W - 517L
1,498 Elo+
Solo
Baba Yaga
Baba Yaga
markclauber1
Baba Yaga
Level 148
God Stats
4W - 1L
1,543 SR
Queue Stats
150W - 144L
1,498 Elo+
Solo
Team Averages
Level 107
1,541 SR
1,537 Elo+

VS

Team Averages
Level 127
1,529 SR
1,465 Elo+
Fafnir
Fafnir
 
Fafnir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DHAnubisTCS
Jing Wei
Level 129
God Stats
2W - 3L
1,427 SR
Queue Stats
170W - 185L
1,469 Elo+
Party 1
Vulcan
Vulcan
Eggo TCS
Vulcan
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,418 Elo+
Party 1
Bellona
Bellona
jojosor
Bellona
Level 120
God Stats
1W - 1L
1,718 SR
Queue Stats
33W - 41L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 7
9,172
917
11,440
8,976
5,052
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
LionHeartFURY
Jormungandr
14
5 / 4 / 10
8,784
878
11,444
12,559
9,801
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
TheBigWall
Charybdis
15
1 / 0 / 14
8,617
862
11,609
8,332
4,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
7 / 1 / 15
9,824
982
13,230
11,482
6,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baba Yaga
markclauber1
Baba Yaga
16
4 / 2 / 18
9,224
922
16,367
9,711
5,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
0 / 4 / 1
7,707
771
5,971
23,764
21,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
 
Agni
13
3 / 3 / 1
7,490
749
11,709
7,639
3,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
DHAnubisTCS
Jing Wei
14
1 / 7 / 4
7,558
756
8,740
13,209
6,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Eggo TCS
Vulcan
11
0 / 7 / 2
6,741
674
9,038
12,068
5,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
jojosor
Bellona
14
1 / 3 / 5
7,767
777
4,892
11,218
10,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
18
24
Kills
5
7
Deaths
24
64
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
4
1
0.13
L
Agni
 
Agni
3
3
1
1.17
L
Jing Wei
DHAnubisTCS
Jing Wei
1
7
4
0.43
L
Vulcan
Eggo TCS
Vulcan
0
7
2
0.14
W
7
0
7
10.5
W
Jormungandr
LionHeartFURY
Jormungandr
5
4
10
2.5
W
Charybdis
TheBigWall
Charybdis
1
0
14
8
W
7
1
15
14.5
L
Bellona
jojosor
Bellona
1
3
5
1.17
W
Baba Yaga
markclauber1
Baba Yaga
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,090
Damage
40,350
51,060
Taken
67,898
31,466
Mitigated
48,192
29,491
Healing
20,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
5,971
1,039
1,280
10,663
23,764
21,749
0
12,758
11,006
12,475
0
L
Agni
 
Agni
11,709
156
1,668
1,886
7,639
3,666
0
5,089
2,550
17,695
0
L
Jing Wei
DHAnubisTCS
Jing Wei
8,740
4,178
603
612
13,209
6,552
0
8,467
4,742
0
20,600
L
Vulcan
Eggo TCS
Vulcan
9,038
2,295
419
1,332
12,068
5,576
0
8,038
4,030
21,205
0
W
11,440
5,461
3,339
3,945
8,976
5,052
1,525
5,205
3,771
0
19,331
W
Jormungandr
LionHeartFURY
Jormungandr
11,444
1,240
834
1,951
12,559
9,801
120
3,267
9,292
17,873
0
W
Charybdis
TheBigWall
Charybdis
11,609
4,360
2,584
3,783
8,332
4,659
714
5,824
2,508
0
29,918
W
13,230
4,245
1,355
6,473
11,482
6,375
1,479
7,537
3,945
27,815
0
L
Bellona
jojosor
Bellona
4,892
579
1,032
887
11,218
10,649
0
6,689
4,529
0
10,360
W
Baba Yaga
markclauber1
Baba Yaga
16,367
854
1,292
3,935
9,711
5,579
503
4,885
4,826
25,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,621
Gold Earned
37,263
135
Minions Killed
94
0
Camps Cleared
0
1,050,261
Distance Traveled
993,729
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,707
771
19
2
0
197,387
3
L
Agni
7,490
749
20
2
0
213,879
0
L
Jing Wei
7,558
756
24
2
0
176,022
0
L
Vulcan
6,741
674
20
2
0
200,411
1
W
Hou Yi
9,172
917
18
2
0
218,477
1
W
Jormungandr
8,784
878
7
1
0
208,683
3
W
Charybdis
8,617
862
50
5
0
199,105
5
W
Sol
9,824
982
40
4
0
191,293
0
L
Bellona
7,767
777
11
1
0
206,030
1
W
Baba Yaga
9,224
922
20
2
0
232,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role