Player Matchup

Hera
Hera
 
Hera
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
PHEN12M
Ymir
Level 121
God Stats
24W - 13L
1,661 SR
Queue Stats
488W - 497L
1,500 Elo+
Party 2
Izanami
Izanami
Solodbek
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
Tyraumatized
Thanatos
Level 151
God Stats
3W - 3L
1,528 SR
Queue Stats
296W - 224L
1,660 Elo+
Party 1
Jormungandr
Jormungandr
iDontLikeGermans
Jormungandr
Level 106
God Stats
44W - 29L
1,620 SR
Queue Stats
452W - 414L
1,585 Elo+
Party 2
Team Averages
Level 98
1,562 SR
1,549 Elo+

VS

Team Averages
Level 80
1,628 SR
1,761 Elo+
Freya
Freya
AhhhSenpaiHarder
Freya
Level 42
God Stats
5W - 5L
1,531 SR
Queue Stats
43W - 51L
1,484 Elo+
Solo
Ullr
Ullr
Duned4in
Ullr
Level 29
God Stats
3W - 0L
1,624 SR
Queue Stats
41W - 7L
1,886 Elo+
Party 3
Set
Set
Gosurouven
Set
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 46L
1,764 Elo+
Party 3
Zhong Kui
Zhong Kui
I3aileyy
Zhong Kui
Level 160
God Stats
15W - 7L
1,691 SR
Queue Stats
239W - 147L
1,742 Elo+
Party 3
Tyr
Tyr
RèportAndDèport
Tyr
Level 28
God Stats
3W - 0L
1,796 SR
Queue Stats
50W - 8L
1,931 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
0 / 6 / 1
6,520
408
5,886
8,385
3,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
PHEN12M
Ymir
9
0 / 5 / 4
6,512
407
3,181
19,932
17,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
Solodbek
Izanami
15
2 / 3 / 0
8,707
544
7,212
11,796
4,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Tyraumatized
Thanatos
11
4 / 7 / 1
7,792
487
10,086
16,001
5,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
iDontLikeGermans
Jormungandr
12
0 / 6 / 3
7,980
499
7,478
15,095
8,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 7
8,907
557
11,775
9,975
4,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ullr
15
5 / 1 / 4
9,484
593
14,206
12,056
4,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
14 / 1 / 2
10,811
676
15,391
13,351
5,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
I3aileyy
Zhong Kui
14
2 / 1 / 6
9,172
573
7,129
8,832
9,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
3 / 2 / 2
8,965
560
6,171
11,456
5,583
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
6
Kills
27
27
Deaths
6
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
6
1
0.08
W
3
1
7
6.5
W
Ullr
5
1
4
7
W
14
1
2
15
W
Zhong Kui
I3aileyy
Zhong Kui
2
1
6
5
L
Ymir
PHEN12M
Ymir
0
5
4
0.4
W
3
2
2
2
L
Izanami
Solodbek
Izanami
2
3
0
0.67
L
Thanatos
Tyraumatized
Thanatos
4
7
1
0.64
L
Jormungandr
iDontLikeGermans
Jormungandr
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,843
Damage
54,672
71,209
Taken
55,670
39,456
Mitigated
30,072
18,123
Healing
17,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
5,886
1,614
0
250
8,385
3,071
0
2,831
5,554
39,689
0
W
11,775
3,540
0
4,493
9,975
4,677
204
5,007
4,956
54,858
5,266
W
Ullr
14,206
6,989
0
3,040
12,056
4,647
396
4,691
6,995
0
77,104
W
15,391
7,714
0
2,155
13,351
5,713
1,086
3,548
9,636
0
96,292
W
Zhong Kui
I3aileyy
Zhong Kui
7,129
2,238
0
3,822
8,832
9,452
348
2,079
6,641
50,943
0
L
Ymir
PHEN12M
Ymir
3,181
654
0
1,948
19,932
17,815
0
12,383
7,549
15,661
1,156
W
6,171
1,512
0
3,856
11,456
5,583
0
165
11,291
0
67,200
L
Izanami
Solodbek
Izanami
7,212
4,777
0
3,420
11,796
4,269
1,206
701
11,095
0
84,820
L
Thanatos
Tyraumatized
Thanatos
10,086
4,571
0
10,355
16,001
5,991
0
1,440
14,561
0
47,032
L
Jormungandr
iDontLikeGermans
Jormungandr
7,478
2,168
0
2,150
15,095
8,310
0
1,039
14,056
57,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,511
Gold Earned
47,339
436
Minions Killed
543
0
Camps Cleared
0
1,402,674
Distance Traveled
1,582,282
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,520
408
77
5
0
245,331
6
W
Freya
8,907
557
98
6
0
290,722
4
W
Ullr
9,484
593
118
7
0
307,079
4
W
Set
10,811
676
141
9
0
359,288
3
W
Zhong Kui
9,172
573
69
4
0
263,616
5
L
Ymir
6,512
407
31
2
0
285,629
4
W
Tyr
8,965
560
117
7
0
361,577
2
L
Izanami
8,707
544
137
9
0
280,981
8
L
Thanatos
7,792
487
72
5
0
310,719
1
L
Jormungandr
7,980
499
119
7
0
280,014
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role