Player Matchup

Xbalanque
Xbalanque
Gold V
BaLluNKo
Xbalanque
Gold V
Level 155
God Stats
110W - 105L
1,518 SR
Queue Stats
311W - 324L
1,299 MMR
Solo
Sylvanus
Sylvanus
Silver IV
David12219
Sylvanus
Silver IV
Level 126
God Stats
4W - 8L
1,469 SR
Queue Stats
527W - 560L
692 MMR
Solo
Achilles
Achilles
Silver II
IRSWarrior9719
Achilles
Silver II
Level 121
God Stats
1W - 5L
1,398 SR
Queue Stats
11W - 21L
1,193 MMR
Solo
Anubis
Anubis
Silver II
TypicalJoestar
Anubis
Silver II
Level 127
God Stats
1W - 4L
1,391 SR
Queue Stats
176W - 200L
892 MMR
Solo
Odin
Odin
Silver I
heroallday
Odin
Silver I
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 36L
1,033 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,455 SR
1,022 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,579 SR
1,018 MMR
Nu Wa
Nu Wa
Bronze I
King reality91
Nu Wa
Bronze I
Level 160
God Stats
3W - 2L
1,563 SR
Queue Stats
70W - 98L
349 MMR
Solo
Skadi
Skadi
Silver V
Mayyo46
Skadi
Silver V
Level 87
God Stats
81W - 60L
1,580 SR
Queue Stats
150W - 176L
560 MMR
Solo
Da Ji
Da Ji
Gold V
Premiums1ze
Da Ji
Gold V
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 87L
1,257 MMR
Solo
Yemoja
Yemoja
Gold V
jere1boy
Yemoja
Gold V
Level 68
God Stats
10W - 11L
1,389 SR
Queue Stats
23W - 24L
1,435 MMR
Solo
Bellona
Bellona
Gold IV
xQNDx PHEX
Bellona
Gold IV
Level 128
God Stats
11W - 4L
1,863 SR
Queue Stats
114W - 108L
1,490 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BaLluNKo
Xbalanque
17
3 / 5 / 8
11,066
426
16,507
21,243
9,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
David12219
Sylvanus
16
2 / 6 / 9
11,326
436
9,107
29,391
49,288
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Achilles
18
10 / 6 / 5
12,318
474
21,667
27,429
13,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
5 / 6 / 4
11,734
451
19,887
25,194
13,494
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
1 / 6 / 7
11,662
449
10,745
22,392
31,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mace

Mace

+10
Physical Power

Bans
MulanLokiCabrakanGeb

VS

Bans
ArtioShivaGaneshaCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 7
13,824
532
23,004
18,079
6,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Mayyo46
Skadi
20
5 / 5 / 7
14,269
549
18,735
23,331
9,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 7 / 7
14,238
548
20,598
29,470
14,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
jere1boy
Yemoja
16
1 / 2 / 14
13,150
506
8,317
19,148
20,824
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
xQNDx PHEX
Bellona
20
8 / 5 / 7
14,982
576
22,471
32,254
36,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
71
21
Kills
29
29
Deaths
22
33
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BaLluNKo
Xbalanque
3
5
8
1.4
L
Sylvanus
David12219
Sylvanus
2
6
9
1.08
L
Achilles
10
6
5
2.08
W
6
3
7
3.17
W
Skadi
Mayyo46
Skadi
5
5
7
1.7
W
9
7
7
1.79
L
5
6
4
1.17
L
1
6
7
0.75
W
Yemoja
jere1boy
Yemoja
1
2
14
4
W
Bellona
xQNDx PHEX
Bellona
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,913
Damage
93,125
125,649
Taken
122,282
117,432
Mitigated
88,404
28,413
Healing
34,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BaLluNKo
Xbalanque
16,507
8,454
0
5,255
21,243
9,104
1,769
4,191
17,052
0
93,932
L
Sylvanus
David12219
Sylvanus
9,107
2,232
3,127
6,256
29,391
49,288
196
10,051
19,340
33,305
0
L
Achilles
21,667
7,356
0
2,333
27,429
13,788
824
8,034
19,395
0
94,127
W
23,004
4,624
470
3,259
18,079
6,919
4,649
5,335
12,690
118,631
0
W
Skadi
Mayyo46
Skadi
18,735
7,441
0
4,203
23,331
9,251
8,191
4,618
18,713
0
124,726
W
20,598
4,900
0
8,560
29,470
14,480
932
7,102
22,043
0
127,205
L
19,887
936
0
10,231
25,194
13,494
814
6,519
18,675
109,617
0
L
10,745
1,038
0
1,211
22,392
31,758
0
2,628
19,764
92
71,339
W
Yemoja
jere1boy
Yemoja
8,317
1,301
7,122
3,066
19,148
20,824
399
6,080
12,924
28,397
0
W
Bellona
xQNDx PHEX
Bellona
22,471
10,213
0
8,002
32,254
36,930
1,904
6,500
24,801
0
113,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,106
Gold Earned
70,463
588
Minions Killed
631
0
Camps Cleared
0
2,243,845
Distance Traveled
2,317,825
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
11,066
426
131
5
0
408,113
2
L
Sylvanus
11,326
436
36
1
0
428,214
3
L
Achilles
12,318
474
91
4
0
506,009
1
W
Nu Wa
13,824
532
143
6
0
389,089
2
W
Skadi
14,269
549
166
6
0
457,360
7
W
Da Ji
14,238
548
130
5
0
465,767
0
L
Anubis
11,734
451
182
7
0
411,532
5
L
Odin
11,662
449
148
6
0
489,977
4
W
Yemoja
13,150
506
29
1
0
496,624
7
W
Bellona
14,982
576
163
6
0
508,985
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role